...do me a favor and show me this screenshot:
http://firebrand11.stargate.net/realism.jpg
Thx
...do me a favor and show me this screenshot:
http://firebrand11.stargate.net/realism.jpg
Thx
On Thu, 27 May 2004 08:27:11 GMT, Jason Moyer wrote:
> ...do me a favor and show me this screenshot:
>
> http://firebrand11.stargate.net/realism.jpg
>
> Thx
nice one! Looks like a scene from "Helldrivers in the local parking
lot" ;-)
uwe
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Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/
Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
"Jason Moyer" wrote...
> ...do me a favor and show me this screenshot:
>
> http://firebrand11.stargate.net/realism.jpg
Hehehe... that's the sort of thing one gets when modelling complex real life
stuff.
On a more flippant note: any reason, theorethically, why a current F1 car
couldn't be driven (slowly) on two wheels (supposing traction control off
and such)?
Jan.
=---
I've seen stupider shit has happened in GPL...
These are just programs, not actual physics. There's always gonna be
anomalies. Cool screenshot though
--
Mike Beauchamp
http://www.therevox.com - custom electro-theremins and stuff.
http://www.mikebeauchamp.com - mike's personal site.
"Jason Moyer" <[email hidden]> wrote in message
news:[email hidden]...
> ...do me a favor and show me this screenshot:
>
> http://firebrand11.stargate.net/realism.jpg
>
> Thx
Looks like schueys car after him and hill came together in aus :)
dan
"Jason Moyer" <[email hidden]> wrote in message
news:[email hidden]...
> ...do me a favor and show me this screenshot:
>
> http://firebrand11.stargate.net/realism.jpg
>
> Thx
On Thu, 27 May 2004 10:56:54 GMT, Jan Verschueren wrote:
It would seem that the tyres are too soft to withstand the weight
coming in in such a weird angle, but then again f1 cars are really
light thingies... no idea. If there isn't sufficient downforce being
generated by the car's speed I would see no reason why driving on two
wheels shouldn't be possible.
cheers,
uwe
--
mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/
Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Quoted text (11 lines)
> "Jason Moyer" wrote... >> ...do me a favor and show me this screenshot: >> >> http://firebrand11.stargate.net/realism.jpg > > Hehehe... that's the sort of thing one gets when modelling complex real life > stuff. > > On a more flippant note: any reason, theorethically, why a current F1 car > couldn't be driven (slowly) on two wheels (supposing traction control off > and such)?>...do me a favor and show me this screenshot:
>
>http://firebrand11.stargate.net/realism.jpg
>
>Thx
Been there, done that...several times...
The tires have so much grip that the car flips without hitting anything, but
then I keep spinning out otherwise... :-(
Eldred
--
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I've done that in N2003.....just increase the track grip to some ridiculous
amount and away you go.
"Jason Moyer" <[email hidden]> wrote in message
news:[email hidden]...
> ...do me a favor and show me this screenshot:
>
> http://firebrand11.stargate.net/realism.jpg
>
> Thx
> ...do me a favor and show me this screenshot:
>
> http://firebrand11.stargate.net/realism.jpg
I take it you have not heard about the new Joey Chitwood F1 Team yet? :)
MadDAWG
On Thu, 27 May 2004 07:00:38 -0400, "Mike Beauchamp"
<[email hidden]> wrote:
>I've seen stupider shit has happened in GPL...
No doubt, altho I think GPL passed it's sell-by date years ago as far
as believability of physics goes.
>These are just programs, not actual physics. There's always gonna be
>anomalies. Cool screenshot though
Yeah, it's just weird that that happened at like 50km/hr while slowly
driving in the racing line (it's the uphill 1st gear lefthander midway
through Malaysia).
I realize the horse is long dead, but I think the physics in F1C are
incredible. I just wish there were a complete set of F1 tracks that
didn't have all kinds of random problems, and I'm thinking more of the
polygon seams that flipped me over in that screenshot (I ended up
upside down in the grass) and less the general inaccuracies (like
Bridge corner at Silver going in the wrong direction).
Jason
"MadDAWG" <[email hidden]> wrote in message
news:40b6273d$[email hidden]...
>
> > ...do me a favor and show me this screenshot:
> >
> > http://firebrand11.stargate.net/realism.jpg
>
> I take it you have not heard about the new Joey Chitwood F1 Team yet?:)
>
> MadDAWG
>
> I saw their premiere show at the Monaco GP...boy did those Euro elite boys
hate the Monster truck demos as well... :)
"Biz" wrote...
> > <snip>
> I saw their premiere show at the Monaco GP...boy did
> those Euro elite boys hate the Monster truck demos as
> well... :)
Trucks are not our thing... road taxes based on displacement and high gas
prices make sure the "SUV" has very little market potential here.
As for Monster Trucks... it's a bit WWF, you gotta admit.
Jan.
=---
On Fri, 28 May 2004 03:07:23 +1000, "Incubus" <[email hidden]> wrote:
>I've done that in N2003.....just increase the track grip to some ridiculous
>amount and away you go.
>
>
Yeah-it will happen easily at Indy for example if you do that...
John DiFool
One of ISI's biggest problems has always been the track modelling. The
stepped elevations always felt pretty silly. Even 3rd party addon tracks
for F1 2002 suffered. It seems simbin have solved the problem in GTR
thankfully.
LOL! Put some big fat bike tires on that thing and you're bound to pick
up a couple seconds per lap.
Jim
MadDAWG wrote:
Quoted text (10 lines)
>>...do me a favor and show me this screenshot: >> >>http://firebrand11.stargate.net/realism.jpg > > > I take it you have not heard about the new Joey Chitwood F1 Team yet? :) > > MadDAWG > >On Fri, 28 May 2004 12:34:05 +1000, "Damien Evans" <[email hidden]>
wrote:
>One of ISI's biggest problems has always been the track modelling. The
>stepped elevations always felt pretty silly. Even 3rd party addon tracks
>for F1 2002 suffered. It seems simbin have solved the problem in GTR
>thankfully.
Yeah, I was quite impressed with Spa. Can't wait to try out the final
demo/release.
Still can't beat the final version of Simbin's Brands-conversion from
SBK2001 as far as tracks go (the one where they fixed that weird
glitch in the middle of druids).. I like that when they converted
stuff from other sims that they fixed the weird poly-steps in the
tracks (very noticeable at the nordschlefie if you've driven both
versions).
Jason


































