I saw this on www.gamespot.com:
If you thought the graphics in NASCAR 2 were convincing
enough
to merit comparison to an actual televised race, then take a
look at
Psygnosis' upcoming title Formula 1; you'll swear you were
viewing
Days of Thunder. The filmic quality of the Bizarre
Creations-developed game is mostly due to fluid scrolling
backgrounds. Psygnosis acquired the F1 license through Fuji
Television, which provided the company with hours of actual
footage
from classic locations such as Silverstone, Adelaide, and
Monaco.
Hence, landmark objects like buildings and underpasses have
been
faithfully transported to the track environment. And the game
is
quick. Part of a new generation of games requiring 3-D
accelerator
cards, Formula 1 will provide support for 3Dfx, Rendition,
and
Power VR chipsets, among others. While this hardware
requirement
may bother some racing game fans who don't already own cards
,
the skyrocket-fast frame-rates should really pay off for the
racing
enthusiast who appreciates a real sense of "being there." The
game is
due out late May/early June.
Tom Peluso
racer3 on Kali
Quoted text (7 lines)
> I saw this on www.gamespot.com: > If you thought the graphics in NASCAR 2 were convincing > enough > to merit comparison to an actual televised race, then take a > look at > Psygnosis' upcoming title Formula 1I'm afraid to say that the PC version doesn't have a 'true'***pit view.
This is largely
due to the fact that we tried to make the conversion as true to the
Playstation version as possible and also because the displaying a 2d
***pit presents problems with some graphics acceleration achitectures.
It is still and arcade game in essence but with settings (as in the PSX
version) that bring it closer to the 'sim' level. It's not a 'true sim' and
doesn't try to be.
Hope that this clears up any queries about the conversion.
Mark. (Lead programmer F1PC)
Mark, thanks for letting us know! I would have a question, when is it
*really* gonna be released? last date i heard was august???
and will it support rendition?
thanks
Daniel
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No, Psygnosis" F1 does not have a***pit view in the true sense. That is,
you do not see any instrumentation, steering wheel, etc, as per GP2 or
ICR2.
What you see is a view from about eye-level that shows the nose of the car.
Not strictly kosher for a "simulation".
--
Bruce #31
JPS-Vegemite: [link lost in import]
Stunned Mullet: [link lost in import]
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<html><head></head><BODY bgcolor=3D"#FFFFFF"><p><font size=3D2 =
color=3D"#000000" face=3D"Comic Sans MS">No, Psygnosis" F1 does not =
have a***pit view in the true sense. That is, you do not see any =
instrumentation, steering wheel, etc, as per GP2 or ICR2.<br>What you =
see is a view from about eye-level that shows the nose of the =
car.<br>Not strictly kosher for a "simulation".<br>-- =
<br><br>Bruce #31<br>JPS-Vegemite: <font =
color=3D"#0000FF"><u>[link lost in import]
ex.htm</u><font color=3D"#000000"><br>Stunned Mullet: <font =
color=3D"#0000FF"><u>[link lost in import: /;/=]
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> I'm afraid to say that the PC version doesn't have a 'true'***pit view. > This is largely > due to the fact that we tried to make the conversion as true to the > Playstation version as possible and also because the displaying a 2d >***pit presents problems with some graphics acceleration achitectures. > It is still and arcade game in essence but with settings (as in the PSX > version) that bring it closer to the 'sim' level. It's not a 'true sim' and > doesn't try to be. > Hope that this clears up any queries about the conversion. > Mark. (Lead programmer F1PC)Having played Psygnosis F1 on the Sony Playstation, and loved it, I'm
tempted to buy a Voodoo card to play the PC port. Now, the Voodoo Rush
cards seem likely to appear about the same time as F1. I've read that
Voodoo applications need to be recompiled to work with Voodoo Rush. Is
=461 going to support Voodoo Rush out of the box, or should I get a
Voodoo card instead?
--=20
Dewi Daniels
Guildford, England
Quoted text (9 lines)
> Having played Psygnosis F1 on the Sony Playstation, and loved it, I'm > tempted to buy a Voodoo card to play the PC port. Now, the Voodoo Rush > cards seem likely to appear about the same time as F1. I've read that > Voodoo applications need to be recompiled to work with Voodoo Rush. Is > F1 going to support Voodoo Rush out of the box, or should I get a > Voodoo card instead? > -- > Dewi Daniels > Guildford, EnglandSorry this isn't related :)
It's just an opportunity to good to miss. Dewi, I also live in
Guildford and have been looking for a Modem player for either N2 or
ICR2, GP2. If you have any of these and would be interested in a race,
please mail me!
Thanks in advance,
Jon Guest


































