Perhaps one of the Bizarre Creations people will post a better answer
(as they made the game.) But:
Formula 1 PC is a port from the playstation version. Not to say they
didn't add stuff; they added a lot. I'm just not sure how much the
underlying AI, models, and gameplay aspects changed.
1) I've gotten the car to leave the track a bit. Going over the
shoulders at high-speed makes my car jump a bit. No flips or tosses
but
I have not tried.
2) Rear view button is still there.
3) I've noticed bumps in the tracks. Perhaps being at high-res and
fast
frame-rates helps to bring them out. Obviously we're not talking
about
dips and potholes, but I do notice some fluctuation on certain tracks.
There is a camera view right at the front tip of the car which gives a
real sense of speed and track-kissing. I notice it most in this view.
4) Not sure what you mean. The grass is much easier to spin out on
and
slows down my car when I drive through it. There comes a limit in
every
game where you can't program too accurate.
All in all, Formula 1 on Voodoo Graphics is not just a Playstation
port. It's looks (and plays) like a whole new game at high-res. If
you
loved the Playstation version then you've got to have it. And even if
you have not played that version, you gotta see this title for the
graphics quality.
Brian P. Bruning
3Dfx Interactive Developer Relations Manager


































