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Rec.Autos.Simulators Archive

Cramond's vacuum cleaner

6 posts by 4 people · 18 Apr 1997 - 25 Apr 1997

Hi, Mr. Cramond. I am your test driver, as you know, and I come here to report you I found up just one more bug in our beloved GP2. I was driving in Adelaide happily leading the race when an AI car (one lap late) got a spin many seconds before me and stayed at the very side of the track, on the curb. Ok, I saw a flag sinalizing that, but even decreasing speed my car was sucked against the stopped AI car and I got into a crash and out of the race. Attention, yes, I've just said 'sucked against'. After that, in the sequence, Hill running at about 160 km/h hit my car while it was still remaining broken in the center of the track. So my car lost one wheel , as ever, and Hill didn't have even a broken spoiler, that's funny. I actually could have passed that poit without problem, once I had room for that, but there was a vacuum cleaner sucking me to hit the stopped car, despite I tried to deviate. The steering wheel had no effect. The aspirating force was as strong as to bring me jumped over the side curb, exactly against the stopped AI car. Notice: Actually, that was one of those curbs impossible to pass with the car over or across, even if you turn the steering in its direction, because of the game's normal steering correction, provided, of course, that you're driving in normal fast race speed. So, it couldn't never had been my fault. Well, it is not difficult to notice this vacuum cleaner sucking around in many other circuits, but now this one is easier to explain. As this appears, obviously, intentionally tricky, I suppose you had lot of laughs when writing this game called simulator. But I was not told it would bring a virtual circus' environment. At least, I not feel myself a buffoon. And Microprose didn't mention this on the adverti***ts. Usually I swear my posts are true, but mostly I keep a 'saved game' file of all I say. So I don't need to swear this time. If you don't believe you wrote it I can send you the file. I swear there isn't such vacuum cleaner in the reality, though. So, a simulator shouldn't ... Fernando Assis. PS-1: GP2 appears to have still more bugs than GP1. PS-2: To Mr. David Surplus (performance analyst and test driver for GP2) plus all those 14 persons working as 'tester' I take my hat and cn only say "CONGRATULATIONS" for helping to build this exceptional piece of software from the First World.
Dave Bowers 20 Apr 1997#363530
You could try driving without steering help. But then that would be too much like a simulator for you... -- Dave Bowers
Quoted text (9 lines)>>Notice: Actually, that was one of those curbs impossible to pass with >>the car over or across, even if you turn the steering in its >>direction, because of the game's normal steering correction, provided, >>of course, that you're driving in normal fast race speed. So, it >>couldn't never had been my fault. >You could try driving without steering help. But then that would be too >much like a simulator for you... >-- >Dave Bowers
Teach me and others how to turn off the steering help for those using keyboard. How do we have lot of nonsense out there!!! Maybe you should know that driving with keyboard is still more difficult, despite the steering help. (The way you have to break, for example. Or the way you have to control the steering with several short touchs, many times. Or still the way a simple wrong short touch put you out of the race). I don't like joystick, and don't have the money for the wheel. I accept it as a gift, though. The same for the about 80% people using keyboard thru the whole world. But the worse is the weakness of your opinion out there.. Are you, gentleman, telling me that there isn't such bug, just because am I driving with keyboard? Also am I incompetent just for using keyboard? We can exchange some 'saved games', mister Dave. Also, I hope next time you open your mind a little bit more. Talk about the bug itself, for instance. Forget me; this inconpetent test driver ask you to just be more rational next time. Let's see it without your colours. Now I see why entrepeneurs have so much success in this world. Also I see that Microprose and Geoff have some poor defence lawyers out there. Sorry. Fernando Assis.
Dave Bowers 21 Apr 1997#363625
Quoted text (13 lines)>>>Notice: Actually, that was one of those curbs impossible to pass with >>>the car over or across, even if you turn the steering in its >>>direction, because of the game's normal steering correction, provided, >>>of course, that you're driving in normal fast race speed. So, it >>>couldn't never had been my fault. >>You could try driving without steering help. But then that would be too >>much like a simulator for you... >>-- >>Dave Bowers >Teach me and others how to turn off the steering help for those using >keyboard.
I believe a utility came out ages ago which allowed you to drive without SH while using keyboard. Not my problem... GP2 isn't designed for people playing with keyboard. It's too bad you don't like driving with the joystick, but that's your fault. I refer to what I said above about GP2 being designed for use with analogue devices. I don't use keyboard, in fact, from last month I don't even use steering help any more, but I can't say I've had a problem with this bug before. What's more, I don't think a tiny bug such as this warrants GP2 as being labelled a non-simulator. Don't try to offend me, especially when I'm taking the reasonable stance. -- Dave Bowers
Ken Lee 23 Apr 1997#363887
If it's such a bad game why are you still playing it? Haven't you realised that no-one gives a toss what you think? Take out the CD, put in a different one and do something else. Stop whining and get a life. Ken P.S. I know GP2 is far from perfect but it's the best I've ever played.
Lew Wiegand 25 Apr 1997#364231
Quoted text (53 lines)> Hi, Mr. Cramond. > I am your test driver, as you know, and I come here to report you I > found up just one more bug in our beloved GP2. I was driving in > Adelaide happily leading the race when an AI car (one lap late) got a > spin many seconds before me and stayed at the very side of the track, > on the curb. > Ok, I saw a flag sinalizing that, but even decreasing speed my car was > sucked against the stopped AI car and I got into a crash and out of > the race. Attention, yes, I've just said 'sucked against'. > After that, in the sequence, Hill running at about 160 km/h hit my car > while it was still remaining broken in the center of the track. So my > car lost one wheel , as ever, and Hill didn't have even a broken > spoiler, that's funny. > I actually could have passed that poit without problem, once I had > room for that, but there was a vacuum cleaner sucking me to hit the > stopped car, despite I tried to deviate. The steering wheel had no > effect. The aspirating force was as strong as to bring me jumped over > the side curb, exactly against the stopped AI car. > Notice: Actually, that was one of those curbs impossible to pass with > the car over or across, even if you turn the steering in its > direction, because of the game's normal steering correction, provided, > of course, that you're driving in normal fast race speed. So, it > couldn't never had been my fault. > Well, it is not difficult to notice this vacuum cleaner sucking around > in many other circuits, but now this one is easier to explain. > As this appears, obviously, intentionally tricky, I suppose you had > lot of laughs when writing this game called simulator. But I was not > told it would bring a virtual circus' environment. At least, I not > feel myself a buffoon. And Microprose didn't mention this on the > adverti***ts. > Usually I swear my posts are true, but mostly I keep a 'saved game' > file of all I say. So I don't need to swear this time. If you don't > believe you wrote it I can send you the file. > I swear there isn't such vacuum cleaner in the reality, though. So, a > simulator shouldn't ... > Fernando Assis. > PS-1: GP2 appears to have still more bugs than GP1. > PS-2: To Mr. David Surplus (performance analyst and test driver for > GP2) plus all those 14 persons working as 'tester' I take my hat and > cn only say "CONGRATULATIONS" for helping to build this exceptional > piece of software from the First World.
Fernando, I think that you'd enjoy the game much better by using a wheel. If you can't afford one, take a look at my page for instructions on building your own. They're better than what you can by in the stores. http://www.monmouth.com/~lw4750/index.html [address restored] -- Lew Wiegand

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