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Rec.Autos.Simulators Archive

Patch ?

7 posts by 7 people · 18 Mar 1997 - 19 Mar 1997

Richard Sco 18 Mar 1997#359804
A patch is basically a program written to go in and replace bugs in the original game. It's meant to fix problems with the original code that wasn't detected prior to release, or to add features that should've been with the game, but possibly couldn't be added due to deadlines. The patch for Nascar2 for example will fix the Atlanta pit bug, and <possibly> add a save game feature. A patch is usually a good thing, unless it comes from Microsoft. :)
Sam Johnson 18 Mar 1997#359805
> A patch is basically a program written to go in and replace bugs in the > original game. It's meant to fix problems with the original code that wasn't > detected prior to release, or to add features that should've been with the > game, but possibly couldn't be added due to deadlines. The patch for > Nascar2 for example will fix the Atlanta pit bug, and <possibly> add a save > game feature. Uh...I get to ask the stupid question...what is the Atlanta pit bug? I usually do short races (i.e. 10%), hardly need to pit... Best regards, Sam
> Uh...I get to ask the stupid question...what is the Atlanta pit bug? I > usually do short races (i.e. 10%), hardly need to pit... > Best regards, > Sam The AI cars simply don't pit on yellows, the y all wait until the race goes green before pitting. It's quite easy to fix, however. Simply remark out the last three lines of the Atlanta.txt file. Presto, no more pitting problems. The complete file is located at www.theuspits.com. Craig Jacobson
Justin Rya 18 Mar 1997#359807
Sounds like your new to computers, too! A patch is a program that software producers create to fix bugs and glitches that came with the program initially! If I'm wrong somebody tell please tell me!
: new to NASCAR Racing, what is a patch and what does it do ? I know this doesn't really answer your question, but it is a humorous look at the subject: "Software Releases" 1.0: Also known as "one point uh-oh", or "barely out of beta". We had to release because the lab guys had reached a point of exhaustion and the marketing guys were in a cold sweat of terror. We're praying that you'll find it more functional than, say, a computer virus and that its operation has some resemblance to that specified in the marketing copy. 1.1: We fixed all the killer bugs ... 1.2: Uh, we introduced a few new bugs fixing the killer bugs and so we had to fix them, too. 2.0: We did the product we really wanted to do to begin with. Mind you, it's really not what the customer needs yet, but we're working on it. 2.1: Well, not surprisingly, we broke some things in making major changes so we had to fix them. But we did a really good job of testing this time, so we don't think we introduced any new bugs while we were fixing these bugs. 2.2: Uh, sorry, one slipped through. One lousy typo error and you won't believe how much trouble it caused! 2.3: Some jerk found a deep-seated bug that's been there since 1.0 and wouldn't stop nagging until we fixed it!! 3.0: Hey, we finally think we've got it right! Most of the customers are really happy with this. 3.1: Of course, we did break a few little things. 4.0: More features. It's doubled in size now, by the way, and you'll need to get more memory and a faster processor ... 4.1: Just one or two bugs this time... Honest! 5.0: We really need to go on to a new product, but we have an installed base out there to protect. We're cutting the staffing after this. 6.0: We had to fix a few things we broke in 5.0. Not very many, but it's been so long since we looked at this thing we might as well call it a major upgrade. Oh, yeah, we added a few flashy cosmetic features so we could justify the major upgrade number. 6.1: Since I'm leaving the company and I'm the last guy left in the lab who works on the product, I wanted to make sure that all the changes I've made are incorporated before I go. I added some cute demos, too, since I was getting pretty bored back here in my dark little corner (I kept complaining about the lighting but they wouldn't do anything). They're talking about obsolescence planning but they'll try to keep selling it for as long as there's a buck or two to be made. I'm leaving the bits in as good a shape as I can in case somebody has to tweak them, but it'll be sheer luck if no one loses them. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mick 19 Mar 1997#359942
Ai cars pit under green instead of pitting during the caution. says...
Quoted text (14 lines)> > A patch is basically a program written to go in and replace bugs in the > > original game. It's meant to fix problems with the original code that > wasn't > > detected prior to release, or to add features that should've been with > the > > game, but possibly couldn't be added due to deadlines. The patch for > > Nascar2 for example will fix the Atlanta pit bug, and <possibly> add a > save > > game feature. > Uh...I get to ask the stupid question...what is the Atlanta pit bug? I > usually do short races (i.e. 10%), hardly need to pit... > Best regards, > Sam

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