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Rec.Autos.Simulators Archive

AI at converted tracks

5 posts by 5 people · 20 May 1997 - 21 May 1997

Dan Raymon 20 May 1997#367304
I'm sick of all the arguing about the converter. Should he or shouldn't he? Is it legal or illegal? I am more concerned about what's important, racing! I have converted all the tracks, but I have only raced at two. Cleveland wasn't bad, and it was great to race at the Brickyard, however the AI was terrible. They were really slow in qual, and way too fast in racing. They started 3-wide like the indy cars. Another problem was that I couldn't qualify. I always get a provisional. What are some ways to go about correcting these problems. If they can be fixed then we have one of the two tracks we have been so desperately wanting.
Eric Busch 20 May 1997#367305
Try using the AI files from Gehard's convertor for N1. You'll also need to edit the indy.txt file to adjust the qual and race speeds of the AI drivers. --
Go to Alex's Nascar Pitshop. He has made a fix for these problems. http://www.nascarnet.com/pitshop -- Cowen Wilson http://www.geocities.com/MotorCity/7137 --------------------------------------------------------------- Head Car Designer AJ's Nascar Garage http://www.webstorage.com/~ajs > Try using the AI files from Gehard's convertor for N1. You'll also need to > edit the indy.txt file to adjust the qual and race speeds of the AI > drivers. > -- > >I have converted all the tracks, but I have only raced at two. > >Cleveland wasn't bad, and it was great to race at the Brickyard, however > >the AI was terrible. They were really slow in qual, and way too fast in > >racing. They started 3-wide like the indy cars. Another problem was > >that I couldn't qualify. I always get a provisional. What are some > >ways to go about correcting these problems. If they can be fixed then > >we have one of the two tracks we have been so desperately wanting.
jj 21 May 1997#367438
This is a multi-part message in MIME format. --------------5290573F1832 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit
Quoted text (11 lines)> I'm sick of all the arguing about the converter. Should he or shouldn't > he? Is it legal or illegal? I am more concerned about what's > important, racing! > I have converted all the tracks, but I have only raced at two. > Cleveland wasn't bad, and it was great to race at the Brickyard, however > the AI was terrible. They were really slow in qual, and way too fast in > racing. They started 3-wide like the indy cars. Another problem was > that I couldn't qualify. I always get a provisional. What are some > ways to go about correcting these problems. If they can be fixed then > we have one of the two tracks we have been so desperately wanting.
here is my fix to the 3 wide problem as well as the speed problem --------------5290573F1832 Content-Type: text/plain; charset=us-ascii; name="INDY.TXT" Content-Transfer-Encoding: 7bit Content-Disposition: inline; filename="INDY.TXT" FVERS 2 TNAME Indianapolis SNAME Indy PIT 115344 70402757 2710804 71725504 2161143 345023 27517184 32 41275904 70402757 2710804 SPDWY 1 30 35 LENGT 2500 LAPS 160 160 FNAME Indianapolis Motor Speedway CITYN Speedway, IN COUNT USA PACEA 2 393857 100208 26736 -46736 QUAL 1 2 BLIMP -15242263 -6176609 GFLAG 78198652 TTYPE 3 CARS 40 40 TEMP 800 83 TEMP2 825 60 WIND 2684354560 268435456 113 65 2147483648 WIND2 2415919104 268435456 113 65 2147483648 RAIN 00 00 BLAP 51105 RELS 99 THEAT 11500 9500 7500 16000 12000 9000 7000 12000 TCFF 49151 47401 46651 57535 30800 29989 28989 39000 TCFR 55535 53535 51535 61535 34800 33989 32989 43000 TIRES 64881 4300 120000000 64881 3300 120000000 0 TIRE2 65535 3500 120000000 65535 3500 120000000 0 SCTNS 8 5 3 COLOR 44 244 --------------5290573F1832--
James Dunph 21 May 1997#367439
This is a multi-part message in MIME format. ------=_NextPart_000_01BC661F.F1855E00 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit try this site. It gives you the updated AI and improved graphics for Indy http://www.nascarnet.com/pitshop/ -- Jim Dunphy My GP2 page: http://www.geocities.com/motorcity/4211/gp2.html home page: http://www.geocities.com/motorcity/4211/index.htm Racing Photos and Sims (Grand Prix 2,Nascar,Nascar 2,Indycar Racing 2) ------=_NextPart_000_01BC661F.F1855E00 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable <html><head></head><BODY bgcolor=3D"#E8E8E8"><p><font size=3D2 = color=3D"#000000" face=3D"Arial Narrow">try this site. It gives you the = updated AI and improved graphics for = Indy<br>http://www.nascarnet.com/pitshop/<br>-- <br>Jim Dunphy<br><br>My = GP2 page: <font = color=3D"#8080FF"><u>http://www.geocities.com/motorcity/4211/gp2.html</u>= <font color=3D"#000000"><br><br>home page: <font = color=3D"#8080FF"><u>http://www.geocities.com/motorcity/4211/index.htm</u= color=3D"#000000"><br><br>Racing Photos and Sims (Grand Prix = 2,Nascar,Nascar 2,Indycar Racing 2)<br><br><br></p> </font></font></font></font></font></font></font></body></html> ------=_NextPart_000_01BC661F.F1855E00--

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