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Rec.Autos.Simulators Archive

The real scoop on X-Car

2 posts by 2 people · 25 Mar 1997 - 26 Mar 1997

RBrigsto 25 Mar 1997#360758
So this is what the X-Car demo is really like; I drive a '89 Vette is SCCA Solo competition, so I have some idea of what it's like to drive a sports car at speed. I looked forward to X-Car as there is a dearth of Sports Car sims. Driving model: First off, it was pretty hard to set up the steering to how I like it. The car seems to react slowly to steering input. The car would oversteer for no discernible reason, when I used standard technique to bring the rear in line, it would either continue to go sideways or suddenly change the direction of the spin for no obvious reason. I couldn't seem to do much to make the car understeer. Mostly handling was neutral despite setting up the car different ways in the "modify car" menu, and would oversteer suddenly without apparant cause. When I tried to take a corner on the limit, the car would slide a small amount, like it should, but then would suddenly let go at the rear, or if I eased throttle the tires would suddenly grab again. It was impossible to maintain a consistent slip angle. In other words the driving model is inaccurate and difficult to use. I ran the car with no wing, thinking that would make it similar to the Corvette that I race on real tracks. Telemetry showed that I was taking turns at as much as 4.11 g. I later noticed that I had forgotten to remove the underwing, but I doubt that even an IndyCar make 4g at Mid-Ohio. When I removed the underwing the car's propensity for spinning was unstoppable. The sound effects SUCK! They are quite primitive compared to any modern game. I consider the sound effects in a driving game to be VERY important as they give aural cues that replace the visceral cues one gets when driving a real car on a track. If Bethesda has no plans to improve the sound, that would kill the game for me even if they worked out their driving model. It's hard to spin the car under power, but it's not as bad as ICR2 in that regard. I don't think it's possible to lock up tires under braking. Other stuff. I couldn't get the game to recognize the accelerator on my CH Pedals until I switched off seperate axis. The mouse driver they use doesn't seem to work well with my mouse at the cursor continually returned to the lower left hand corner of the screen. The graphics are pretty on SVGA, but they're pretty ugly at 320x200. Luckily SVGA seemed to work fairly well even on my old, slow P60. Anyway, I have to give this game a reluctant thumbs down on the basis of its demo. Sorry, Bethesda. Robin.
Todd Walker 26 Mar 1997#360908
*** EXCESS BABBLING DELETED *** You are pretty arrogant to think that your OPINION is the be-all and end-all word on this game. You think that just because you drive a car in amateur racing that you are the most qualified to rate this game? We all certainly appreciate comments and impressions from everyone, but don't go making claims that your opinion is the "real scoop on X-Car."

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