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Rec.Autos.Simulators Archive

N2 Track Pack? Patch?

10 posts by 8 people · 15 Feb 1997 - 19 Feb 1997

Rob Plan 15 Feb 1997#356148
I was wondering if anyone knew what was going to be in the Tracks Pack and when it was due out for us to buy? I hear that Sega had resigned Daytona but then the other day I heard that there contract was going to be up in May, WHAT IS GOING ON? I was also wondering if we were ever going to get a patch or not? and if so what is sierra going to fix and what are they going to ignore? Why did sierra say that they were going to give us double file restarts and piting by qual and so on... if they were just going to redo the tracks and they look great but I could of waited a coupple of months and bought a product that was bug free and had every thing that was said to be in it.
Kham0 16 Feb 1997#356228
The reason is called Christmas. It is a marketing decision. Software companies sell as much product during the X-mas season as they do throughout the rest of the year. Papyrus rushed a product not ready for release, without all the options it had "teased" that it would have, to make the Christmas season. It's all about $$$$$, rather than satisified customers. Besides, they will put the rest in....a Save game option, the new tracks, double file starts, and hopefully (1) an engine that doesn't suck all the power so you can run the graphic options...(2) a game that doesn't crash every 25 minutes............ in NASCAR 3...which everybody will plau $50.00 for. And they get richer. :(
SimRaci 17 Feb 1997#356317
AFAIK, Papyrus didn't mention double-file restarts, but it may have been Sierra (no, it ain't the same thing)...Sierra had even gone so far as to say a track-editor was included!!...Bad CS on Sierra's part. The save game feature was an obvious oversite, but was left out on purpose...Papyrus felt (and rightly so) that if couldn't be done right, don't put it in. They may have also felt it wasn't an important enough feature to have, but they do listen to this newsgroup, and IMO that's why it'll be in an upcoming patch. I have no problems running N2 with all graphics (except grass/asphalt- 15 opponents) using a Diamond Stealth 2Mb DRAM card on a P100. With a Canopus card, I draw all ahead, 3 behind, ALL graphics, and - depending on the track - get anywhere from 24-28fps... 30 fps with grass/asphalt off...18-24 ALL graphics in multiplayer...Not too bad IMO. :) I've had the production version on my system since Dec, and the only crash was when attempting to save a replay during a modem session. All in all, N2 is a solid-product (IMHO), but is in need of some tweaking. The most important (again - IMO) is a fix to the AI problem at some of the tracks, finish some of the Rendition stuff (aside from anti-alaising), etc. While I would like to see something in the form of a patch soon, I feel that the product I have now is playable, and one which I thoroughly enjoy. Of course, my comments are likely to draw fire from those with differing views... ;) Best Regards, Marc Marc J. Nelson Sim Racing News - USA http://members.aol.com/simracing
Greg Cisko 17 Feb 1997#356319
OK Thanks. Well that sounds simple enough to patch... Whats the problem? :-)
CPDRKITEKT 18 Feb 1997#356443
"Besides, they will put the rest in....a Save game option, the new tracks, double file starts, and hopefully (1) an engine that doesn't suck all the power so you can run the graphic options...(2) a game that doesn't crash every 25 minutes............ in NASCAR 3...which everybody will plau $50.00 for. And they get richer. :(" Yeah, if you believe they'll put ALL that in, I've got a bridge I'd like to sell 'ya. ChrisP
> I'm pretty sure you can still save between sessions. It was the > mid-race save feature that was removed. No, you can't. No saving anywhere ... except for setups. > > Just curious, do you *HAVE* to do the entire race weekend in one > sitting > > now? > > One other thing... What is the deal with saving additional setups? -- ----------------------------------------------------------------------- Henrikki (Hena) Hakkanen | Tel. +358-9-345 5538
Greg Cisko 18 Feb 1997#356446
> > I'm pretty sure you can still save between sessions. It was the > > mid-race save feature that was removed. > No, you can't. No saving anywhere ... except for setups. Hey... Except you need a FULL install to save/load setups :-) This sucks quite a bit. There should at the VERY LEAST be a SAVE-GAME inbetween sessions. If you ask me, this shows that the game designer was not thinking very clearly. It also should be fairly straight forward to straighten out.
Don Mullin 19 Feb 1997#356574
Quoted text (14 lines)> The reason is called Christmas. It is a marketing decision. Software > companies sell as much product during the X-mas season as they do > throughout the rest of the year. Papyrus rushed a product not ready for > release, without all the options it had "teased" that it would have, to > make the Christmas season. > It's all about $$$$$, rather than satisified customers. > Besides, they will put the rest in....a Save game option, the new tracks, > double file starts, and hopefully (1) an engine that doesn't suck all the > power so you can run the graphic options...(2) a game that doesn't crash > every 25 minutes............ > in NASCAR 3...which everybody will plau $50.00 for. And they get richer. > :(
Mine doesn't crash. Runs like clockwork. -- Todo Es Justo En Amor Y Carreras. The Rusty Wallace Miller Lite stock car, awsome when opened up! GO#2! Mullins Motorsports Inc. http://www.***tron.com/~ddmj

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