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Colin McRae 4- PC

3 posts by 3 people · 14 Jul 2004 08:10 UTC - 14 Jul 2004 19:28 UTC

magnulus 14 Jul 2004 08:10 UTC#34690
I special ordered this for the PC a while back. It's hard to get in the US but you can order it from Codemasters. It's pretty good, better than Colin McRae 2. The physics seem alot better. I'm not big on the tracks, though. It seems whoever designs them is addicted to constant turning- rarely do you get to just drive flat out for a few seconds. IMO, they need to have a little less turns, and perhaps counteract this by having more severe turns (hairpins, hard rights) and maybe some tighter road. I wouldn't change the overall style alot though. I liked the tracks for Rallisport and Rally Masters better (lost of turns but they seemed like the turns weren't just thrown in for the heck of it- and many of the turns were actually sharp right angles). I know that the numbering scheme is also authentic to Colin McRae, but I'd like the option to use a traditional rally co-driver scheme. Force feedback and control is excellent. The wheel is a loose to start out but it's fine other that its good. Much better than the abominable feedback and control that Rallisport Challenge gives (that ruined the game for me). The only downside is the graphics aren't a real big improvement over CMR 2- none of the photorealism of Rallisport Challenge (CMR 4 looks a bit like a PS2 port). But other than that they are serviceable.
Clive 14 Jul 2004 19:09 UTC↳ reply to magnulus#34628
"magnulus" <[email hidden]> wrote in message news:fU5Jc.3557$[email hidden]... > I special ordered this for the PC a while back. It's hard to get in the > US but you can order it from Codemasters. It's pretty good, better than > Colin McRae 2. The physics seem alot better. > > I'm not big on the tracks, though. It seems whoever designs them is > addicted to constant turning- rarely do you get to just drive flat outfor
Quoted text (16 lines)> a few seconds. IMO, they need to have a little less turns, and perhaps > counteract this by having more severe turns (hairpins, hard rights) and > maybe some tighter road. I wouldn't change the overall style alot though. > I liked the tracks for Rallisport and Rally Masters better (lost of turns > but they seemed like the turns weren't just thrown in for the heck of it- > and many of the turns were actually sharp right angles). I know that the > numbering scheme is also authentic to Colin McRae, but I'd like the option > to use a traditional rally co-driver scheme. > > Force feedback and control is excellent. The wheel is a loose to start > out but it's fine other that its good. Much better than the abominable > feedback and control that Rallisport Challenge gives (that ruined the game > for me). > > The only downside is the graphics aren't a real big improvement over CMR > 2- none of the photorealism of Rallisport Challenge (CMR 4 looks a bit
like > a PS2 port). But other than that they are serviceable. >Is there a demo anywhere for this c5
Andi Cole 14 Jul 2004 19:28 UTC↳ reply to Clive#34630
Yes, http://www.codemasters.co.uk/motorsport/downloads.php Andi. -- Remove only one zero to reply. "Clive" <[email hidden]> wrote in message news:hxfJc.5039$[email hidden]... > > "magnulus" <[email hidden]> wrote in message > news:fU5Jc.3557$[email hidden]... > > I special ordered this for the PC a while back. It's hard to get in the > > US but you can order it from Codemasters. It's pretty good, better than > > Colin McRae 2. The physics seem alot better. > > > > I'm not big on the tracks, though. It seems whoever designs them is > > addicted to constant turning- rarely do you get to just drive flat out > for > > a few seconds. IMO, they need to have a little less turns, and perhaps > > counteract this by having more severe turns (hairpins, hard rights) and > > maybe some tighter road. I wouldn't change the overall style alot though. > > I liked the tracks for Rallisport and Rally Masters better (lost of turns > > but they seemed like the turns weren't just thrown in for the heck of it- > > and many of the turns were actually sharp right angles). I know that the > > numbering scheme is also authentic to Colin McRae, but I'd like the option > > to use a traditional rally co-driver scheme. > > > > Force feedback and control is excellent. The wheel is a loose to start > > out but it's fine other that its good. Much better than the abominable > > feedback and control that Rallisport Challenge gives (that ruined the game > > for me). > > > > The only downside is the graphics aren't a real big improvement over CMR > > 2- none of the photorealism of Rallisport Challenge (CMR 4 looks a bit > like > > a PS2 port). But other than that they are serviceable. > > > Is there a demo anywhere for this > > c5 > >

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