I understand that there is no***pit view in the upcoming game F1 by
psygnosis as in GP2.
This could be a major oversight..
Please enquire as I would like a reply.
writes
If it is like the Playstation version, the closest thing is a view from
just above the airbox, like the actual camera angle in F1. However,
unsurprisingly, it is difficult to drive the car using this view,
particularly as I was using the Playstation joypad :)
--
Dave Bowers
Yeah, I was real bummed to hear this as well.
Andy
Andy
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Quoted text (16 lines)
>> >I understand that there is no***pit view in the upcoming game F1 by >> >psygnosis as in GP2. >> >This could be a major oversight.. >> Yeah, I was real bummed to hear this as well. >> Andy >Sarah from Bizarre Creations said that although they could have >easily added a***pit, the game belonged to Psygnosis and they >didn't want one. It isn't a coding issue. >I may still have a go at patching one in myself >RobQuoted text (12 lines)
>> >I understand that there is no***pit view in the upcoming game F1 by >> >psygnosis as in GP2. >> >This could be a major oversight.. >> Yeah, I was real bummed to hear this as well. >> Andy >Sarah from Bizarre Creations said that although they could have >easily added a***pit, the game belonged to Psygnosis and they >didn't want one. It isn't a coding issue.Sarah from Bizarre Creations said that although they could have
No***pit view, this is quite bizarre. How can it possibly be taken
seriously as a racing sim with no***pit, dead before it's released.
MarkH
Quoted text (18 lines)
>>> >I understand that there is no***pit view in the upcoming game F1 by >>> >psygnosis as in GP2. >>> >This could be a major oversight.. >>> Yeah, I was real bummed to hear this as well. >>> Andy >>Sarah from Bizarre Creations said that although they could have >>easily added a***pit, the game belonged to Psygnosis and they >>didn't want one. It isn't a coding issue. >>I may still have a go at patching one in myself >>Rob >What do you mean patching one?? A***pit view needs miror...>Sarah from Bizarre Creations said that although they could have
>easily added a***pit, the game belonged to Psygnosis and they
>didn't want one. It isn't a coding issue.
>I may still have a go at patching one in myself
Yes, read that as well. I was just caught off guard when I heard all
this. Somewhere along the line I thought this was going to be more of
a sim. (I didn't know it was on the Playstation first) I have _no_
clue where I got the idea of it being a sim though..<G> Anyway, if
you have any luck with a***pit please let me know. ;-)
Andy
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No***pit view, this is quite bizarre. How can it possibly be taken
seriously as a racing sim with no***pit, dead before it's released. MarkH
<<
Absolutely right. I couldn't be bothered even taking a look at it knowing
this about it, let alone buying a copy. If fact if someone offered me a
"free" copy I'd tell them not to bother. As you say, how can it possibly be
taken seriously as a racing sim without this view.
Phillip McNelley
Philip, I expected a slightly more open attitude from your good self!
It would be a shame if you didn't look at it because it has the most
gorgeous version of Adelaide you've ever seen. Trees overhanging the track,
all the houses and scenery at 30fps - well worth it IMO.
People who say the game doesn't have a "cockpit view" actually mean that
the game doesn't have dials and gauges - it DOES have a view from the same
position as the***pit. I drove the car in this way last time I tested
this and didn't find any problem. My only gripes with the game really would
be the setup which is oversimplified and the AI which are a bit predictable
and seem to do their own thing without enough reaction to what you are
doing - the driving model is fine and the audio/visuals are great.
I would say that it's less of a sim than our staple diet until now
(GP2/ICR2/N2) but more of a sim than Monster Truck Madness - a game I enjoy
immensely.
Give it your support, you will thank me :)
Cheers!
John


































