Drivers:
I thought after all the crapola we went through with the
fractional garages that Papyrus would limit check the
setup for NASCAR 2. No.. Same holes in the games.
Im not sure what they really check or dont but I plan to
check it all out and report back. I can tell you one
thing for sure and that CROSS WEIGHT. I know the
game has a maxium cross weight of 150, but my NASCAR 1
setup uses a cross weight in excess of that. Well I
used the trusty NASCAR 1 to NASCAR 2 N2SETUP.EXE converter that
I think Dave wrote and presto. I still had 200
lbs of cross weight.. Never Dave or Papyrus checks
this out. I know Dave will fix it.. I doubt Papyrus
will. Ran a few laps with my old setup and could click
off my 197's laps at TALADEGA.
The Question now is what other limits have you found in
the NASCAR 2 setup that are not being checked??
Tire Pressure
Tire Compound (Hard, Medium, Soft)
Left Weight
Rear Weight
Cross Weight ------------- Thats messed up...
Front Spoiler ---- Can you use N2SETUP.EXE to modify a
4.0 spolier and run it and a 3.5 track
as the spolier change for different tracks
GEAR RATIO
REAR SPOILER
This time I think that we should all know the bugs with NASCAR 2
and this information should not be held by a special few..
Don Wilshe, IVGA
[link lost in import]
PS. I didnt write it I just test it!!!!!!!!!!!!!!!!!!
>I thought after all the crapola we went through with the
>fractional garages that Papyrus would limit check the
>setup for NASCAR 2. No.. Same holes in the games.
Hi Don,
How do know that there isn't some checksum for the setup?...Seems
to me that just like in real racing, you can do whatever you want to your
car - so long it's legal...I talked to Ed about this months ago, so before
you're branded a worthless font of misinformation, you should think about
the logic involved with the coming NRO.
Check yer pistol at th' door... ;)
Merry Christmas.
Marc J. Nelson
Sim Racing News - USA
http://members.aol.com/simracing/
Quoted text (19 lines)
> >I thought after all the crapola we went through with the > >fractional garages that Papyrus would limit check the > >setup for NASCAR 2. No.. Same holes in the games. > Hi Don, > How do know that there isn't some checksum for the setup?...Seems > to me that just like in real racing, you can do whatever you want to your > car - so long it's legal...I talked to Ed about this months ago, so before > you're branded a worthless font of misinformation, you should think about > the logic involved with the coming NRO. > Check yer pistol at th' door... ;) > Merry Christmas. > Marc J. Nelson > Sim Racing News - USA > http://members.aol.com/simracing/Quoted text (31 lines)
> > >I thought after all the crapola we went through with the > > >fractional garages that Papyrus would limit check the > > >setup for NASCAR 2. No.. Same holes in the games. > > Hi Don, > > How do know that there isn't some checksum for the setup?...Seems > > to me that just like in real racing, you can do whatever you want to your > > car - so long it's legal...I talked to Ed about this months ago, so before > > you're branded a worthless font of misinformation, you should think about > > the logic involved with the coming NRO. > > Check yer pistol at th' door... ;) > > Merry Christmas. > > Marc J. Nelson > > Sim Racing News - USA > > http://members.aol.com/simracing/ > Its easy let me explain.. I have a setup for Dega that has 180 lbs of > cross weight. I ran the setup though N2SETUP and it gave me a NASCAR 2 > setup with 180lbs of cross weight. That 30lbs greater than legal. > I loaded the setup in NASCAR 2 and looked at the Setup display and > it had 180lbs in it. I look at the CROSS WEIGHT Talk Button and > it had 180lbs.. I looked in the default.st1 and it had 180lbs. > Is that clear enough for you... > Don Wilshe, IVGA > Maybe you should check this stuff out before you editorize !!!!Marc:
I reread my original post about the SETUP bugs. I never mentioned
the NRO
Don
Quoted text (43 lines)
> > > >I thought after all the crapola we went through with the > > > >fractional garages that Papyrus would limit check the > > > >setup for NASCAR 2. No.. Same holes in the games. > > > Hi Don, > > > How do know that there isn't some checksum for the setup?...Seems > > > to me that just like in real racing, you can do whatever you want to your > > > car - so long it's legal...I talked to Ed about this months ago, so before > > > you're branded a worthless font of misinformation, you should think about > > > the logic involved with the coming NRO. > > > Check yer pistol at th' door... ;) > > > Merry Christmas. > > > Marc J. Nelson > > > Sim Racing News - USA > > > http://members.aol.com/simracing/ > > Its easy let me explain.. I have a setup for Dega that has 180 lbs of > > cross weight. I ran the setup though N2SETUP and it gave me a NASCAR 2 > > setup with 180lbs of cross weight. That 30lbs greater than legal. > > I loaded the setup in NASCAR 2 and looked at the Setup display and > > it had 180lbs in it. I look at the CROSS WEIGHT Talk Button and > > it had 180lbs.. I looked in the default.st1 and it had 180lbs. > > Is that clear enough for you... > > Don Wilshe, IVGA > > Maybe you should check this stuff out before you editorize !!!! > Don, > I think his point was that "NRO" could check these items at login, or > during race start, or whenever. That is all that's needed to keep NRO > fair. > Secondly, you say it SHOWS 180, but nowhere have you said you tested the > car and it was different from the maximum. Is it? I have talked with > Joe Farr about N1 and several items "seemed" to take illegal values, but > he couldn't validate that the game drove any different from these values > anyway.Guys:Quoted text (11 lines)
>Its easy let me explain.. I have a setup for Dega that has 180 lbs of >cross weight. I ran the setup though N2SETUP and it gave me a NASCAR 2 >setup with 180lbs of cross weight. That 30lbs greater than legal. >I loaded the setup in NASCAR 2 and looked at the Setup display and >it had 180lbs in it. I look at the CROSS WEIGHT Talk Button and >it had 180lbs.. I looked in the default.st1 and it had 180lbs. >Is that clear enough for you... >Don Wilshe, IVGA >Maybe you should check this stuff out before you editorize !!!!Quoted text (27 lines)
> >Its easy let me explain.. I have a setup for Dega that has 180 lbs of > >cross weight. I ran the setup though N2SETUP and it gave me a NASCAR 2 > >setup with 180lbs of cross weight. That 30lbs greater than legal. > >I loaded the setup in NASCAR 2 and looked at the Setup display and > >it had 180lbs in it. I look at the CROSS WEIGHT Talk Button and > >it had 180lbs.. I looked in the default.st1 and it had 180lbs. > >Is that clear enough for you... > >Don Wilshe, IVGA > >Maybe you should check this stuff out before you editorize !!!! > Hi Don, > Crystal...and I can create a setup with a modified front-airdam, but it > doesn't mean I'll get by the NRO - hence my post to you sir. If someone > wants to cheat, then it'll be damn hard to catch it...but things like this > don't go on for very long. Sooner or later the person will wind up > shooting himself in the foot. > However (and as you know, this goes way back), if Papy's going to shut > the door on 3rd-party software, then anyone NOT on the NRO is up for > grabs...and personally, the only one allowed to grab me is my wife. ;) > Best Regards, > MarcQuoted text (23 lines)
> > Its easy let me explain.. I have a setup for Dega that has 180 lbs of > > cross weight. I ran the setup though N2SETUP and it gave me a NASCAR 2 > > setup with 180lbs of cross weight. That 30lbs greater than legal. > > I loaded the setup in NASCAR 2 and looked at the Setup display and > > it had 180lbs in it. I look at the CROSS WEIGHT Talk Button and > > it had 180lbs.. I looked in the default.st1 and it had 180lbs. > > Is that clear enough for you... > > Don Wilshe, IVGA > > Maybe you should check this stuff out before you editorize !!!! > Don, > I think his point was that "NRO" could check these items at login, or > during race start, or whenever. That is all that's needed to keep NRO > fair. > Secondly, you say it SHOWS 180, but nowhere have you said you tested the > car and it was different from the maximum. Is it? I have talked with > Joe Farr about N1 and several items "seemed" to take illegal values, but > he couldn't validate that the game drove any different from these values > anyway.writes:
Unfortunately, this would have to be left-up to the league and its
members.
Best Regards,
Marc
Marc J. Nelson
Sim Racing News - USA
http://members.aol.com/simracing/
Quoted text (16 lines)
> writes: > >Your probably right about NRO catching this kind of stuff. But, what > >about the other leagues? It would be real nice if the software checked > >for this and other possible cheets. > Unfortunately, this would have to be left-up to the league and its > members. > Best Regards, > Marc > Marc J. Nelson > Sim Racing News - USA > http://members.aol.com/simracing/Quoted text (16 lines)
> writes: > >Your probably right about NRO catching this kind of stuff. But, what > >about the other leagues? It would be real nice if the software checked > >for this and other possible cheets. > Unfortunately, this would have to be left-up to the league and its > members. > Best Regards, > Marc > Marc J. Nelson > Sim Racing News - USA > http://members.aol.com/simracing/Quoted text (8 lines)
> >Thats how it was in N1. However Sierra didn't provide us with any tools > >then, and I doubt they will now. Any third party programmers working on > >this? > Won't that get you in deep doo doo with the NRO providers?? i.e. ANY > addon > is illeagal and liable to get you booted. al la the IVGA?? > Dave Henrie> Your probably right about NRO catching this kind of stuff. But, what
> about the other leagues? It would be real nice if the software checked
> for this and other possible cheets.
> Lyman VanDerWege
> http://www.infi.net/~lymanv/tnms/tnms.htm
We can't depend on Papyrus anymore for offline racing series. They have
put all their efforts into making NRO the best and make their software
worthless for offline series.
Yes, I'm a cynic. But somebody's got to do it. Just once I'd like to
see someone standup for the little people and show some balls when it
comes to dealing with the power hungry entities in this world.
David Martin
>Thats how it was in N1. However Sierra didn't provide us with any tools
>then, and I doubt they will now. Any third party programmers working on
>this?
Won't that get you in deep doo doo with the NRO providers?? i.e. ANY
addon
is illeagal and liable to get you booted. al la the IVGA??
Dave Henrie
What is it that you are suggesting that we aren't checking in the
game?
I don't suspect we will make it "easy" for a third party to check into
the internals of the game, but ratherl make sure we check it ourself.
I think we already are.
---Jim Sokoloff


































