Race Sim Central
Rec.Autos.Simulators Archive

gp2 tracks NOT realistic

3 posts by 3 people · 28 Apr 1997 - 30 Apr 1997

B.VAN LIT 28 Apr 1997#364844
Hi, This weekend I've wtahce dy 148 consecutive F1 gp without missing one single live coverage. Having watched f1 for such a 'long' time, I've noticed a couple of unrealistic track details in gp2: Brazil: cars cannot be drive over the second chicane at the back of the circuit, which can be done in real life: the urbs tines are completely. When crossing the first chicane you can't look to the next corner because the tracks runs uphill-downhill, in gp2 that part of the track is allmost flat. Adalaide: the hairpin at the end of the back of the track is allmost a 90 degree trun in gp2, the real hairpin is infact going 180 degrees (cars turning in and cars turning out are standing parrallel to each other) Monaco: remember Schumacher's early exit last year? So were atre the extreemly high 'inside' curbstones in the loews hairpin??? in gp2 you can touch the inside curbstones without problems...this will make the lapstimes slightly better....and it doesn't punnish sloppy driving! Despite of this all I think it a fantastic game ! :-) Greetings, Bart look for your gp2 helmets on the one and only helmets page: [link lost in import]
Dave Bowers 30 Apr 1997#365103
writes Hmmmm, never noticed, but there's also the issue of banking corners, which are missed out in GP2 but are present on the real Brazil track. Never noticed this either. Of course they haven't raced at Adelaide for a while so it's hard to tell. Well... Schumacher didn't exit at Loews did he? He exited at the corner between Loews and Portier. You're right though, Loews is one of the most memorable corners in F1, simply because it's the one that is most splashed around press and the like. It's a shame that it isn't accurately represented. The corner Schumacher exited at had very slight kerbs if I remember. If you drive without steering help, you'll also find that you slide off upon taking too much kerb; even though it was wet in real life :) Heh... -- Dave Bowers
M.P.Hew.. 30 Apr 1997#365104
I think this is a general problem with GP2 (?), that the maximum curve on a corner that can be represented is 90 degrees. I'm thinking of the hairpin in Canada, Japan and France. MarkH World Motor Sport Schedules - http://www.ncl.ac.uk/~n6151060

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