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N2: Patch feedback

2 posts by 1 person · 26 Apr 1997 - 27 Apr 1997

Haven't played too much with the new patch, but here are a couple of things that I haven't seen mentioned: 1) From the readme10.txt file: "If the patch is run on a Minimum Installation of NASCAR Racing 2, there are four track files that will not get updated. One relates to fixing the pitting problems at Atlanta, and the other three of these relate only to 4-bit rendition graphics." The patch only updates 3 tracks (Atlanta, night race C***te, and day race Bristol). Did they forget to include the night race Bristol? Or did they forget to include a fix for Martinsville? If you are using the minimum install, you only need to copy the *.dat files from the CD-ROM for the following TRACKS dirs: Atlanta Bristol NChrltte 2) The save game feature seems to work pretty good. It remembered the setup changes that I setup for the next pit stop. However, the tire temps are only kept for the Inside tire temps only. Here is an example: Pre-Saved tire temps: LF RF 145 148 148 179 187 178 LR RR 159 163 159 185 193 185 Restored tire temps: LF RF 121 121 147 176 121 119 LR RR 122 123 159 182 122 120 Note: This is from Talladega with over-inflated tires (60 lbs.). This really shouldn't cause too big of a deal as long as one only saves during cautions or after pulling into the pits. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Okay, have spent a little more time with the patch. I am not trying to break, but enjoy it. Since Talledga is coming up I thought I would try this one out (also because some people are mentioning problems with steering jerking to the right). Didn't have any trouble with the steering (other than the "loose nut behind the wheel"). Coming out of turn 4, the spotter warns me of a spin in the Tri-Oval. "Go Low", he advises. So I start riding the apron, letting up just a little on the throttle as the yellow hasn't come out. The problem with Dega is that it stretches so far out in the distance it's really hard to see anything, until you are right on it. Anyway, the yellow is finally out, but I still have to race to the line. I guess I am in the right "groove", as the spotter is telling me to "Hold your line". Finally I see the wrecked car whip by the left, when the spotter starts telling me to "go high". (Oh, no my inner voice says, not the endless "go high", "go low" spotter loop! -- Well, they didn't address it in the "readme.txt" for the patch so, here we go again!). But, as a good driver should, I listen to the spotter and start to drift out towards the wall, when he says, "Hold your line". Sure enough, I end up threading the needle through a pile up. God knows, what would have happened if the spotter wasn't on his toes and especially if he hadn't told me to "hold my line". As I had only gotten to the middle of the track and was planning on going out to the wall. The m***of the story: Thank you Papyrus, this was a welcome relief and surprise. Also, it seems that some of you may have gotten your wish. It seems that the AI guys are out to catch themselves up in alot more wrecks than before the patch. In the incident above, the second "wreck" further down the track was caused by a driver that just brushed the first car as it slid back across the track. Since this happened at speed, he got turned around as he lost control and started sliding backwards up the track, only to catch a few more guys that thought they had made it through the first incident. Also 4-5 drivers got caught up in the first wreck as they were "racing back to the yellow". Something similar happened in an earlier test with the patch at Talledga. Jeff Gordon just flew right into a "blocked" track by a "gaggle" of broken cars. Most of the drivers had already checked up or even had to "stop" because of the "road block", but not JG, he came flying in like a kamikaze pilot. I wonder if the "agression" setting has this much influence on a driver's "recklessness" while racing back to the line under yellow? Anyway, I know that this "foolishness" had been addressed in the pre-race drivers' meeting. But as we all know, once the green drops portions of the brain begin to shut down. Again, thanks Papy for the work done in the 1st patch. Hope to see some of the minor nigglies taken care of soon in an upcoming patch. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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