Race Sim Central
Rec.Autos.Simulators Archive

Nascar 3 and /or future Papyrus sims and MMX

4 posts by 4 people · 13 Jun 1997 - 16 Jun 1997

Just a guestion mainly to Papyrus employees here. What are your thoughts on supporting MMX as well as the continued support for Rendition and even other 3D cards for your up and coming racing products. Keep up the good work. Thanks -- Nigel of Lakewood Motorsports Nascar Coruba & Coke Chevy Hamilton New Zealand
Eric Busch 13 Jun 1997#370484
Just complete specualtion here, but I doubt we'll see many more native ports from Papyrus. Grand Prix Legends will presumeably be using Direct3D. -- http://ebusch.akorn.net
Ryan Smar 16 Jun 1997#370825
Well, I haven't heard too much discussion regarding MMX at this point. I've spoken with some of the people here who are most affected by that issue and the overriding sentiment is that our game has limited areas where MMX would be large improvement. Although, there are some areas we are exploring for the performance benefits. Our system requirements currently do not include MMX, so any strategy we have will be one of mostly incidental benefits. As far as Rendition goes, we have plans to native implementations, but our strategy is allowing us the possibility of using Direct3D if it becomes worthwhile. We are kind of holding our breaths and waiting to see which way the market will go with respect to 3D accelerator cards. Most graphics people here, in my estimation, tend to prefer OpenGL more than Direct3D. But our support for native Rendition (or other cards) isn't gone, we're just being choosy about where we spend our time/effort.
Jason Reine 16 Jun 1997#370826
I'd be surprised if they have anything going with Direct3D yet. I imagine since the new version of D3D will be totally different from the current one, that they're just waiting to see what's going to happen. I'm actually hoping for and OpenGL version, since OpenGL seems to me to be faster. Of course I don't really have much to compare it to. Jason Reineri

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