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Rec.Autos.Simulators Archive

Rendition Patch for NFS2???

3 posts by 3 people · 09 May 1997 - 09 May 1997

Young K 09 May 1997#366179
Read a rumor that Need for Speed 2 may have Rendition support as early as next week. Check out [link lost in import] Just wondering if anyone else has heard of this and anyone who has this game can tell me if you think this game will be much better if it had Rendition support. Basically if the frame rate and graphics were pumped up, do you figure the game would be more enjoyable or give a better sense of speed.
AndyRoss 09 May 1997#366180
as next week. Check out http://www.users.wineasy.se/bjornt/bt3d.html for this rumor. Just wondering if anyone else has heard of this and anyone who has this game can tell me if you think this game will be much better if it had Rendition support. Basically if the frame rate and graphics were pumped up, do you figure the game would be more enjoyable or give a better sense of speed.<< That seems sort of odd since NFS2 is a Win95 game. It uses DirectX 3.0. They could come out with a version that uses the Direct3D (I don't believe it uses that part currently). In that case, it would be accelerated with any card that supports Direct3D. I don't see why, or even how, a Win95 program would only support one particular card.
Joe McGinn 09 May 1997#366181
> That seems sort of odd since NFS2 is a Win95 game. It uses DirectX 3.0. >They could come out with a version that uses the Direct3D (I don't believe >it uses that part currently). In that case, it would be accelerated with >any card that supports Direct3D. > I don't see why, or even how, a Win95 program would only support one >particular card. It can, they can write directly to the API of a card. It is done for two reasons: 1) speed, and 2) The DirectX D3D api is somewhat difficult to program from what I've been told. To answer the original question it would help the frame rate problems, but personally I would still give this game a miss. It's not going to fix the gameplay problems/ommisions. There are plenty of superior products in both the simulation and aracde categories. Joe

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