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Rec.Autos.Simulators Archive

the next time i decide to reinstall f1c..

17 posts by 12 people · 27 May 2004 08:27 UTC - 28 May 2004 10:52 UTC

On Thu, 27 May 2004 08:27:11 GMT, Jason Moyer wrote: > ...do me a favor and show me this screenshot: > > http://firebrand11.stargate.net/realism.jpg > > Thx nice one! Looks like a scene from "Helldrivers in the local parking lot" ;-) uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
I've seen stupider shit has happened in GPL... These are just programs, not actual physics. There's always gonna be anomalies. Cool screenshot though -- Mike Beauchamp http://www.therevox.com - custom electro-theremins and stuff. http://www.mikebeauchamp.com - mike's personal site. "Jason Moyer" <[email hidden]> wrote in message news:[email hidden]... > ...do me a favor and show me this screenshot: > > http://firebrand11.stargate.net/realism.jpg > > Thx
On Thu, 27 May 2004 10:56:54 GMT, Jan Verschueren wrote:
Quoted text (11 lines)> "Jason Moyer" wrote... >> ...do me a favor and show me this screenshot: >> >> http://firebrand11.stargate.net/realism.jpg > > Hehehe... that's the sort of thing one gets when modelling complex real life > stuff. > > On a more flippant note: any reason, theorethically, why a current F1 car > couldn't be driven (slowly) on two wheels (supposing traction control off > and such)?
It would seem that the tyres are too soft to withstand the weight coming in in such a weird angle, but then again f1 cars are really light thingies... no idea. If there isn't sufficient downforce being generated by the car's speed I would see no reason why driving on two wheels shouldn't be possible. cheers, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
>...do me a favor and show me this screenshot: > >http://firebrand11.stargate.net/realism.jpg > >Thx Been there, done that...several times... The tires have so much grip that the car flips without hitting anything, but then I keep spinning out otherwise... :-( Eldred -- http://www.umich.edu/~epickett Screamers League IICC League GPLRank -6.0 MoGPL rank +267.80 Ch.Rank +52.58 MoC +741.71 Hist. +82.34 MoH:na N2k3 rank:in progress Slayer Spektera lvl 72 assassin Slayer Spectral_K lvl 38 Necro US East
On Thu, 27 May 2004 07:00:38 -0400, "Mike Beauchamp" <[email hidden]> wrote: >I've seen stupider shit has happened in GPL... No doubt, altho I think GPL passed it's sell-by date years ago as far as believability of physics goes. >These are just programs, not actual physics. There's always gonna be >anomalies. Cool screenshot though Yeah, it's just weird that that happened at like 50km/hr while slowly driving in the racing line (it's the uphill 1st gear lefthander midway through Malaysia). I realize the horse is long dead, but I think the physics in F1C are incredible. I just wish there were a complete set of F1 tracks that didn't have all kinds of random problems, and I'm thinking more of the polygon seams that flipped me over in that screenshot (I ended up upside down in the grass) and less the general inaccuracies (like Bridge corner at Silver going in the wrong direction). Jason
Biz 27 May 2004 20:53 UTC↳ reply to MadDAWG#293861
"MadDAWG" <[email hidden]> wrote in message news:40b6273d$[email hidden]... > > > ...do me a favor and show me this screenshot: > > > > http://firebrand11.stargate.net/realism.jpg > > I take it you have not heard about the new Joey Chitwood F1 Team yet?:) > > MadDAWG > > I saw their premiere show at the Monaco GP...boy did those Euro elite boys hate the Monster truck demos as well... :)
"Biz" wrote... > > <snip> > I saw their premiere show at the Monaco GP...boy did > those Euro elite boys hate the Monster truck demos as > well... :) Trucks are not our thing... road taxes based on displacement and high gas prices make sure the "SUV" has very little market potential here. As for Monster Trucks... it's a bit WWF, you gotta admit. Jan. =---
On Fri, 28 May 2004 03:07:23 +1000, "Incubus" <[email hidden]> wrote: >I've done that in N2003.....just increase the track grip to some ridiculous >amount and away you go. > > Yeah-it will happen easily at Indy for example if you do that... John DiFool
One of ISI's biggest problems has always been the track modelling. The stepped elevations always felt pretty silly. Even 3rd party addon tracks for F1 2002 suffered. It seems simbin have solved the problem in GTR thankfully.
On Fri, 28 May 2004 12:34:05 +1000, "Damien Evans" <[email hidden]> wrote: >One of ISI's biggest problems has always been the track modelling. The >stepped elevations always felt pretty silly. Even 3rd party addon tracks >for F1 2002 suffered. It seems simbin have solved the problem in GTR >thankfully. Yeah, I was quite impressed with Spa. Can't wait to try out the final demo/release. Still can't beat the final version of Simbin's Brands-conversion from SBK2001 as far as tracks go (the one where they fixed that weird glitch in the middle of druids).. I like that when they converted stuff from other sims that they fixed the weird poly-steps in the tracks (very noticeable at the nordschlefie if you've driven both versions). Jason

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