Haven't seen it mentioned here, so I'll note it:
The Network Q Rally sim, produced by Europress in the UK, is now
available in the US.
Saw it Thursday at CompUSA, packaged as "Rally Championship" by ***
Interactive Entertainment, $35 US.
It appears identical to the Europress CD. Stage fans, start your
engines!
Andrew E
Quoted text (10 lines)
> Haven't seen it mentioned here, so I'll note it: > The Network Q Rally sim, produced by Europress in the UK, is now > available in the US. > Saw it Thursday at CompUSA, packaged as "Rally Championship" by *** > Interactive Entertainment, $35 US. > It appears identical to the Europress CD. Stage fans, start your > engines! > Andrew EHi!
This is not as arcadey(?) as some games. (Tho' the "bobsled run" walls
can get annoying) The sounds are bit goofy, admittedly, (esp the turbo
overrun poppin' on the Cossie Escort), but the crunchy gravel, snow tire
crunch, & the distinct rumble on paved surfaces seem pretty
sophisticated to me, for instance. (listen on good speakers). This is
certainly mellow compared to a lot of more spectacular games, but if you
savor neatly performed curves in your motor, this can give you the same
satisfaction.
If you run the "Championship" stages & don't suffer damage, you must be
a very good driver indeed. Flips hitting other cars happens in the
arcade modes. Also "damage" is turned off in the arcade modes, so
little happens.
It is uncommon to find more than a couple of cars at any point on a real
rally special stage, as they generally start at 1 minute intervals, &
are "seeded" so slower cars & less experienced drivers "shouldn't"
overtake faster cars. They race the clock, not fender to fender. Also,
they have to be street "legal"(?) cars, so the exhaust noise is not very
spectacular. (Few GN V-8's in rally, tho I do know of a Chevy S10 4wd
rally truck powered by a detuned Nascar (or whatever) V-6!)
Cheers!
> The only things I am
> dissappointed with so far are the sound effects, the car flips if you
> hit somebody at speed, and it is nearly impossible to damage your car.
> You crash to your hearts content, and only minimal damage is obtained.
> All in all, its a great game.
Quoted text (20 lines)
>> Haven't seen it mentioned here, so I'll note it: >> The Network Q Rally sim, produced by Europress in the UK, is now >> available in the US. >> Saw it Thursday at CompUSA, packaged as "Rally Championship" by *** >> Interactive Entertainment, $35 US. >> It appears identical to the Europress CD. Stage fans, start your >> engines! >> Andrew E >I just got mine. Test Drive: Off Road claimed to be NFS in an off road >environment. It wasn't true. If any game was gonna be NFS offroad, >this would be it. There are 28 different courses, 6 different cars, >variable weather conditions, night driving, etc. The only things I am >dissappointed with so far are the sound effects, the car flips if you >hit somebody at speed, and it is nearly impossible to damage your car. >You crash to your hearts content, and only minimal damage is obtained. >All in all, its a great game.Speaking of sound effects, what is that annoying popping sound. I get it
at idle
revving the engine and during racing. Is it the exhaust system, otherwise
its a great game. Btw did my first race in the rain and about jumped out
of my seat whe n ligthening struck.Well simulated night racing also.
It;s the turbo of the car you are driving. If you listen to rally
cars, the turbos are continuosly banking and popping.
Rich
==============================================================
Richard Tucker
Vices :
Noble Air Pilot ----> Manchester Hub
AFPer
Aston Villa Fan
Do you need any more ?
==============================================================
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>>Speaking of sound effects, what is that annoying popping sound. I get it >>at idle >>revving the engine and during racing. Is it the exhaust system, otherwise >>its a great game. Btw did my first race in the rain and about jumped out >>of my seat whe n ligthening struck.Well simulated night racing also. >It;s the turbo of the car you are driving. If you listen to rally >cars, the turbos are continuosly banking and popping.Cool feature, huh? For some reason, in the head to head races these
are not included. I'm going through the stages, almost done, and I
can't wait to get back to Championship mode so I can customize and
deal with damage..
I finally did the track with the heavy rain (heavy!) and lightening.
Now I know what people were talking about, the lightening whites out
the whole screen for a second. Very cool.
I'd like to comment on the AI:
Aggghh!! I know this isn't a *** sim, but c'mon, I'm doing
130mph and it never fails that the idiot car in front of me makes a
point of swerving into my line. The only way to deal with it is to set
him up and swerve at the last minute around them. Now, I know that
they're blocking, but every car?? Every car is as inconsiderate and
suicidal as the Viper from NFS? I really like RAC Rally, it's fun and
well made. But I hope if they ever make a patch or sequel, that they
deal with this. The invisable walls usually don't bother me too much,
but last night I took a corner at over 100mph and literally slid
around in mid air on the invisable wall. Thank goodness for those
force fields! Ha. It would be cool to have a few trees here and there
that you could slam into, but I'm not asking for everything.
Back to race,
Raevyn
>him up and swerve at the last minute around them. Now, I know that
>they're blocking, but every car?? Every car is as inconsiderate and
>suicidal as the Viper from NFS? I really like RAC Rally, it's fun and
>well made. But I hope if they ever make a patch or sequel, that they
>deal with this.
I love this game but I agree with this comment. There are times I've
longer for an I76 style machince gun turrets so I can show those Rally
aomputer carsa what a REALLY think about their driving...
Joe
Quoted text (20 lines)
>> Haven't seen it mentioned here, so I'll note it: >> The Network Q Rally sim, produced by Europress in the UK, is now >> available in the US. >> Saw it Thursday at CompUSA, packaged as "Rally Championship" by *** >> Interactive Entertainment, $35 US. >> It appears identical to the Europress CD. Stage fans, start your >> engines! >> Andrew E >I just got mine. Test Drive: Off Road claimed to be NFS in an off road >environment. It wasn't true. If any game was gonna be NFS offroad, >this would be it. There are 28 different courses, 6 different cars, >variable weather conditions, night driving, etc. The only things I am >dissappointed with so far are the sound effects, the car flips if you >hit somebody at speed, and it is nearly impossible to damage your car. >You crash to your hearts content, and only minimal damage is obtained. >All in all, its a great game.Quoted text (20 lines)
> > Haven't seen it mentioned here, so I'll note it: > > The Network Q Rally sim, produced by Europress in the UK, is now > > available in the US. > > Saw it Thursday at CompUSA, packaged as "Rally Championship" by *** > > Interactive Entertainment, $35 US. > > It appears identical to the Europress CD. Stage fans, start your > > engines! > > Andrew E > I just got mine. Test Drive: Off Road claimed to be NFS in an off road > environment. It wasn't true. If any game was gonna be NFS offroad, > this would be it. There are 28 different courses, 6 different cars, > variable weather conditions, night driving, etc. The only things I am > dissappointed with so far are the sound effects, the car flips if you > hit somebody at speed, and it is nearly impossible to damage your car. > You crash to your hearts content, and only minimal damage is obtained. > All in all, its a great game.>performance. The only sounds that really bug me are the engine sounds.
>The cars are pretty tipsy though.
Did you miss the following post?
Check out Neil Jowsey's NQR FAQ at
http://www.liv.ac.uk./~neilj/rallyfaq.htm
He explains what it is (the engine popping sound) and how to get rid
of it if you want.
Joe
The night stages and snow stages are awesome!!!!!
You can tell the difference in grip quite a bit by the road surface,
deadly slippery on snow, tyre squealing on tarmac.....great stuff.
d:~))
**Peter**
Its meant to be the pop off valves on the turbo system, they are
continually opening up and *popping* to prevent too much pressure
building up in the turbo system.
Now thats what I call attention to detail!!!!!
BTW, I think it makes the car sound much more realistic? listen to a
rally car the next time you see one in real life, or on TV......Cars do
not grunt and roar in real life like they do on Starsky and Hutch?
d:~))
**Peter**
> > Now thats what I call attention to detail!!!!!
> BTW, I think it makes the car sound much more realistic? listen to a
> rally car the next time you see one in real life, or on TV...
> **Peter**
If they wanted to make it REALLY realistic, they'd have some announcer
with a buzz-saw nasal whine like Robin Leach doing a non-stop,
high-decibel talkover.
I just bought the sim, but haven't loaded it up yet...
Bart
Quoted text (20 lines)
> > Haven't seen it mentioned here, so I'll note it: > > The Network Q Rally sim, produced by Europress in the UK, is now > > available in the US. > > Saw it Thursday at CompUSA, packaged as "Rally Championship" by *** > > Interactive Entertainment, $35 US. > > It appears identical to the Europress CD. Stage fans, start your > > engines! > > Andrew E > I just got mine. Test Drive: Off Road claimed to be NFS in an off road > environment. It wasn't true. If any game was gonna be NFS offroad, > this would be it. There are 28 different courses, 6 different cars, > variable weather conditions, night driving, etc. The only things I am > dissappointed with so far are the sound effects, the car flips if you > hit somebody at speed, and it is nearly impossible to damage your car. > You crash to your hearts content, and only minimal damage is obtained. > All in all, its a great game.>Its meant to be the pop off valves on the turbo system, they are
>continually opening up and *popping* to prevent too much pressure
>building up in the turbo system.
[snip]
I don't want to be too picky, but the "blow-off" valve is designed
to eliminate the sudden reversal in turbo pressure when changing
gears. (throttle closes so the engine doesn't want the air)
This prevents the turbo from slowing down and keeps the
boost higher in the low revs after a shift. (no waiting for it to
spin back up to speed) It also protects the turbo from
backfiring and detonation in the engine due to a lack of
fuel. (like you get when you play with big boost)
I installed my own in my Mitsubishi Starion Turbo
(Chrysler Conquest for you Americans) and it's amazing
the reduction in lag that you get. Most turbos come with
these valves factory fitted today.
What you're describing is the wastegate which is standard
issue on all turbos (AFAIK) and is designed to release pressure
in the exhaust snail of the turbo. The wastegate opening is
what gives the *kick*. With a couple of valves you can
trick the wastegate into opening later and force the turbo
boost much higher (but then other things come into play)
BTW - the real thing sounds MUCH cooler than the game.
Jet
Jet (remove *HATES_SPAM* from my address to email me)
Well there you go, I obviously didn't know as much as I thought about
cars?
But you have got to admit I was close?
Thanks anyway for the info, every little helps....
d:~))
**Peter**


































