Race Sim Central
Rec.Autos.Simulators Archive

Screamin 3d tips?

7 posts by 5 people · 13 Jun 1997 - 14 Jun 1997

Bolo 13 Jun 1997#370461
I noticed in an earlier post, that a couple of people mentioned the DMA 3d version and the "-4" switch. I have never heard of these. Is there anymore things that would help me out. I don't even know how to check my frame rate. Any info would be appreciated. Reid
: I noticed in an earlier post, that a couple of people mentioned the DMA 3d : version and the "-4" switch. I have never heard of these. Is there : anymore things that would help me out. I don't even know how to check my : frame rate. Any info would be appreciated. The -4 switch only works with the patches (read the Readme.txt files that come with the patches). It will use 4-bit track textures and should be a little bit quicker in the frame rate department. The only way to check frame rate is to set something to auto and set the min max frame rate to within 1 of each other. Then whenever you can get the "auto" texture to not go off and on will be an estimate of your frame rate. This is not accurate, but should be within 2fps of the real frame rate. However, the Rendition version suffers if you have anything set to auto. So once you figure out the frame rate, make sure all of the graphics you want turned on are set to On not Auto. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Eric Adam 13 Jun 1997#370463
If you have the Rendition Ver. of ICR2 then you can press ALT -F I think.Alt something anyway.I don't know if it is right but I get something like 60 frames a second on certain parts of the tracks. Eric
. However, the Rendition version suffers if you have anything That's interesting. Do you know why and how much the Rendition version suffers from auto settings? Jerry Morelock
: . However, the Rendition version suffers if you have anything : > set to auto. : That's interesting. Do you know why and how much the Rendition version : suffers from auto settings? Just a guess, but I assume it takes some cpu time to shut down or turn on the "auto" textures and this tends to "stutter" the frame rate. The same thing happens in the non-rendition version, but the affect is not as apparent. I assume that some cpu time is always taken to calculate when to turn on or off the texture also. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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