I downloaded Interstat 76 last night and thought it was pretty cool,
it reminded me of a 2D combat flight sim. However, on my system
(P150 2x75 w/ Hercules String 64/V 16MB Sound Blaster 16) I noitce a
horrible slow down in the framerate mostly when audio is playing. I've
also seen this with other DirectX games (Winter Race 3D and Rocket
Jockey). What's the cause? Could it be my Video card or my sound card?
I hope this behavior isn't normal.
> I noitce a
> horrible slow down in the framerate mostly when audio is playing. I've
> also seen this with other DirectX games (Winter Race 3D and Rocket
> Jockey). What's the cause? Could it be my Video card or my sound card?
> I hope this behavior isn't normal.
I've found that there are significant performace hits when using
DirectSound over some other sound packages - on the order of a 15-20%
hit. Of course, these were only tests. But based upon my testing, it
doesn't seem all that strange to me that you'd have a performance hit of
somekind. Can you add more detail to your analysis of the slowdown
other than "horrible"?
I'd love to test out Direct3DSound as soon as it supports 3D sound
hardware - that'd be a real thrill.
Ryan Smart, a Papyrus employee, but not speaking as a Papyrus employee
and all the standard employee/employer disclaimer stuff.
Quoted text (15 lines)
>> I noitce a >> horrible slow down in the framerate mostly when audio is playing. I've >> also seen this with other DirectX games (Winter Race 3D and Rocket >> Jockey). What's the cause? Could it be my Video card or my sound card? >> I hope this behavior isn't normal. >I've found that there are significant performace hits when using >DirectSound over some other sound packages - on the order of a 15-20% >hit. Of course, these were only tests. But based upon my testing, it >doesn't seem all that strange to me that you'd have a performance hit of >somekind. Can you add more detail to your analysis of the slowdown >other than "horrible"? >I'd love to test out Direct3DSound as soon as it supports 3D sound >hardware - that'd be a real thrill.What version of DirectX are you using 3.0 or 3.0a?
Quoted text (7 lines)
> Thanks for the response. I'll try to describe it a little better. The > game seems to be very smooth until the audio starts playing, it then > almost stops for a split second and then goes back to smooth. It looks > like the screen jumps after the brief stop and has to update things to > their new location. For example, if I was turning right when audio starts > playing it would stop for a split second and then I would be facing right > instead of seeing it pan to the right.>What version of DirectX are you using 3.0 or 3.0a?
I'm not sure, how do I check this?
Jim Harmon
> >What version of DirectX are you using 3.0 or 3.0a?
> I'm not sure, how do I check this?
> Jim Harmon
Jim,
Run DXSetup.exe that is on your I-76 CD -- that will tell you what
components are installed and at what rev level.
Also, Activision has posted a patch for I-76 to v1.05 -- when you start
I-76, if it doesn't say v1.05 at the bottom, you should patch.
I'm not sure exactly what the patch fixes though ...
Doug
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The patch fixes some multiplayer issues


































