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ICR2 3D Too Fast!

12 posts by 12 people · 19 Feb 1997 - 03 Mar 1997

Mark Woy 19 Feb 1997#356575
Is there a way to limit the FPS on the Rendition Version of Indycar II? When there is no traffic around me the frame rate goes up into the 50-60 FPS range and is almost undriveable. It feels like you are driving in fast forward. When there are a number of other cars being drawn the frame rate drops to the 25-30 FPS range and is very smooth. Any ideas? Thanks. ============================================================================== Mark A. Woyna | Section Manager- Information Systems | Advanced Computer Applications Group | Decision & Information Sciences Division | "If speed kills, Argonne National Laboratory | why ain't I dead?" Argonne IL 60439 | 630 252-2557 | | ==============================================================================
WHAT !!!! Everybody has been moarning "OOH how slow these sims are with every detail turned on" And now you suddently want fever frames ???? Shame on you ;-) Mose
SimRaci 19 Feb 1997#356578
Alt-T = Frame-limiter. The other keys are: ================================ Alt-R: Frame rate display toggle. Alt-M: Three-state toggle for mirror: none, medium detail, high detail. Defaults to medium. Anti-aliasing takes place in hi-res mode only. Alt-W: Three-state toggle for weather: day, night, and rain. This is a 'for fun / showing off' feature and is not a realistic gameplay feature; e.g., traction does not change in 'rain' mode. Alt-K: Sky optimization toggle: This defaults to off. Can speed up frame rate at the expense of occasional graphical glitches, especially on the horizon, when viewed at an angle (like at Michigan when on a banked turn). May not be a significant speedup unless you are in Turbo mode and / or running on a track with no textured sky (clouds). Only really useful for showing off "maximum speed mode". [Technically, can causes glitches on any non-textured polygon that spans entire screen horizontally, like when going under some bridges or facing sideways] Alt-A: Anti-aliasing toggle. Anti-aliasing smooths the jagged edges of the graphics on screen. Alt-T: Timer toggle ('Turbo mode'): When the timer is 'off', the physics runs at the frame rate: it will be slower than reality at less than 30 frames/sec, and faster than reality at greater than 30 frames/sec. Advantage of 'off' is when the timer is on, the frame rate cannot exceed 30 fps. Can cause sound problems, especially in big crashes with lots of smoke and dirt where the frame rate becomes low. Should NOT be used in dual / multiplayer mode. This is a 'for fun / showing off' feature only and comes with no warranties. Alt-X: "Maximum Speed Mode": Frame rate display on, mirrors off, sky optimization on, anti-aliasing off, timer off. When toggled off, reverses all these settings, regardless of their previous values (i.e., restores default). Print Screen Dumps a 24-bit PCX screen shot to the race directory, named ICR01.PCX, ICR02.PCX...; note that it always starts at ICR01 and overwrites any existing PCX from a previous session. Default settings: Anti-Aliasing on Medium-resolution Mirrors Timer on (realistic physics) Sky optimization off Day weather mode Frame rate display off NOTE: These settings are not saved to disk between sessions. (This file is (should) be in your ICR2-3D directory as ICR3D.TXT Best Regards, Marc Marc J. Nelson Sim Racing News - USA http://members.aol.com/simracing
Paul DuBo 20 Feb 1997#356707
Mark, I think it is ALT-X or something. This keeps the frame rate at 30fps no matter what. Look in the readme.txt file and you will see a whole list of ALT codes that do different things (Like turning on 3d mirror detail!!!!) Have fun, Paul
Quoted text (20 lines)>Is there a way to limit the FPS on the Rendition Version of Indycar II? >When >there is no traffic around me the frame rate goes up into the 50-60 FPS >range >and is almost undriveable. It feels like you are driving in fast >forward. When >there are a number of other cars being drawn the frame rate drops to the >25-30 >FPS range and is very smooth. Any ideas? Thanks. >============================================================================== >Mark A. Woyna | >Section Manager- Information Systems | >Advanced Computer Applications Group | >Decision & Information Sciences Division | "If speed kills, >Argonne National Laboratory | why ain't I dead?" >Argonne IL 60439 | >630 252-2557 | > | >==============================================================================
You are running the game in Turbo mode - use ALT-T to turn it off. All the rendition commands and info are found in the readme.txt file on the CD. There are additional Rendition only commands you will want to learn, i.e. Anti-Aliasing, etc. This is a great game and can be incredibly realistic in Rendition mode. Enjoy... Steve Minniear
Quoted text (9 lines)> Is there a way to limit the FPS on the Rendition Version of Indycar II? > When > there is no traffic around me the frame rate goes up into the 50-60 FPS > range > and is almost undriveable. It feels like you are driving in fast > forward. When > there are a number of other cars being drawn the frame rate drops to the > 25-30 > FPS range and is very smooth. Any ideas? Thanks.
HEllo! I got the same problem... IF you found the solution tell me about it...! Thanks... Patrick Dumais http://www.total.net/~shotgun
Jim Sokolo 02 Mar 1997#357886
Quoted text (12 lines)>> Is there a way to limit the FPS on the Rendition Version of Indycar II? >> When >> there is no traffic around me the frame rate goes up into the 50-60 FPS >> range >> and is almost undriveable. It feels like you are driving in fast >> forward. When >> there are a number of other cars being drawn the frame rate drops to the >> 25-30 >> FPS range and is very smooth. Any ideas? Thanks. >HEllo! >I got the same problem... >IF you found the solution tell me about it...!
Step 1 (as always): RTFRF (Read the README file...) (Specifically as it pertains to CTRL-X and CTRL-T if I recall correctly...) ---Jim Sokoloff, Papyrus
Mike Boic 02 Mar 1997#357887
Quoted text (15 lines)> > Is there a way to limit the FPS on the Rendition Version of Indycar II? > > When > > there is no traffic around me the frame rate goes up into the 50-60 FPS > > range > > and is almost undriveable. It feels like you are driving in fast > > forward. When > > there are a number of other cars being drawn the frame rate drops to the > > 25-30 > > FPS range and is very smooth. Any ideas? Thanks. > HEllo! > I got the same problem... > IF you found the solution tell me about it...! > Thanks... > Patrick Dumais > http://www.total.net/~shotgun
By default, the game is limited to 30fps, which makes the action occur at "normal" speed. Hitting alt-x will turn off the frame limiter, along with several image quality optimizations (such as antialiasing), which causes the frame rate to be very high, and the action to be in "fast motion" (i.e. disconnected from any reasonable time base). This mode is just for grins. Play in the default mode and you shouldn't have problems. BTW, the alt-x is a toggle, so hitting it a second time will turn the frame limiter and quality features on. - Mike Boich Rendition
<HTML><BODY> <BR><I>&gt;</I> <BR><I>&gt; Is there a way to limit the FPS on the Rendition Version of Indycar II?</I> <BR><I>&gt; When</I> <BR><I>&gt; there is no traffic around me the frame rate goes up into the 50-60 FPS</I> <BR><I>&gt; range</I> <BR><I>&gt; and is almost undriveable. It feels like you are driving in fast</I> <BR><I>&gt; forward. When</I> <BR><I>&gt; there are a number of other cars being drawn the frame rate drops to the</I> <BR><I>&gt; 25-30</I> <BR><I>&gt; FPS range and is very smooth. Any ideas? Thanks.</I> <BR>HEllo! <BR>I got the same problem... <BR>IF you found the solution tell me about it...! <BR>Thanks... <BR>Patrick Dumais <BR><A HREF="http://www.total.net/~shotgun">http://www.total.net/~shotgun</A> </BLOCKQUOTE> &nbsp;I would just like to point out that a higher framerate does not make the game go faster, but smoother. If I set the framerate to 25fps (SVGA) in GP2, the game actually runs slower than at 17fps as my computer can't handle it. <BR>The problem you are experiencing seems like a patch job for Papyrus. :&nbsp; ) <BR> <BR>____________________________________&nbsp; <BR> <BR>&nbsp; Torgeir Foss, Oslo, Norway&nbsp; <BR>&nbsp; <A HREF="http://www.hs.nki.no/~fostor">http://www.hs.nki.no/~fostor</A>&nbsp; <BR>____________________________________&nbsp; <BR> </BODY> </HTML>
TOlson94 03 Mar 1997#357969
You're complaining that the frame rate is too fast? Wow. That's the first time I've heard that one.
<Ick! a load of HTML junk...> Actually, on the Rendition version, it *does* make the game go faster. All Papyrus games have a maximum frame rate (ICR1 was 15 fps; ICR2, N1, & N2 are 30 fps). Rendition ICR2 has a special toggle (Alt-T, Turbo mode) which disables this "governor". This allows the frame rate to go as high as the CPU/video/conditions allow. A side effect of disabling the governor is that the sim is no longer tied into real time: if you run laps at 60 fps, you appear to going twice as fast and they take only half as much real time as if you ran the sim in non-Turbo mode. Great sensation of speed! You GP2 guys should try it before you knock it! :) :) :) Before you send me UCE, I know what you're thinking... Did he complain to five or six postmasters last month? Now, you must ask yourself one question: "Do I feel lucky?" Well, do you, punk?

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