I have enjoyed NASCAR Racing and now the second version for quite some
time, but I am finally throwing up my hands and tossing NASCAR 2
unless a patch is available VERY SOON. I sat back quietly and read
many unenlightened postings about how awful the simulation is. I knew
that there were many positive changes to NASCAR Racing, despite the
rush to release for the holidays and the resulting problems. However,
I simply can't deal with this product anymore.
I have spent a lot of time improving and have quickly been able to
qualify toward the front at 100% opponent strength. But qualifying is
the ONLY enjoyment I get out of NASCAR 2. Once the race starts, the
AI cars start bumping me, smashing fenders and bumpers, while my
spotter is giving me completely incorrect information. On several
occasions, the spotter has stated, "clear low", so I've held my line,
only to find out that another car is right under my rear fender. I
try to ride the white line, but the AI cars don't care and the spotter
can't see what's going on.
Over and over, at every track, I have raced as carefully and
conservatively as possible, just trying to hold my line, keep the car
stable and never go into the corners too aggressively. The result has
been wreck after wreck after wreck, 90% of which are caused by AI cars
or the spotter giving me bogus information.
Combine this with the lack of a save race option and the myriad
options that were left on the cutting room floor when time pressures
hit, and you have a very sub-standard product that has worn out its
welcome. If saving races, opponent provisionals, second-round
qualifying and other features are not added with a patch, I won't
waste my time anymore.
Can anyone offer some sane comments or suggestions? Any word on a
patch and exactly what it will contain? Anyone from Paprus care to
address the severe shortcomings of this product?
Kirn Cromur
Quoted text (31 lines)
>I have enjoyed NASCAR Racing and now the second version for quite some >time, but I am finally throwing up my hands and tossing NASCAR 2 >unless a patch is available VERY SOON. I sat back quietly and read >many unenlightened postings about how awful the simulation is. I knew >that there were many positive changes to NASCAR Racing, despite the >rush to release for the holidays and the resulting problems. However, >I simply can't deal with this product anymore. >I have spent a lot of time improving and have quickly been able to >qualify toward the front at 100% opponent strength. But qualifying is >the ONLY enjoyment I get out of NASCAR 2. Once the race starts, the >AI cars start bumping me, smashing fenders and bumpers, while my >spotter is giving me completely incorrect information. On several >occasions, the spotter has stated, "clear low", so I've held my line, >only to find out that another car is right under my rear fender. I >try to ride the white line, but the AI cars don't care and the spotter >can't see what's going on. >Over and over, at every track, I have raced as carefully and >conservatively as possible, just trying to hold my line, keep the car >stable and never go into the corners too aggressively. The result has >been wreck after wreck after wreck, 90% of which are caused by AI cars >or the spotter giving me bogus information. >Combine this with the lack of a save race option and the myriad >options that were left on the cutting room floor when time pressures >hit, and you have a very sub-standard product that has worn out its >welcome. If saving races, opponent provisionals, second-round >qualifying and other features are not added with a patch, I won't >waste my time anymore. >Can anyone offer some sane comments or suggestions? Any word on a >patch and exactly what it will contain? Anyone from Paprus care to >address the severe shortcomings of this product? >Kirn CromurPass on the straights and mid corners. I've noticed that the mid
corner on the outside is a safe place to pass. The ai seems to go out
of their way to get the low line entering and the high line exiting
the corners.
I don't agree that the AI cars aggressively bump the player's car. The
only uncontrollable wreck problem that I experience is the unpredictable
slowdowns that occur when two AI cars get close to one another and slow by
over 20%. If I am drafting I end up rear ending the car in front. Also,
the AI cars will wreck me during the mad pit scrambles. Both of these
should be easy to fix and will make racing very enjoyable (both were on my
wish list). Also, the spotter very rarely gives me incorrect information.
It will occur if I am off the pace in which case he can't get the words car
low out fast enough. However, I have learned when to hold my line and
check if a car is under me. This actually is very realistic - since a real
spotter cannot be 100% up the second correct either. As for the rest of
the bugs - I am sure they are being worked by Papyrus. Let's give them
some time so they can get a lot of things that we are looking for fixed -
rather than rush out a patch that is disappointing. I am not going
anywhere .... and still have a long way to go in practicing before I am
ready for a competitive season anyway.
/THansen
Is there an explanation somewhere of all of the settings in the track.txt
file? Periodically I see people refer to altering it and I am reluctant to
do so without knowing what effect it has on the game. I plan to modem race
with a couple of friends and I suppose to be fair, we would all have to
make the same changes?
Quoted text (7 lines)
> I have enjoyed NASCAR Racing and now the second version for quite some > time, but I am finally throwing up my hands and tossing NASCAR 2 > unless a patch is available VERY SOON. I sat back quietly and read > many unenlightened postings about how awful the simulation is. I knew > that there were many positive changes to NASCAR Racing, despite the > rush to release for the holidays and the resulting problems. However, > I simply can't deal with this product anymore.Kirn,
I think you just need a little more practice. This sim is really not that
bad! It is much, much easier than NASCAR1 and 100% more realistic.
Stick with it, and stop listening to all the negative stuff and enjoy what you
got. If you like real NASCAR, this is all we got and personally I think it
ROCKS. And it can only get BETTER!!!!!
Wayne
Quoted text (36 lines)
>I have enjoyed NASCAR Racing and now the second version for quite some >time, but I am finally throwing up my hands and tossing NASCAR 2 >unless a patch is available VERY SOON. I sat back quietly and read >many unenlightened postings about how awful the simulation is. I knew >that there were many positive changes to NASCAR Racing, despite the >rush to release for the holidays and the resulting problems. However, >I simply can't deal with this product anymore. >I have spent a lot of time improving and have quickly been able to >qualify toward the front at 100% opponent strength. But qualifying is >the ONLY enjoyment I get out of NASCAR 2. Once the race starts, the >AI cars start bumping me, smashing fenders and bumpers, while my >spotter is giving me completely incorrect information. On several >occasions, the spotter has stated, "clear low", so I've held my line, >only to find out that another car is right under my rear fender. I >try to ride the white line, but the AI cars don't care and the spotter >can't see what's going on. >Over and over, at every track, I have raced as carefully and >conservatively as possible, just trying to hold my line, keep the car >stable and never go into the corners too aggressively. The result has >been wreck after wreck after wreck, 90% of which are caused by AI cars >or the spotter giving me bogus information. >Combine this with the lack of a save race option and the myriad >options that were left on the cutting room floor when time pressures >hit, and you have a very sub-standard product that has worn out its >welcome. If saving races, opponent provisionals, second-round >qualifying and other features are not added with a patch, I won't >waste my time anymore. >Can anyone offer some sane comments or suggestions? Any word on a >patch and exactly what it will contain? Anyone from Paprus care to >address the severe shortcomings of this product? >Kirn Cromur: Is there an explanation somewhere of all of the settings in the track.txt
: file? Periodically I see people refer to altering it and I am reluctant to
: do so without knowing what effect it has on the game. I plan to modem race
: with a couple of friends and I suppose to be fair, we would all have to
: make the same changes?
I have a Tracker's Hack FAQ on my Help page at
http://www.teleport.com/~mcarver/autosim.htm
Also check out http://mrfrench.cslab.uwlax.edu/~rueck_cw/pages/racesim/
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
I don't find the driveability that difficult once you have got used to how the
AI cars drive. Sure I get cut off. But I have raced enough now that I can
tell when I am about to get cut off or at least I fell a strong possibility
that it will happen. I have had an occasional incident when the spotter has
said clear and I inevidably wipe out. Damn that spotter! But it doesn't
happen very often. Check out Eric's mirror fix. It sure helps on close calls.
I still have trouble on double line starts with ramming into the back of cars
going in or out of the first one or two turns. Shift-R solves that problem.
There are a few bugs, but I don't think it's as bad as you describe.
DaMan
>Can anyone offer some sane comments or suggestions? Any word on a
>patch and exactly what it will contain? Anyone from Paprus care to
>address the severe shortcomings of this product?
>Kirn Cromur
On Thu, 23 Jan 1997 10:26:34 -0500, David Martin
I concur with this and suggest you check out the mirror mod to
reduce blind spots (so you won't have to rely on the spotter as much).
I haven't bothered with it, but it might help you. I'm pretty sure
its on Eric Busch's web site.
I find if I allow about a 1/2 - 1 second lag between when the
spotter says its clear before I put myself into a situation, that
takes care of half the problem (old cars moving out of my way). A
greater situational awareness of nearby cars moving into my "space"
takes care of the other end of things (new cars moving into my way).
If you suspect a car is lurking back there, "don't go there", even if
the spotter hasn't called him out yet.
I've been spending more time lately with ICR2-3D. Lots of fun at
Pocono. You wouldn't like the mirrors though... ;)
Before you send me UCE, I know what you're thinking... Did he complain
to five or six postmasters last month? Now, you must ask yourself one
question: "Do I feel lucky?" Well, do you, punk?
Quoted text (8 lines)
>Hmm. I'm not having the same problems as you. Aside from not being >real competitive with N2 yet, I seem to be able to at least stay out of >wrecks. The spotter does mess up every once in a while in a crowd, but >he has done just fine otherwise. Remember, he is only AI. He does make >mistakes and for a first attempt at spotter information, Papyrus did do >a great job. Hopefully the patch will be out soon, but I've got a >feeling you won't be satisfied with it. Improve your driving and rely >LESS on the spotter.Preach on Dave....
N2's AI is much less "predictable" that alone makes it worth it to me.
The spotter is pretty neat but I run the spotter option on the
"experienced" level. Otherwise he drives me nuts with the pit road
speed chatter.
Andy A.
Very, Very well put!!
Right on the MONEY$!$!$!$!


































