Race Sim Central
Rec.Autos.Simulators Archive

IRC2: OVAL's RULE

3 posts by 3 people · 14 Dec 1996 - 16 Dec 1996

Selom Ofo 14 Dec 1996#348338
like many of you, I hated ovals. I really did, until I got bored with tracks because of the twists and turns and sometimes motion sickness. One word.. MICHIGAN.. damn.. you actually feel the speed when you're racing this beast! Ovals are cool.. lots of space.. lots of traffic and lots of speed. The best part is trying not to run into a slow car while having a heated race with Al Unser Jr. Do you know how many ways to make a turn? :).. try running on one of the ovals to find out ---------------------------------------------------------------------- Support Chips.. nothing runs without us ----------------------------------------------------------------------
Raev 14 Dec 1996#348339
I'll second that motion. Michigan rocks. In real life, the IndyLights just raced there for the first time this year and those guys were ecstatic. They said that it was the most fun that they've had in years. Just making those turns at 200+mph is reason enough. I don't know how a real driver could hang in there for so many laps, but I love it. I know, I know, you vets out there have known about this for years, but hey, I'm new to all of this. Thanks Raevyn
Stuart Boo 16 Dec 1996#348800
>like many of you, I hated ovals. I really did, until I got bored with >tracks because of the twists and turns and sometimes motion sickness. One >word.. MICHIGAN.. damn.. you actually feel the speed when you're racing >this beast! Ovals are cool.. lots of space.. lots of traffic and lots of >speed. I used to think that too (back in ICR1 days), but Nascar (1) changed my mind. ICR2 (Nazareth) even more in fact. It was soooo exhilarating always being in the thick of it on an oval, mixing fuel stops/tyre changes with a long race of short laps. Thoroughly entertaining stuff. Stuart -- Stuart Booth Somewhere in Oxfordshire, England, UK

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