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N2 "fixed" Palette Help w/Paintshop

4 posts by 4 people · 29 Dec 1996 - 04 Jan 1997

an.. 29 Dec 1996#350736
I know this is ignorant but hopefully some of the more experienced people making cars in Nascar2 can bear with me: After making the stupid mistake of printing out instructions on using the "fixed" palettes for Paintshop pro from 4 different web sites. (everyone seems to have a different method :) I have myself totally frustrated. My fault for looking at a few different ways of doing it. I would *LIKE* to use the templates from IWCCCARS to make my cars with.along with either Paintshop Pro 3.x or Paintshop Pro 4.x But no matter what palette files I've downloaded from many generous users I can't get past this corrupt palette thing. Is there not just a ready to go palette that will work with paintshop without all the "cutting and pasting" I keep reading about? If not so be it, anyone got an "idiot" version of what needs to be done? I painted well over 30 cars for NASCAR with the old simple palette fix. Without a hitch!. In some ways I am going to miss the old version :-). Thanks in advance... Andy A.
Dave Mollo 29 Dec 1996#350737
Quoted text (24 lines)> I know this is ignorant but hopefully some of the more experienced > people making cars in Nascar2 can bear with me: > After making the stupid mistake of printing out instructions on using > the "fixed" palettes for Paintshop pro from 4 different web sites. > (everyone seems to have a different method :) I have myself totally > frustrated. My fault for looking at a few different ways of doing it. > I would *LIKE* to use the templates from IWCCCARS to make my cars > with.along with either Paintshop Pro 3.x or Paintshop Pro 4.x > But no matter what palette files I've downloaded from many generous > users I can't get past this corrupt palette thing. Is there not just > a ready to go palette that will work with paintshop without all the > "cutting and pasting" I keep reading about? If not so be it, anyone > got an "idiot" version of what needs to be done? > I painted well over 30 cars for NASCAR with the old simple palette > fix. Without a hitch!. In some ways I am going to miss the old version > :-). > Thanks in advance... > Andy A.
Don't load the palette into the actual car, just use it on the graphics you're importing.
David Spark 03 Jan 1997#351674
Quoted text (20 lines)>I know this is ignorant but hopefully some of the more experienced >people making cars in Nascar2 can bear with me: >After making the stupid mistake of printing out instructions on using >the "fixed" palettes for Paintshop pro from 4 different web sites. >(everyone seems to have a different method :) I have myself totally >frustrated. My fault for looking at a few different ways of doing it. >I would *LIKE* to use the templates from IWCCCARS to make my cars >with.along with either Paintshop Pro 3.x or Paintshop Pro 4.x >But no matter what palette files I've downloaded from many generous >users I can't get past this corrupt palette thing. Is there not just >a ready to go palette that will work with paintshop without all the >"cutting and pasting" I keep reading about? If not so be it, anyone >got an "idiot" version of what needs to be done? >I painted well over 30 cars for NASCAR with the old simple palette >fix. Without a hitch!. In some ways I am going to miss the old version >:-).
As one of those who probably contributed to your confusion, let me try to help. Here's how I do it, and it works perfectly every time: 1. Load one of the IWCCCARS templates or a car freshly exported from N2 2. Make a copy of the car 3. Paint the copied image 4. Load the NASCAR2.PAL file from Chris Fredericks' Racing HQ Here's where you avoid the corrupted palette problem: 5. Copy just the car (inside the magenta border) 6. Paste the car back to the original image 7. Save the original image as XTPLAYE.PCX (or appropriate filename) Dave (davids) Sparks Late Night League http://www.sequoia-dev.com/Hawaii/latenite.html
Quoted text (17 lines)>As one of those who probably contributed to your confusion, let me try to >help. Here's how I do it, and it works perfectly every time: >1. Load one of the IWCCCARS templates or a car freshly exported from N2 >2. Make a copy of the car >3. Paint the copied image >4. Load the NASCAR2.PAL file from Chris Fredericks' Racing HQ >Here's where you avoid the corrupted palette problem: >5. Copy just the car (inside the magenta border) >6. Paste the car back to the original image >7. Save the original image as XTPLAYE.PCX (or appropriate filename) >Dave (davids) Sparks >Late Night League >http://www.sequoia-dev.com/Hawaii/latenite.html
David, this may sound really stupid on my part, but why hasn't someone just saved off a new palette and posted it on a web site, in place of the old one? that way steps 5-7 don't have to happen anymore?

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