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Rec.Autos.Simulators Archive

NASCAR for the MAC Future? - Jim Please Help

11 posts by 7 people · 15 Mar 1997 - 18 Mar 1997

Stan Nick 15 Mar 1997#359356
I would appreciate suggestions concerning appropriate contacts at Sierra and Papyrus where Mac users can express their enthusiasm for existing racing simulations and their desire for continued support and development of NASCAR and Indy Car products for the Mac. Thanks, Stan Nickle
Jim Sokolo 15 Mar 1997#359357
The usual suspects probably apply here. Decisions of that sort are influenced by the Executive Producer, Sales, and Marketing/PR. E-mail or snail mail to any of them helps to accomplish your goals. Of course, what speaks loudest to bean counters is SALES of the Mac product, but regretably, a single individual can only influence that so much. I'm not going to post individual e-mail addresses, as next this you know, that ONE person would have a box full of pleas, and for all the contact I have with those type of folks, it would be just as likely to be the wrong person... Intelligent letters to customer service are another good route; those people are far more skilled in routing mail of that sort than I am. Not to take the wind off your sails, but you will be fighting an uphill battle, as Mac sales have been lackluster (being generous here)... --Jim Sokoloff, Papyrus
>Not to take the wind off your sails, but you will be fighting an >uphill battle, as Mac sales have been lackluster (being generous >here)... Jim, I have to say that in my opinion, if sales for NASCAR Mac are lackluster its primarily for two reasons a) The software just isn't well optimized for the Mac, at least not to the point where people running a 100 MHz Mac can get enough frame rate and detail to make the sim interesting to use. My guess is that if you guys at Papyrus wrote a version for the Mac from the ground up with optimized PowerPC code you could get better performance than a NASCAR 1 port. I could be really sticking my foot in it if you did this and performance was STILL poor, but friends I've talked to in the Mac community can't understand why the frame rate has to be that bad. b) Distribution has been lousy to say the least. I bought this for my brother in law at Christmas time and I had to resort to scanning websites to find a mail order company that carried it. Neither I here in Silicon Valley or my brother-in-law's family in Atlanta could find it anywhere they looked. Some mail order places even denied the game existed. I was in Circuit City the other day and a guy who had a Mac was looking at the GP2 and NASCAR boxes. He was visibly deflated when I told him he was holding the PC versions. I directed him to the Mac section and of course, no NASCAR Mac -- sale lost. Randy
Stan Nick 16 Mar 1997#359460
I concur with Randy. Even my friend's 200mhz PPC 603e based system (Performa 6400/200) cannot sustain 30 fps on a 15 inch monitor without turning some of the graphics off. My brother achieves comparable performance with a 90mhz Pentium and a larger 17 inch monitor. The benchmark tests that I have seen show comparable performance between the 603e and Pentiums at equal clock speed with similar system configurations. Would there be any benefit in using a graphic acceleration card such as ATI's Xclaim VR (I believe the software has to be written to take advantage of RAVE technology)? In the mean time I'm waiting to see what the 300mhz PPC 6500 will do or until the 200mhz 604 based machine become less expensive. Stan Nickle
SimRaci 16 Mar 1997#359461
Sorry to take the wind outta' your sails, but he said "...Mac sales have been lackluster..." You made a point about building from the ground up, but I think the sim itself was merely a token good-deed to a dying (though first-rate) format. Similar situation when Commodore bit the big one...the Amiga being one of the best systems around, and for a while, smoked the Macs, but one by one the software (and 3rd-party hw) companies either switched format, or went down with the ship. This isn't Papyrus' fault, and may actually be due to the slump in Mac sales (sails?<g>). Best Regards, Marc - proud owner of an Amiga. :) Marc J. Nelson Sim Racing News - USA http://members.aol.com/simracing
Quoted text (8 lines)> >Not to take the wind off your sails, but you will be fighting an > >uphill battle, as Mac sales have been lackluster (being generous > >here)... > Jim, > I have to say that in my opinion, if sales for NASCAR Mac are > lackluster its primarily for two reasons
I just read that Apple is laying off like crazy, as only 5% of all computers out there are MAC platforms. I think this has more to do with it than anything. MAC owners I know are scurrying to buy Pentiums and unload what they've got. The school my oldest kid's in just dumped all of their MACS, and put in a PC lab. As for distribution, I was in Comp USA yesterday and saw about 5-6 copies here (in Florida). God Bless, Steve
>> I have to say that in my opinion, if sales for NASCAR Mac are >> lackluster its primarily for two reasons >Sorry to take the wind outta' your sails, but he said "...Mac sales have >been lackluster..." And I'm saying that if indeed that's true (and we have no reason to assume it is not), then here's my reasoning...etc.. I'm not sure why you think any wind is out of my sails. You say this as if it were because of this that the game was not well optimized for the Mac. If in fact that is the case, you certainly cannot blame the Mac user community for largely rejecting the sim if its not up to the standards they have every right to expect. Its kind of like saying, *IF* your assumption is correct about Papyrus' attitude, "hey here's this hand-me-down. Its not a great port, but what the heck, we're just throwing you table scraps" then lamenting how poor the sales are when people fail to flock to this poor cousin to the PC version. You can hardly blame Mac users for not wanting to buy a sim which flat out doesn't perform on most of the Macs out there. Randy
SimRaci 16 Mar 1997#359464
Hi Randy, >> Sorry to take the wind outta' your sails, but he said "...Mac sales have >> been lackluster..." > And I'm saying that if indeed that's true (and we have no reason to > assume it is not), then here's my reasoning...etc.. I'm not sure why > you think any wind is out of my sails. The way I read it, Jim had been referring to the sales of Macs, and your point seemed to focus on NASCAR for the Mac. I was merely pointing out a flaw in your response, and wanted to kid you about it... :) It really comes down to this simple fact: that when the boat starts taking on water, the rats jump ship...why all these references to boats?<g> Seriously, whether the sales in question are that of slow Mac, or slow NR-Mac, becomes a mute point. The company's primary objective to make a profit, and if one of the 3rd-echelon products is in a slump, they'll usually pull it fast...Perhaps later they'll look into *why* it slumped, but since it's not front-line goods, it'll be shelved. In another post, Jim had mentioned about the "passion" behind a project, and like ICR2, may be (part) of the reason why NR-Mac won't go beyond a port from NR-PC...If you don't like (or aren't interested), why do it? This may seem too simplistic, but part of what makes the products from Papy so popular, is the *fire* that's burning under the project, and right now that fire is *hotest* under the PC-version of NASCAR. And I don't blame them...If the product is indeed heavily flawed as you say (I haven't played the Mac version), then they have every right to *** for a sound product. This ties into what I said above, in that I also feel that once a project has been started (and released as a finished product), that it be finished to a degree to which the user will find it enjoyable and worth the investment. If they initially had this *fire* burning for a NR-Mac version, then that product should be as close to 100% as possible, and if the fire burns out, then don't do another, but above all else; don't turn your back (partially, or whatever) on the customers who purchased a previous product. NR-Mac doesn't suffer from the licensing woes of ICR2, so Mac users should have their *own* version of the sim, rather than a mere "port". Jim, and a few other Papy employees may disaggree, but I feel if you're going to support a particular platform, don't do it half-assed. Sorry for the double post, but "yew sarted it!!" ;)) Best Regards, Marc Marc J. Nelson Sim Racing News - USA [link lost in import]
Getz 16 Mar 1997#359465
Randy is right when he says that it takes a pretty strong Mac to run the sim effectively. Heck, one of the reasons I upgraded from a 100MHz 601 machine to a 180MHz 604e was so Nascar and IndyCar would run better. And the vast majority of Macs out there are slower than the 100MHz 601 I dumped. Other than the speed issure, I think the port is good. I think there are six factors as to why the Mac version hasn't sold as well as hoped: 1. It takes a very fast Mac to run well. This fact is emphasized in every review of the product. Fortunately, faster and faster Macs are being purchased every day. 2. I never saw a single Nascar Mac ad *anywhere* outside of a catalog (and then only occasionally). 3. The T2 wheel was slow in coming, is still expensive relative to the PC counterpart ($150), and still seems to be available only directly from Thrustmaster. I have not seen the Mac version in any store, or advertised in any magazine. We all know the difference a wheel makes in the enjoyment of the sim. 4. Nascar Mac was released near the time Nascar 2 was released for the PC. The Mac version should have been matched up with the PC version, even if it meant a delay in the release of the Mac product. Mac folks don't want to be a version behind the PC side. 5. There is no multi-player option (beyond one-on-one) available. We Mac users can't use the Hawaii system, or any other multi-player system, and won't be able to participate in NRO. In my mind, this would be a huge selling point. 6. And perhaps most importantly, there is no computer racing "culture" built up yet on the Mac side. How long ago was IndyCar 1 and Nascar 1 released on the PC side? Years ago. In that time, the culture has had a chance to build up: web sites, newsgroups (this one), people bought wheels over time and upgraded their machines, upgrades were released, leagues were formed, the Hawaii system was developed, the word is spread, car sets are made, utilities are programmed, etc. This all happens slowly over time, not in a few months. Nascar Mac was just released a few months ago (was it September?). I'll bet the majority of Nascar Mac owners have no idea that this culture even exists. I stumbled into it, and I was very impressed. In sum, it will take time to build up the culture, the familiarity with the product, the fast machines, and the accessories on the Mac side. But none of this will happen if future upgrades (Nascar 2) are not released. People will realize that it is a dead product, see that they can't race against their PC friends who are a version ahead, and subsequently won't make the investments in time and equipment necessary to get full enjoyment out of the product. Jim -- who is hoping his e***ment with Nascar Racing doesn't meet a dead end.
Karl Sei 17 Mar 1997#359596
Quoted text (8 lines)> Would there be any benefit in using a graphic acceleration card such as > ATI's Xclaim VR (I believe the software has to be written to take > advantage of RAVE technology)? > In the mean time I'm waiting to see what the 300mhz PPC 6500 will do or > until the 200mhz 604 based machine become less expensive. > Stan Nickle
I also have a 6400/200 with 15" monitor and both Nascar and ICR2. I installed a ATI Exclaim VR card to boost the performance of the 2D graphics and yes both games are more playable. I can now run ICR2 with 5 cars in front and Nascar with 8 to 10 cars without losing graphics (other than grass).
Stan Nick 18 Mar 1997#359722
> I also have a 6400/200 with 15" monitor and both Nascar and ICR2. I > installed a ATI Exclaim VR card to boost the performance of the 2D > graphics and yes both games are more playable. I can now run ICR2 with 5 > cars in front and Nascar with 8 to 10 cars without losing graphics (other > than grass). Can you tell me what the difference in frame rate is with and without the Exclaim VR card? Do you get a consistent 30 fps with everything but grass graphics turned on? Thanks for your help. Stan Nickle

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