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Rec.Autos.Simulators Archive

Pepsi car need help importing...

12 posts by 6 people · 22 Feb 1997 - 28 Feb 1997

Gary M 22 Feb 1997#357018
Hi all, I've been trying to import a Pepsi car I download from someone's Nascar page, and am having zero luck. It seems my ability to work with graphic programs is like DE racing the 500 on his roof :( If someone has a Pepsi car in the .car format and would be kind enough to email it to me I would be very grateful. Or if someone would like to covert the Pepsi car I have in the .pcx format to a .car format that would be great. I could email it to you. Again, I really would appreciate this. So would DE, he doesn't like how I drive his car! Gary M.
Brian Fox 22 Feb 1997#357019
Place your .pcx file into the \nascar2 directory. If it is named pepsi.pcx, rename it Xpepsi.pcx, then go into the game, create a new driver, name it pepsi, them import the car. If you would like to race as the pepsi car, again put it in the \nascar2 directory, but rename Xt_playe.pcx, then import it into the 96 car's spot (or whatever car you are driving currently). -- Brian Fox Geocities' MotorCity Community Leader Get your own free homepage at http://www.geocities.com The Fox Den: Nascar 1 and 2, ICR2, GP2 and my Streetrod. http://www.4w.com/pages/fox AND/OR http://www.geocities.com/MotorCity/1238
Gary M 22 Feb 1997#357020
> Place your .pcx file into the \nascar2 directory. If it is named > pepsi.pcx, rename it Xpepsi.pcx, then go into the game, create a new > driver, name it pepsi, them import the car. If you would like to race as > the pepsi car, again put it in the \nascar2 directory, but rename > Xt_playe.pcx, then import it into the 96 car's spot (or whatever car you > are driving currently). Brian thanks for your help, however, I have tried this and am getting a Corrupt Palette error message. I have also tried the copy and paste onto an existing car. I still get the error message. The only graphic software I have is Corel Photo-Paint, it must be able to handle this, but doesn't seem to be working. Like I say I'm a bit of a bonehead when it comes to graphic software. Any other ideas? Once again thanks, Gary M.
Greg Cisko 23 Feb 1997#357151
> > Place your .pcx file into the \nascar2 directory. If it is named > > pepsi.pcx, rename it Xpepsi.pcx, then go into the game, create a new > > driver, name it pepsi, them import the car. If you would like to race as > > the pepsi car, again put it in the \nascar2 directory, but rename > > Xt_playe.pcx, then import it into the 96 car's spot (or whatever car you
Quoted text (8 lines)> > are driving currently). > Brian thanks for your help, however, I have tried this and am getting a > Corrupt Palette error message. I have also tried the copy and paste > onto an existing car. I still get the error message. The only graphic > software I have is Corel Photo-Paint, it must be able to handle this, > but doesn't seem to be working. Like I say I'm a bit of a bonehead when > it comes to graphic software. Any other ideas?
With PaintShopPro (PSP) you can SAVE & LOAD palattes. So you load default.pcx and save the palatte. Then just load that palatte into every PCX file you want to use in the game. Ditto if you want to put your picture into in the game. I did mine so I know it will work. > Once again thanks, > Gary M.
: Hi all, I've been trying to import a Pepsi car I download from someone's : Nascar page, and am having zero luck. It seems my ability to work with : graphic programs is like DE racing the 500 on his roof :( : If someone has a Pepsi car in the .car format and would be kind enough : to email it to me I would be very grateful. Or if someone would like to : covert the Pepsi car I have in the .pcx format to a .car format that : would be great. I could email it to you. : Again, I really would appreciate this. So would DE, he doesn't like how : I drive his car! You should be able to copy the .pcx file of the car you want to drive into the main NASCAR2 directory. You must rename the file to XT_PLAYE.PCX, then go to the Paint your car section of N2 and then select Import, remember to save the results. For more information check out the NASCAR2 faq at http://www.sequoia-dev.com/Hawaii/Features/N2FAQ.txt -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Greg Cisko 23 Feb 1997#357153
> : Hi all, I've been trying to import a Pepsi car I download from someone's > : Nascar page, and am having zero luck. It seems my ability to work with > : graphic programs is like DE racing the 500 on his roof :( > : If someone has a Pepsi car in the .car format and would be kind enough > : to email it to me I would be very grateful. Or if someone would like to > : covert the Pepsi car I have in the .pcx format to a .car format that > : would be great. I could email it to you. > : Again, I really would appreciate this. So would DE, he doesn't like how > : I drive his car! > You should be able to copy the .pcx file of the car you want to drive > into the main NASCAR2 directory. You must rename the file to > XT_PLAYE.PCX, then go to the Paint your car section of N2 and then Actually you *MUST* rename the file to whatever your current driver name is. I have myself in the game, so in my case it would be XG_Cisko.pcx. Just a nit, but possibly an important one... Also, something that may need to be changed in the FAQ (which I am embarrased to say I haven't read yet). Greg
Quoted text (8 lines)> out the NASCAR2 faq at > http://www.sequoia-dev.com/Hawaii/Features/N2FAQ.txt > -- > **************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dave Mollo 23 Feb 1997#357154
Quoted text (13 lines)> Hi all, I've been trying to import a Pepsi car I download from someone's > Nascar page, and am having zero luck. It seems my ability to work with > graphic programs is like DE racing the 500 on his roof :( > If someone has a Pepsi car in the .car format and would be kind enough > to email it to me I would be very grateful. Or if someone would like to > covert the Pepsi car I have in the .pcx format to a .car format that > would be great. I could email it to you. > Again, I really would appreciate this. So would DE, he doesn't like how > I drive his car! > Gary M.
Gary, did you get this Pepsi car in the game yet? If not e-mail what ever pcx file you have and will e-mail you back a car file ready to go. Check out SimSpeed for the most cars on the net. -- Dave Molloy Southern Ilinois University Turfgrass Student PENSKE Racing...Go Rusty, Go Little Al, Go Paul!!! SIMSPEED: THE PLACE FOR RACING SIMS - Coming Summer '97 ***** SimSpeed NASCAR Racing 2 Central The Board Of Racing Simulation Web Sites http://www.git.net/simspeed/ *****
Dave Mollo 23 Feb 1997#357155
Quoted text (13 lines)> Hi all, I've been trying to import a Pepsi car I download from someone's > Nascar page, and am having zero luck. It seems my ability to work with > graphic programs is like DE racing the 500 on his roof :( > If someone has a Pepsi car in the .car format and would be kind enough > to email it to me I would be very grateful. Or if someone would like to > covert the Pepsi car I have in the .pcx format to a .car format that > would be great. I could email it to you. > Again, I really would appreciate this. So would DE, he doesn't like how > I drive his car! > Gary M.
Gary, did you get this Pepsi car in the game yet? If not e-mail what ever pcx file you have and I will e-mail you back a car file ready to go. Check out SimSpeed for the most cars on the net. -- Dave Molloy Southern Ilinois University Turfgrass Student PENSKE Racing...Go Rusty, Go Little Al, Go Paul!!! SIMSPEED: THE PLACE FOR RACING SIMS - Coming Summer '97 ***** SimSpeed NASCAR Racing 2 Central The Board Of Racing Simulation Web Sites http://www.git.net/simspeed/ *****
Greg Cisko 23 Feb 1997#357156
Quoted text (11 lines)> > You should be able to copy the .pcx file of the car you want to drive > > into the main NASCAR2 directory. You must rename the file to > > XT_PLAYE.PCX, then go to the Paint your car section of N2 and then > Actually you *MUST* rename the file to whatever your current driver name > is. > I have myself in the game, so in my case it would be XG_Cisko.pcx. Just a > nit, > but possibly an important one... Also, something that may need to be > changed in > the FAQ (which I am embarrased to say I haven't read yet).
One last tip for importing cars that I found. Make sure that your Windows resolution is set for 256 colors. I did go & read the FAQ and the method described does work. The only thing missing in the FAQ directions is to make sure that your Windows res is set to 265 colors. My resolution was set to 16-bit color (65K) and I always got a "corrupted palatte" error. I set my display for 256 colors and it worked. Greg
Dave Mollo 27 Feb 1997#357660
Quoted text (22 lines)> >> You should be able to copy the .pcx file of the car you want to drive > >> into the main NASCAR2 directory. You must rename the file to > >> XT_PLAYE.PCX, then go to the Paint your car section of N2 and then > >Actually you *MUST* rename the file to whatever your current driver name > >is. > >I have myself in the game, so in my case it would be XG_Cisko.pcx. Just a > >nit, > >but possibly an important one... Also, something that may need to be > >changed in > >the FAQ (which I am embarrased to say I haven't read yet). > Not unless you've created a new .CAR file. Changing the name at the lower > right-hand corner does not change the name of the .CAR file. So if you use > the default T_PLAYER.CAR and change the name, the car image import/export > file will still be XT_PLAYE.PCX and the driver import file will be > T_PLAYER.PCX. > Dave Sparks > IWCCCARS Project: http://www.theuspits.com/iwcccars > Late Night League: http://www.sequoia-dev.com/Hawaii/latenite.html > Hawaii Handle: davids
If I'm not mistaken, Greg's problem with using the Pepsi car was that he downloaded a N1 PCX and tried to use it in N2. Common mistake. -- Dave Molloy Southern Ilinois University Turfgrass Student PENSKE Racing...Go Rusty, Go Little Al, Go Paul!!! SIMSPEED: THE PLACE FOR RACING SIMS - Coming Summer '97 ***** SimSpeed NASCAR Racing 2 Central The Board Of Racing Simulation Web Sites http://www.git.net/simspeed/ *****
Greg Cisko 28 Feb 1997#357755
> If I'm not mistaken, Greg's problem with using the Pepsi car was that he > downloaded a N1 PCX and tried to use it in N2. Common mistake. "Greg" never messed with the Pepsi car. I was participating in the help process. Another common mistake :-)

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