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What NASCAR 2 Patch Fixes (Complete List)

1 post by 1 person · 24 Apr 1997 - 24 Apr 1997

Mechlo 24 Apr 1997#364199
I] WHAT THE PATCH FIXES SAVE RACE: When you leave a race session, you will now be prompted to save the race. This prompt will only appear if you have qualified, or if you have run 3 or more laps of the race. You may not save multiplayer races. AI: Atlanta AI pitting would not pit in their pit window. They would fake like they were going into the pit then come right back onto the track. AI: Now, the AI should not collide with your car in the pits. The cars may still go right through you, but they will not cause any damage. PACELINE CHEAT PROBLEM: We removed the ability to cheat by crossing the start/finish line, then backing over it while pacing. If you did this, you could then pass all the cars to gain position. MULTIPLAYER: 39 players are now allowed in multiplayer. This enhancement was made to accommodate the needs of the NASCAR Racing Online Series. MULTIPLAYER: Multiplayer car assignments are now correct. The server will be assigned to the 96 car, and all joining clients will be assigned to cars in order of joining the race. MULTIPLAYER: When the server leaves the race, the client will be exited from the race. MULTIPLAYER: We fixed the problem which could cause client cars to be placed in the wrong position on starting grid. IPX NETWORK PROBLEM: Fixed situation where sometimes a user could not connect when the server was on Race Weekend screen. ARCADE MODE: Arcade mode has been added to multiplayer racing. You can select Arcade or Simulation mode in your Multiplayer Race Options screen. ARCADE MODE: Records set in Arcade mode will no longer register on your player track record. Since it is easier to drive in Arcade mode, it wouldn't be fair to compare Arcade times to Simulation times. RENDITION 4-bit GRAPHICS OVERRIDE: If you have 16 MB of ram and you are using the Rendition specific .ex, you may wish to use the 4-bit track textures. To use, start the game by typing NASREND -4 <enter>. CAR SETUP: The limits of some of the settings in the car setups are no longer incorrect. CAR SETUP: All the car setup files will now be available. Previously, if you used the minimum installation, you could not access any setup files you saved as well as some of the setups provided by the game. ENTRY LISTS: We now allow 128 cars in "All Drivers" display for entry list screen. Previously it was limited to 60 cars displayed. ENTRY LISTS: You may now use keyboard controls to manipulate items in entry lists: swapping items in player's entry list < > keys delete an item from entry list Del key erase a .CAR file DEL key (if selected item was in all drivers list) sort entry list by alphabetic A key sort entry list by car number S key CHAMPIONSHIP SEASON: The championship season win screen will only appear if you have won the entire season, not just the last race. The screen has a small graphic problem that has been fixed. CHAMPIONSHIP SEASON: Game will no longer crash if you select a completed season when resuming a saved season. DARLINGTON CHAMPIONSHIP SEASON RACE LENGTHS: The second race at Darlington was not the correct length. The second race was always the same length as the first. Win 96 B JOYSTICK PROBLEMS: Users of Windows 95 B using FAT32 should no longer have trouble recognizing the joystick or wheel/pedals in the game. Cyrix and 486 JOYSTICK PROBLEMS: We have lessened the twitchiness in the steering on these systems. Some problem still persists, but it is significantly less.

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