Race Sim Central
Rec.Autos.Simulators Archive

NASCAR playstation easter egg!

10 posts by 6 people · 15 Dec 1996 - 20 Dec 1996

Jaso 15 Dec 1996#348481
Well, kids...it has come to my attention that there is an easter egg game in NASCAR for the PSX! I'm not supposed to tell what it is just yet but for no I'll tell you...there is one....anyone found it? If so just post hints...it kinda adds fun to try and find it and i must say it is pretty easy to find once you know it's there....tomorrow I'll give a hint....good luck kids! JASON
Parad 17 Dec 1996#348927
> Well, kids...it has come to my attention that there is an easter egg > game in NASCAR for the PSX! I'm not supposed to tell what it is just > yet but for no I'll tell you...there is one....anyone found it? If so > just post hints...it kinda adds fun to try and find it and i must say > it is pretty easy to find once you know it's there....tomorrow I'll > give a hint....good luck kids! Who cares. The game is a bad PC port with graphics close to an Atari 2600 ! Bad game, bad port, bad company. Barnoz Paradox -- +-------------------------------------------------------------------------+ | The paradox about paradoxes is that | | "They themselves are not paradoxical." - John Berndt | +-------------------------------------------------------------------------+
Jim Sokolo 17 Dec 1996#348928
>>[NASCAR for PSX easter egg] > Who cares. The game is a bad PC port with graphics close to an Atari 2600 ! Wow, that was one hell of an Atari 2600 you had... ---Jim Sokoloff, Papyrus, but speaking for myself here...
Jaso 18 Dec 1996#349123
>Who cares. The game is a bad PC port with graphics close to an Atari 2600 ! >Bad game, bad port, bad company. To each his own I guess. And while i think you may have exaggerated i agree, the graphics are not top notch. BUT they are acceptable, especially once you get into the game. This game concentrates on i-depth simulation as opposed to pretty graphics. This is Papyrus' first venture onto the playstation and I am personally glad that they decided to keep the incredible gameplay intact instead of concentrating on making yet another Ridge Racer clone. Now that they have had a chance to work with the playstation, they have the potential to move up and onward, perhaps adding Wipeout caliber graphics to the unbeatabley realistic gameplay that Papyrus is known for. I would love to see a NASCAR 2/97 for the playstation with blow me away graphics but if i had to chose I'd go with gameplay over graphics anyday... Like I said...to each his own! JASON
Jaso 18 Dec 1996#349124
Alrighty then, i guess I'll throw a clue out to the nascar junkies out there....you've gotta do something during the intro.... More later! Again, if you find it...hint before you give it away. BTW It sounds like there may be more eggs! JASON
mike nevil 18 Dec 1996#349125
: >Who cares. The game is a bad PC port with graphics close to an Atari 2600 ! : >Bad game, bad port, bad company. : To each his own I guess. And while i think you may have exaggerated i : agree, the graphics are not top notch. BUT they are acceptable, : especially once you get into the game. This game concentrates on : i-depth simulation as opposed to pretty graphics. This is Papyrus' : first venture onto the playstation and I am personally glad that they : decided to keep the incredible gameplay intact instead of : concentrating on making yet another Ridge Racer clone. Now that they : have had a chance to work with the playstation, they have the : potential to move up and onward, perhaps adding Wipeout caliber : graphics to the unbeatabley realistic gameplay that Papyrus is known : for. I would love to see a NASCAR 2/97 for the playstation with blow : me away graphics but if i had to chose I'd go with gameplay over : graphics anyday... : Like I said...to each his own! : JASON As iv'e posted in this ng before, I feel Nascar for PSX is well worth the money. -- --------------------- Mike
Ti 19 Dec 1996#349282
Is that the easter egg? --
Jaso 19 Dec 1996#349283
Here we go with a hint......you need a second controller to input a/some button press<es> JASON
Jo 19 Dec 1996#349284
| : >Who cares. The game is a bad PC port with graphics close to an Atari 2600 ! | : >Bad game, bad port, bad company. Jeeze, guys! Easy there. First off, it probably is a bad game for you, because it is a *sim*, and sims often tend to be a little too subtle for those out there really wanting Ridge Racer. You have to work a little at sims, you need to put some effort in to them to get something out. And if you really aren't in to that sort of approach, they will simply seem like boring arcades. If you are willing to work at them, they provide a depth of gameplay you simply won't ever see in an arcade game. Secondly, if you don't like the "game" to begin with, why did you buy the PSX port of it? I don't think it is a bad port; it is better than NASCAR for PC in many respects. Lastly, Papyrus is the grandaddy of racing sims, and they know what they are doing. I will agree that they have some problems- primarily in releasing virtually all products without adequate debugging (which is especially tough for PSX owners, since there is no upgrade path), but they never really release anything truly unfunctional or lacking in programming depth. They are a good company. I am somewhat suspicious of Sierra, however.
Quoted text (13 lines)| : To each his own I guess. And while i think you may have exaggerated i | : agree, the graphics are not top notch. BUT they are acceptable, | : especially once you get into the game. This game concentrates on | : i-depth simulation as opposed to pretty graphics. This is Papyrus' | : first venture onto the playstation and I am personally glad that they | : decided to keep the incredible gameplay intact instead of | : concentrating on making yet another Ridge Racer clone. Now that they | : have had a chance to work with the playstation, they have the | : potential to move up and onward, perhaps adding Wipeout caliber | : graphics to the unbeatabley realistic gameplay that Papyrus is known | : for. I would love to see a NASCAR 2/97 for the playstation with blow | : me away graphics but if i had to chose I'd go with gameplay over | : graphics anyday...
Well put. | As iv'e posted in this ng before, I feel Nascar for PSX is well worth the | money. Yes, it is well worth the money. Anybody in to racing sims needs to buy this, and we should all be glad that sim companies are starting to take the platform seriously. I'd love to see GP2 out for PSX... already we have the spectacular Psygnosis F1. We need a solid Indycar sim too- I know, Andretti racing is OK. But not great, and the fact that I can't calibrate my wheel really makes using it sort of crappy.
Parad 20 Dec 1996#349435
> | : >Who cares. The game is a bad PC port with graphics close to an Atari 2600 !
Quoted text (7 lines)> | : >Bad game, bad port, bad company. > Jeeze, guys! Easy there. > First off, it probably is a bad game for you, because it is a *sim*, > and sims often tend to be a little too subtle for those out there > really wanting Ridge Racer.
If I wanted a *sim* then I'd get into a real simulator, not some software on a $199 console! If I wanted a software *sim*, then I'd get formula 1. (if you think both are equal, then fine. It's a question of taste). Nevertheless, the graphics are still shitty. I didn't buy it. I got it free for review. I would have NEVER bought this game. It's a bad port as the game froze on 2 different systems. This didn't happen on our PC version and GOD knows that a PC can be configured much more than a Playstation. Of course "you don't think it is a bad port". Too bad you have no proof except 'thinking' to back up your claim. They seem to know less than Psygnosis (and this coming from the people who brought us Lemmings, you have to take your hat off). *sims* tend to favor realism than fun. I see no realism in NASCAR for the Playstation. Unless you consider gradient grey as a perfect representation of a racing track. (not to mention dots as a public and flat shading for walls) Nascar for the Playstation is a complete waste of money, a waste of time from a company that should get back to the basics are hire some PlayStation programmers and graphic artists. The game will be a flop on the Playstation and the company will lose out. Long Live Nascar 2. Barnoz Paradox -- +-------------------------------------------------------------------------+ | The paradox about paradoxes is that | | "They themselves are not paradoxical." - John Berndt | +-------------------------------------------------------------------------+

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy