Hi folks,
I have been trying to get GPL to run on a hosted SuSE box with a local
provider without much luck, and I thought maybe someone can point me
in the right direction.
I'm using a rather new wine build (installed from binary RPM for SuSE
8.1, 200406xx I believe), and for instance Replay analyzer works
great.
I have set the renderer to softdll.dll in the ini file, switched
fullscreen mode off, but when I try to run GPL like this:
wine 'c:\sierra\gpl\gpl.exe'
I get the following error:
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x40407e68)->(00010022,00000011)
err:module:import_dll Library redline.dll (which is needed by L"C:\\sierra\\gpl\\renddll.dll") not found
err:module:import_dll Library verite.dll (which is needed by L"C:\\sierra\\gpl\\renddll.dll") not found
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x4040a448)->(00010022,00000011)
GPL runs fine at home on my gentoo box using the opengl renderer, so I
wonder if this might be related to trying run wine through VNC; as
I've said, replay analyzer and other software runs great in this
setup.
All the best & thanks in advance for any ideas,
uwe
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"Uwe Sch�rkamp" <[email hidden]> wrote in message
news:[email hidden]...
Two things here could be the problem, probably both. gpl doesn't like
running in software mode in a window (OpenGL is okay though of course),
and ime VNC isn't that good at handling 3D (software or hardware) in a
window, on windows at least.
Suggest you set the desktop to 640x480 & run gpl in software mode
full-screen. Wine aside, I ran my first race server like this without a
monitor, keyboard or mouse. The framerate was crappy as hell as you'd
expect, but you could see the replay window & everything ;-)
Also, if you run as a dedicated server it won't have to draw the replay
window, you just see static. Might give your install one less thing to
worry about ;-)
Malc.
Quoted text (8 lines)
> > I have been trying to get GPL to run on a hosted SuSE box with a local > provider without much luck, and I thought maybe someone can point me > in the right direction. > I have set the renderer to softdll.dll in the ini file, switched > fullscreen mode off, but when I try to run GPL like this:Yeah, I agree.
--
"Malc" <[email hidden]> wrote in message
news:40f2e7a6$1$39763$[email hidden]...
> "Uwe Sch�rkamp" <[email hidden]> wrote in message
> news:[email hidden]...
> >
> > I have been trying to get GPL to run on a hosted SuSE box with a local
> > provider without much luck, and I thought maybe someone can point me
> > in the right direction.
>
>
> > I have set the renderer to softdll.dll in the ini file, switched
> > fullscreen mode off, but when I try to run GPL like this:
>
>
> Two things here could be the problem, probably both. gpl doesn't like
> running in software mode in a window (OpenGL is okay though of course),
> and ime VNC isn't that good at handling 3D (software or hardware) in a
> window, on windows at least.
>
> Suggest you set the desktop to 640x480 & run gpl in software mode
> full-screen. Wine aside, I ran my first race server like this without a
> monitor, keyboard or mouse. The framerate was crappy as hell as you'd
> expect, but you could see the replay window & everything ;-)
>
> Also, if you run as a dedicated server it won't have to draw the replay
> window, you just see static. Might give your install one less thing to
> worry about ;-)
>
> Malc.
>
>
a bit OT: how do you set up your controller under linux/wine?
i have ms sidewinder ff wheel and under linux jscal detects 13(!!!) axes
and in GPL it only detects wheel and accelerator movement but no brake
pedal movement. i tried playing with jscalibrator but without success.
i'm using gentoo linux.
thank you,
b.
On Sun, 18 Jul 2004 18:35:54 +0200, none wrote:
> a bit OT: how do you set up your controller under linux/wine?
>
> i have ms sidewinder ff wheel and under linux jscal detects 13(!!!) axes
> and in GPL it only detects wheel and accelerator movement but no brake
> pedal movement. i tried playing with jscalibrator but without success.
>
13 Axes might in fact be correct, as most of the coolie hat buttons
are handled as up/down digital axes in the widest sense of the word,
so just assign those "axes" to the buttons on the coolie hat.
cheers,
uwe
--
mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/
Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61


































