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Rec.Autos.Simulators Archive

N1 Hawaii: Offline use?

3 posts by 3 people · 25 Mar 1997 - 26 Mar 1997

Though not currently interested in multiplayer racing (if it's still happening), I have downloaded and viewed the files in the HAWAII file. I was looking to see if there were any modifications to enhance offline racing, but after reading the files, I haven't found anything to give me that impression. (I did note something about a tow feature that I liked the sound of.) Would there be a reason to use this file and if so, how do I actually work it in conjunction with the NASCAR executable? -- JMG (Jeff George) If I sound like a ranting madman, it's probably because of my insanity. ======================================================================= Who are you and who am I? You say we know the reason why Some are born, some men die Beneath one infinite sky. There'll be war, there'll be peace But anything, one day, will cease, All the iron turned to rust, All the proud men turned to dust.
Jim Sokolo 26 Mar 1997#360962
On Tue, 25 Mar 1997 19:39:00 -0500, "Jeffrey M. George"
Quoted text (7 lines)>Though not currently interested in multiplayer racing (if it's still >happening), I have downloaded and viewed the files in the HAWAII file. I >was looking to see if there were any modifications to enhance offline >racing, but after reading the files, I haven't found anything to give me >that impression. (I did note something about a tow feature that I liked >the sound of.) Would there be a reason to use this file and if so, how >do I actually work it in conjunction with the NASCAR executable?
MULTI.EXE (from memory I think that's what it was called) is a replacement for NASCAR.EXE. So that's how it works (uses all the existing data) in a nutshell. The biggest reason to not use it is that all (most?) of the publicly released versions of Hawaii did not have single race or championship season enabled. (Only multiplayer and preseason testing were enabled.) ---Jim Sokoloff
Shawn Wi 26 Mar 1997#360963
Quoted text (20 lines)>On Tue, 25 Mar 1997 19:39:00 -0500, "Jeffrey M. George" >>Though not currently interested in multiplayer racing (if it's still >>happening), I have downloaded and viewed the files in the HAWAII file. I >>was looking to see if there were any modifications to enhance offline >>racing, but after reading the files, I haven't found anything to give me >>that impression. (I did note something about a tow feature that I liked >>the sound of.) Would there be a reason to use this file and if so, how >>do I actually work it in conjunction with the NASCAR executable? >MULTI.EXE (from memory I think that's what it was called) is a >replacement for NASCAR.EXE. So that's how it works (uses all the >existing data) in a nutshell. >The biggest reason to not use it is that all (most?) of the publicly >released versions of Hawaii did not have single race or championship >season enabled. (Only multiplayer and preseason testing were enabled.) >---Jim Sokoloff
The "multi.exe" adds the towtruck, and allows you to chat with your modem partner by either "autochat" F-key features, or chatting "live" chat from the keyboard. You need to hit the "t" key, and it will bring up a text window, which will allow you to type in your message. If you hookup with a modem partner through the "multi.exe" command, you will need to make some wedge adjustments to whatever setup you use. The physics are a little different than they are with the "nascar.exe" commmand. It's either add or subtract 35 to 50lbs of crossweight. Sorry, I don't remember which....I haven't run the regular command for Nascar since Hawaii went to open beta testing. :) If you do any modem racing, IMO this is a better way to do it. Shawn Wise

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