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Rec.Autos.Simulators Archive

Fifteen Minutes of Fame - Nascar2

4 posts by 3 people · 18 Jan 1997 - 19 Jan 1997

Mike White 18 Jan 1997#353732
Have you had your Fif*** Minutes of Fame? Off-line racing for Nascar2 is here. The FAME15 software will validate your racing envirionment and setup the options to insure all entries are running under the same conditions. The actual racing is run as a solo event (no AI) to remove AI randomness, and quirks. After your race concludes the software obtains your times for EACH lap. The resulting file can be emailed to the race coordinator. The scoring software will take the entries and recreate a virtual race between all the qualifing entries. This allows for a scoring system that properly includes Lap Lead, and Most Laps Lead bonus points. All 28 races on the standard calendar will be included so you can not only compete in one race, but in a season as well. There are three race distances (25%, 50%, 100%) as well as three divisions (Novice, Rookie, Pro) so you can find a skill level that suits you. The difference between divisions is damage and weather settings. You can submit an entry into any division, and distance and submit to improve your standings. More information is located at HTTP://www.***g8t.com/jwhite/fame15.htm Mike
Joshua Wals 18 Jan 1997#353733
I can't speak for anyone else, but I certainly am not interested in racing 50 or 100% all by myself!!! The computer cars keep it exciting in off-line racing..... Josh Walsh (sirglock on Hawaii and TEN)
Mike White 19 Jan 1997#353797
Quoted text (10 lines)> > The actual racing is run as a solo event (no AI) to remove > > AI randomness, and quirks. After your race concludes the > > software obtains your times for EACH lap. The resulting > > file can be emailed to the race coordinator. > I can't speak for anyone else, but I certainly am not interested in racing > 50 or 100% all by myself!!! The computer cars keep it exciting in off-line > racing..... > Josh Walsh (sirglock on Hawaii and TEN)
The problem with the AI as I see it: It is as if the AI has different Car setup rules. They slow down more that we need to going into corners. Ok maybe that's a driving style difference. The physics are different for the AI cars. I've seen some moves are a simply impossible with the car that I drive. Slide to the outside, then SNAP back to the original line. I haven't raced Hawaii, but alot of Head 2 Head so I know that following a human into a corner is usually much cleaner then the AI. When following a Human, you can keep your eyes on the track more because thier car's abilities are MUCH closer to yours.
B Morph 19 Jan 1997#353798
I'll try it on the 25% division. Weather and damage on. Q.B.M.

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