Race Sim Central
Rec.Autos.Simulators Archive

N2 Frame Rates with P200?????????

15 posts by 12 people · 11 Dec 1996 - 17 Dec 1996

I am getting a P200 today. I have 32MB of RAM and a Intergraph Reactor card. I was using a P100 with 32MB RAM and Reactor. I had to turn almost all of the graphics off to run in SVGA before. Will I be able to turn everything on now?????
Eric Busch 11 Dec 1996#347643
Were you using the Renddma version? You should have been able to get decent framerates on your P100 with most of the details on. -- Emory University Graduate School of Arts & Sciences The IWCCCARS Project: Q & A Representative Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
paul eigsti 11 Dec 1996#347644
I'm running a Dell Pentium 200, with 32 mb SD-RAM, #9 3-D 2mb EDO-RAM ViRGE card. I have everything except asphalt/grass turned on (with 39 cars drawn, 5 heard) and get frame rates around 25 except for the start of races, where it drops somewhat. -- -Paul Eigsti
I can not understand this I also have a P 100 but with 16 meg of ram and only a 1 meg video card,And I have ni problem with running all cars and all graphics put the on position not off or auto but on at all times.I ahve my frame rate set at 30 and 30 and I have the cars seen ahead at 12 or 16 and 3 behind andf I have the cars heard at 2 and mine runs excellant no choopiness or lag time or anything it runs perfect and looks perfect just waiting on my renditin card now.Please explain to me why everyone that has a faster computer than me and more Ram than me or the same computer speed as me has all theses problems where my computer will run Nascar 1 GP2 and N2 and any other game in SVGA with no problem at all. Robert
Tom Hansen 11 Dec 1996#347646
.... and the configuration is ????? We all want to know. /THansen > I can not understand this I also have a P 100 but with 16 meg of ram and > only a 1 meg video card,And I have ni problem with running all cars and all > graphics put the on position not off or auto but on at all times.I ahve my > frame rate set at 30 and 30 and I have the cars seen ahead at 12 or 16 and > 3 behind andf I have the cars heard at 2 and mine runs excellant no > choopiness or lag time or anything it runs perfect and looks perfect just > waiting on my renditin card now.Please explain to me why everyone that has > a faster computer than me and more Ram than me or the same computer speed
Quoted text (10 lines)> as me has all theses problems where my computer will run Nascar 1 GP2 and > N2 and any other game in SVGA with no problem at all. > Robert > > I am getting a P200 today. I have 32MB of RAM and a Intergraph Reactor > > card. I was using a P100 with 32MB RAM and Reactor. I had to turn
almost > > all of the graphics off to run in SVGA before. Will I be able to turn > > everything on now?????
B Morph 11 Dec 1996#347647
>I am getting a P200 today. I have 32MB of RAM and a Intergraph Reactor >card. I was using a P100 with 32MB RAM and Reactor. I had to turn almost >all of the graphics off to run in SVGA before. Will I be able to turn >everything on now????? REPLY: You better because I have a P133 & Reactor and I have everything on plus added more visable cars than the defual suggests. Q.B.M.
Robert 12 Dec 1996#347904
I am just wondering what you mean by ' looks good ' and ' perfect '. If I am not mistaken, and I apologize in advance if I am, if you set your graphics to ' On ', it doesn't matter what you set your max and min frame rate at. That graphic will always remain on. Once upon a time I had a friend who told me how ' perfect ' Nascar 1 ran on his system in SVGA mode. I went to see this ' perfect ' running game he had. Big difference in his perfect and mine. On my systen, N1 in SVGA would run great with all cars ahead and behind, and all options set to on, with the exception of the grass, which I dislike anyway, and the asphalt which makes me dizzy. With his, he had it all on, but there was a very noticable chop to his display. Perfect, to me, is the way ICRII Rendition runs on my P5-120 with 24 megs. All cars ahead and behind, and graphics set to auto. The framerate stays up around 30 fps unless in a terrible crash, or on a restart. But even then it stays around 25 or better. N2, on the other hand, well....... let's just say it isn't as fast as the ICRII version in Rendition mode, but runs almost as well as N1 when just using the SVGA mode. Perhaps I am spoiled or something, but ANY chop is unacceptable to me. It starts chopping, and stuff starts getting turned off. Actually, I wish you could explain to me how this could be possible. My computer runs those games with ' no problem at all ', but running them isn't the same thing as enjoying them.
akco.. 12 Dec 1996#347905
Strangely enough, it's probbly the 32 meg of RAM that's killing his performance, since N2 automaticaly loads the 8 bit car set if you have enough RAM. I've noticed a huge performance hit when you go from the 4 bit to the 8 bit car sets, so I did some fiddeling with my memory manager to keep n2 from seeing all of my RAM. Hopefully better optimization for the rendition will make this unnecessary, because I run the 8 bit car set with no problems in ICR2 (P133, 32 meg). David *** You're only young once, but you can stay immature forever ***
akco.. 12 Dec 1996#347906
The rendition version of N1 will run faster than SVGA if you use renddma and the 4 bit car set. Your right tho, nowhere near as nice as Indy. David *** You're only young once, but you can stay immature forever ***
The 30 30 frame rate you are talking about is for the auto features. If you set some options to auto, the first is when to turn off textures and the second is when to turn them on. ex. 20 25: if you set clouds to auto... if it drops below 20fps it will turn it off and if abouve 25fps it will turn them on. If you set everything on, those numbers don't mean anything. Please explain to me why everyone that has Do you have it set on 320x240 or 640x480? > > I am getting a P200 today. I have 32MB of RAM and a Intergraph Reactor > > card. I was using a P100 with 32MB RAM and Reactor. I had to turn almost > > all of the graphics off to run in SVGA before. Will I be able to turn > > everything on now????? -- http://www.netins.net/showcase/mpete Nascar..Weather..Photo Gallery...OnNetCameras..Oddities..and more.. Stop on by, what can it hurt?
Robert 13 Dec 1996#348150
When did they release a Rendition N1? :-) Actually, N2 runs PDG on my system since I upgraded the BIOS. Still have to reduce the number of cars, but the smoothness has returned.
Eric Busch 13 Dec 1996#348151
Actually now that you mention it, there was an internal Rendition version of Nascar1 when Papyrus was testing out the 3D accelerators (it was never released). I believe they were playing around with a quick port back in Oct or Nov of last year (at least from Quotes in press releases I've read). -- Emory University Graduate School of Arts & Sciences The IWCCCARS Project: Q & A Representative Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
Gary Bro 14 Dec 1996#348348
I wish people would indicate what tracks they can achieve these rates on. Even on my P200 I have to turn stuff off at Bristol to achieve a good rate, yet at Tally I can run all and everything. It's the same as GP2, the rate will vary enourmously from one track to another. In that game it was the volume of scenary that hurt, in N2 it seems more related to the lateral rate that the stands etc move when going round corners. Basically, the smaller the oval the worse the frame rate. This is all SO subjective that we should establish a common test setup if we are going to compare frame rates (similar to Quake's TIMEREFRESH command). We need a standard track, no of cars, sound setting etc to be able to compare things. Saying 'it runs well' is just pointless - My friend is an 'eye candy' man and has everything on and gets about 10-12 fps which to me is totally unplayable. I am not as bad as some on the group who have stated that less than 30 fps is unacceptable but I do like to be over rather than under 20. Until we agree on a standard we are just wasting bandwidth with this kind of thread. Sorry.
ARCA BOB 15 Dec 1996#348549
<<My friend is an 'eye candy' man and has everything on and gets about 10-12 fps which to me is totally unplayable.>> That's like trying to drive after five Jagermeister shots. Ugh! The biggest frame-rate hog besides the asphalt/grass is crowd detail. With crowds turned off my P166 runs just fine at nearly all the tracks. I'd much rather have smooth gameplay than eye-candy. Choppiness leads to engine damage IMHO.
I have a Pentium Pro with 64meg EDO and a Reactor card and I can run everything on with full cars ahead and 6 back with 30 frames per second at any track including Bristol in Multiplayer via Network and Modem. Regards, ---Wayne > >I'm running a Dell Pentium 200, with 32 mb SD-RAM, #9 3-D 2mb EDO-RAM ViRGE
Quoted text (26 lines)> >card. I have everything except asphalt/grass turned on (with 39 cars > >drawn, 5 heard) and get frame rates around 25 except for the start of > >races, where it drops somewhat. > >-- > I wish people would indicate what tracks they can achieve these rates > on. Even on my P200 I have to turn stuff off at Bristol to achieve a > good rate, yet at Tally I can run all and everything. It's the same as > GP2, the rate will vary enourmously from one track to another. In that > game it was the volume of scenary that hurt, in N2 it seems more > related to the lateral rate that the stands etc move when going round > corners. Basically, the smaller the oval the worse the frame rate. > This is all SO subjective that we should establish a common test setup > if we are going to compare frame rates (similar to Quake's TIMEREFRESH > command). We need a standard track, no of cars, sound setting etc to > be able to compare things. Saying 'it runs well' is just pointless - > My friend is an 'eye candy' man and has everything on and gets about > 10-12 fps which to me is totally unplayable. I am not as bad as some > on the group who have stated that less than 30 fps is unacceptable but > I do like to be over rather than under 20. > Until we agree on a standard we are just wasting bandwidth with this > kind of thread. > Sorry.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy