Race Sim Central
Rec.Autos.Simulators Archive

Steering in N2???

10 posts by 7 people · 08 Dec 1996 - 10 Dec 1996

Dave Mollo 08 Dec 1996#346856
What's with the steering N2? Seems like it's stuck in linear mode with no way to change to non-linear.
Dave Mollo 08 Dec 1996#346858
> Choose Wheel or Keyboard/Joystick in the controls screen. Eric, I did set it to wheel and calibrated my T2. It just seems to me that maybe the the steering is a little twitchy. Seems to be more sensitive of steering input. Or maybe it's close to finals and I'm a little shaky? The strangest thing I find with the game is setting up the sound. So how do you like N2 so far, now that you finally got your copy?
Quoted text (11 lines)> -- > Emory University Graduate School of Arts & Sciences > Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/ > > What's with the steering N2? Seems like it's stuck in linear mode > with > > no way to change to non-linear.
B Morph 09 Dec 1996#347077
Well I pretty much spent the weekend on getting to know this game. In multiplayer I have a few more bugs to report. 1. Qualifying seems to be goofed up pretty good. Somewhere the program messes up qualify times and positions. We finally figured this out when the person who got the pole had a slower qualifying time then the person who was placed last. So something is obviously goofed here. 2. Many times when you start a race there is a graphical mess up. My car and another car seem to start at the same place, eventually they seperate from one another as it looks like one car is giving birth to the other. 3. One pc for whatever reason during the race goes through a 4 pause sequence. You'll be racing and you get a 1 second pause then 2 seconds then another 1 second pause. This happens in groups of 4. In a 30 lap race you'll probably see this sequence twice. Latency times are .03 seconds. Spent a portion of this evening racing instead of debugging!!! Again I would like to state that I'm not sure how 30 humans on the track is really gonna be. With just two of us racing around in realistic mode, the games would be very good if you could race a safe race. We find that that really is rare to do. We would probably finish 1 race for every 5-7 starts for a 30 lap race. One hard bank and your steering is meesed up. Your then racing for last and second to last. Now if you got a perfect race going it is fun for sure. Throw in the pause sequance the one system was getting and it was really imposible to run a race without a harmful bump. So with this we went to no damage. And ya know what, that's what I was looking for. Now you can survive and make up for a couple of bad points in a race. I like it. Also what I've ended up with is probably a slow but as good a handling machine as I could figure out. Then I just knock the competition strength down to where it's really competitive. Currently I'm at 88% which is very very competitive with my car setups (C***te). Our cars a just a hair faster and the actual way the race unfolds (when your not hitting anything)is what you guys say "pretty realistic". Again the good thing is if you spin out once, you can still catch up because the pack isn't traveling at the cars tops speeds. But once you get there your not just unrealistically blowing by them. Your pretty much nip and tuck with each car. So overall this game is coming around for me. I just had to take the long frustrating road to get there. Obviously though there's still some actual programming bugs and not decision bugs. I hope Papy will work on correcting these. Please GOD make my joystick work on my ill machine. Q.B.M.
And 09 Dec 1996#347078
I've seen both of these as well. Also, even though our connect times was very good. (pings of 260) the spotter seems to lag or get into "repeat" mode which becomes very annoying. I've had no problems (or have seen none reported) when racing over Kali. As _long_ as the ping times are good. Been in quite a few 4 player races, and one 5 player. (the 5 player was hosted by someone that has an ISDN connect and PPro 200) Andy [link lost in import: /~ridger] Kali/Nascar/*** WARNING: MY E-MAIL ADDRESS HAS BEEN ALTERED TO PREVENT UNWANTED JUNK MAIL! REMOVE ASTERISK FROM THE END OF ADDRESS TO REPLY BY E-MAIL.
David Spark 09 Dec 1996#347079
>What's the difference between linear and non-linear steering? Non-linear steering means that as you get closer to the lock, the steering rate goes up. Near the center, the steering is much less sensitive. Linear has the same sensitivity from lock to lock and works like a real car (unless you have one of those 4-wheel steer cars). Generally, if you are using a joystick, you should use non-linear. Wheel users seem to split on whether to use linear or non-linear, but I prefer linear. For something like the CH VPP, I recommend non-linear to compensate for the limited lock. Dave (davids) Sparks Late Night League http://www.sequoia-dev.com/Hawaii/latenite.html
I think 98-100% is when the AI become competitive. :) I still don't have a copy so I can't help..Just had to get that little plug in there. :) You are right about getting a good race going. Sometimes the two of us try 6-10 times before we get a good one where we are both eating through the pack trying to win it. Once you get one like that, it is GREAT. There's times when I get done, I'm sweating, my heart is pounding... thank god it's just a game right? :) -- Lannie Schafroth
B Morph 10 Dec 1996#347351
REPLY: What I did with my setups is make traction first and speed second. In my mind I think the handling of the cars should be better. So 88% works with the speeds I'm turning is right there. I'm getting a wheel today from everybody recomendation, if it makes things easire to control I'll be bumping the AI % up. Currently I'm painting all my freinds cars. Still the menu and the way N2 handles car selection in multiplayer is pretty darn bad. For example they state the human players car in the User List has an asterick next to it. Where? I so no asterick, to me it seems in single player you race the car that's on top of the list which is not written anywhere, just something you figure out after a few hours. In multiplayer mode I'm always running the stock Sierra graphic. Please tell me you're running your own car? What's you experience with this? Thanks. Q.B.M.
Eric Busch 10 Dec 1996#347352
There is no asterisk that I have seen either, and yes you do race in the first car on the list. If N2 is like the original (I have done a multiplayer race yet with N2 so I don't know), in multiplayer races one person always races in the first car, while the other player races in the second car. In a modem race, I believe the dialer gets the first one while the answerer gets the second one. It's been a while since I've tried it, so this could be backwards. I assume in a network game, you are assigned a car based on the order you joined. -- Emory University Graduate School of Arts & Sciences The IWCCCARS Project: Q & A Representative Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy