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Rec.Autos.Simulators Archive

GP2 Sound Help

5 posts by 3 people · 17 Feb 1997 - 21 Feb 1997

Gil Spenc 17 Feb 1997#356387
Could someone please help me with the sample.cat file. I have used the sound extractor and insert program for editing the sounds, but I am still unable to hear all the other sounds that GP2 has to offer (i.e. pit crew, ploe position, etc...). I have changed the file from a read-only before editing, but I still only get engine and sound effects. Thanks for your help.
TOlson94 18 Feb 1997#356527
> Could someone please help me with the sample.cat file. I have used > the sound extractor and insert program for editing the sounds, but I > am still unable to hear all the other sounds that GP2 has to offer > (i.e. pit crew, ploe position, etc...). I have changed the file from > a read-only before editing, but I still only get engine and sound > effects. Thanks for your help. You can only hear the sounds by extracing them and then listening to them. You can actually hear them (pole position, oil, etc) during the game.
Gil Spenc 19 Feb 1997#356656
Could someone help me with GP2 sounds. I am trying to get all the sounds in the sample.cat file to work. I have used the wav extractor and insert file to add a few custom sounds, but I was wondering if there is a way to hear the other sounds (i.e. pit crew, pole position, etc...). Is'nt the sound extwav and inswav supposed to make these sounds available? What am I doing wrong?
TOlson94 20 Feb 1997#356800
You can only extract those sounds and listen to them. You cannot actually hear them in the game, or mess around with anything to hear them in the game (actually you could, but only in a way in which the wrong sounds are played..I guess).
Robert Doy 21 Feb 1997#356924
Quoted text (10 lines)>> Could someone help me with GP2 sounds. I am trying to get all the >> sounds in the sample.cat file to work. I have used the wav extractor >> and insert file to add a few custom sounds, but I was wondering if >> there is a way to hear the other sounds (i.e. pit crew, pole position, >> etc...). Is'nt the sound extwav and inswav supposed to make these >> sounds available? What am I doing wrong? >You can only extract those sounds and listen to them. You cannot actually >hear them in the game, or mess around with anything to hear them in the >game (actually you could, but only in a way in which the wrong sounds >are played..I guess).
I find it amazing that at least some of them aren't included, such as when you get pole position, or see yellow flags, or when you win a race. It would have been nice though if red flags, oil on track, etc. were there, but the list is endless. Rob. -- ]\obert ])oyle (doyler at tcd dot i e) Channel: #amiga 4th Year Computer Science Student, Trinity College Dublin, Republic of Ireland --------------------- "Never rub another man's rhubarb" ----------------------

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