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How to fix handling in Michigan ICR2 Rendition?

3 posts by 3 people · 31 Jan 1997 - 31 Jan 1997

How can I fix the handling in the Rendition ICR2 with the Michigan track. Both the Michigan New and Michigan in the new version is affected. It is way too loose. The original version of Michigan is much easier to drive. Hasn't anyone else noticed the difference?
SimRaci 31 Jan 1997#354538
The over-all physics model had a bug in it, and was fixed with the 1.02 patch...Sure, speeds are down a bit, but the old problem was a mess!! Basically, if you made a setup for one of the ovals (messing around 'till it was right), exited the game, came back later to drive your setup - you would find that it went to crap... either it oversteered madly, or it understeered with the slightest input... This was especially noticable during modem play...make a offline, hit the wall online...Not a pretty picture. :-P Best Regards, Marc Marc J. Nelson Sim Racing News - USA http://members.aol.com/simracing
> How can I fix the handling in the Rendition ICR2 with the Michigan track. > Both the Michigan New and Michigan in the new version is affected. It is > way too loose. The original version of Michigan is much easier to drive. > Hasn't anyone else noticed the difference? I noticed this loose condition at Michigan as well, especially using the stock "ace" setup. But, I do still find the condition realistic. If you notice, going into turn 1, if you are really going fast and slip out of the groove, you oversteer terribly and back into the wall, right? Frustrating as this may be, this is very realistic, in my opinion. Traction is supposed to be much, much better in the groove than out of it. This especially applies at superspeedways like Michigan where you are screaming, pedal-to-the-metal at 250mph into the turn. If you cannot hold the preferred line when diving down in turn 1, then lift a little earlier and you won't spin. Indycar2 Rendition is awesome when you consider the subtle details that were included. -- Matt Lewis

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