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Rec.Autos.Simulators Archive

Nascar2 Rendition Ready OOTB

9 posts by 7 people · 03 Dec 1996 - 04 Dec 1996

Eric Busch 03 Dec 1996#345827
I just got confirmation from Rendition's Jay Eisenlohr that Nascar Racing 2 will indeed be Rendition Ready out of the box. If you don't already have a Rendition card, what are you waiting for? =) -- Emory University Graduate School of Arts & Sciences Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
Quoted text (8 lines)> I just got confirmation from Rendition's Jay Eisenlohr that Nascar > Racing 2 will indeed be Rendition Ready out of the box. If you don't > already have a Rendition card, what are you waiting for? =) > -- > Emory University Graduate School of Arts & Sciences > Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
You just made a bright day even brighter. Thanks Eric. Eric Franzen
<sigh> I was waiting for one of the manufacturers to release the Rendition as a 3D add on board without VGA. It would be an extreme waste of money for me to pull out my Lightspeed 128. Any chance of this? David >-- >Emory University Graduate School of Arts & Sciences >Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
John Marti 03 Dec 1996#345830
> > I just got confirmation from Rendition's Jay Eisenlohr that Nascar > > Racing 2 will indeed be Rendition Ready out of the box. If you don't > > already have a Rendition card, what are you waiting for? =) You just made a bright day even brighter. Thanks Eric. Eric Franzen As usual, Eric...you're doing a great job of keeping us all informed, through solid and reliable sources Thanks! <g>
Quoted text (15 lines)> >I just got confirmation from Rendition's Jay Eisenlohr that Nascar > >Racing 2 will indeed be Rendition Ready out of the box. If you don't > >already have a Rendition card, what are you waiting for? =) > <sigh> I was waiting for one of the manufacturers to release the > Rendition as a 3D add on board without VGA. It would be an extreme > waste of money for me to pull out my Lightspeed 128. Any chance of > this? > David > >-- > >Emory University Graduate School of Arts & Sciences > >Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
Ditto, If you find one PLEASE let me know. Thanks, Mick in Tampa -- ______________________________________________________________________ | ____ ___ ___| | Mike Schreiner |CNSRL ADMIN. | ---\ / / /__ | |http://pages.prodigy.com/CNSRL | | --\ / /---/_ | | "Mick" on Hawaii |Earnhardt Rules!!| --\/ / / | |_______________________________|_________________|_____________/______|
Kodi 03 Dec 1996#345833
Can someone clear this up for me: When a pgm is "rendition ready", does that mean that it can also utilize (for instance) a 3D board based on the voodoo chipset (like Orchid's)? I would expect that if a game was Win95 and used Direct3D, it would work for any 3D board that supported Direct3D... ??? Thanks. --- [remove the space, above]
David Sca 03 Dec 1996#345834
Quoted text (8 lines)>>I just got confirmation from Rendition's Jay Eisenlohr that Nascar >>Racing 2 will indeed be Rendition Ready out of the box. If you don't >>already have a Rendition card, what are you waiting for? =) >Can someone clear this up for me: When a pgm is "rendition ready", >does that mean that it can also utilize (for instance) a 3D board >based on the voodoo chipset (like Orchid's)? >I would expect that if a game was Win95 and used Direct3D, it would >work for any 3D board that supported Direct3D... ???
Rendition-Ready doens't have anything to do with Direct3D support. If something supports Direct3D, then it will work as you have stated (will work on any card with Direct3D drivers). Rendition-Ready are games that are written specifically for the Verite chipset (Intergraph Reactor, 3d Blaster, Sierra Screamin 3D). I think RR also requires use of anti-aliasing and 30 FPS support on a P-133. ------------------------------------------------------------------------------------------ This space intentionally left blank
Eric Busch 04 Dec 1996#345987
Rendition Ready does not necessarily exclude Direct3D titles. Any supported API may be used, but most are using Rendition's Speedy3D (i.e. direct ports). The hardware, of course, must contain a Rendition graphics processor. There are currently 4 minimum requirements to get a Rendition Ready Logo on a sw package: 1. Texture Mapping 2. Perspective Correct Textures. 3. Bi-Linear Filtering 4. Greater than 25 fps on a Pentium 166mhz processor -- Emory University Graduate School of Arts & Sciences Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/

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