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NASCAR 2 Rendition Ready?

5 posts by 4 people · 03 Dec 1996 - 05 Dec 1996

Tony Jo 03 Dec 1996#345819
Since it is now finished, does anyone know if the initial release of NASCAR 2 will, in fact be rendition ready? Maybe Adam from Papyrus can tell us. Thanks Tony Joy
David Spark 04 Dec 1996#345974
Quoted text (7 lines)>Since it is now finished, does anyone know if the initial release of >NASCAR 2 will, in fact be rendition ready? Maybe Adam from Papyrus can >tell us. >Thanks >Tony Joy
It is definitely "Rendition Ready". Dave (davids) Sparks Late Night League http://www.sequoia-dev.com/Hawaii/latenite.html
Jeffrey3456 05 Dec 1996#346173
Just got (wednesday 04 Dec) nascar 2 at electronics botuqie (sp??). n2.bat gets your regular nascar2 n2rend.bat gets you rendition version renddma.bat gets you rendition and with a system that supports DMA initial impression (pent-120, graphics blaster ma302 univbe 5.3, 32 Meg, flight control system from thrustmaster) is that it does seem to be good. I think that i need a bit more ponies under my hood (cpu, not cubic inches). I had all turned on but grass / asphault detail, and one other right below it. Setup's - haven't tried any big changes, just easy, fast, and qualifing, with minimal changes. We don't have stagger any more, so it looks like air pressure and weight / wedge will be even more critical. haven't figgured out how to change from a ford to a pontiac, but the book says that what works for one make, may not work too well for another, setup wise. The detail of the cars seems better, and the driving is realistic - ie spin off of two at bristol, and you'll hit the wall at the end of the straightaway (should have seen what I did to earnhard at martinsville). I didn't like darlington. The dashed line was the separation between banking and flat, so I kept on driving off the banking, and the width of the turns looked much more narrow. I sure would like to have a solid line separating the bank from the flat at darlington. On talladega, well, it sure seemed better, the tri-oval specially. When I went into turn 1/3, the car seemed to be hard to get into the corner, but stuck well once I was there. The spotter sure does make it seem real. Also, I noticed that we seem to have blind spots with the mirrors, as if I change lanes when my left-side mirror is clear, the car on the left rear hooks me, and I'm not slowing down. Paying attention to the spotter seems to be more important with them blind spots, and he's not too speedy with the 'car low' sometimes, as I've been in a spin and heard 'there's a' and it's a little late at that point. guess it's time to save for the p-200 and rendition card from someone when I can afford it. oh yes, it seems that the center mirror really only shows what's right behind you, in the lane that you are in. : According to Rendition's Jay Eisenlohr, Nascar2 will indeed be : Rendition Ready OOTB. : : -- : Emory University Graduate School of Arts & Sciences : Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/ : : > Since it is now finished, does anyone know if the initial release of : > NASCAR 2 will, in fact be rendition ready? Maybe Adam from Papyrus : can : > tell us.
David Spark 05 Dec 1996#346174
To change the car make, just click on the logo in the Driver Info page. It toggles between the 3 car makes. I really like the new Darlington. The real track is very narrow and the cars do take a high line on the track because of the banking. You just have to be very careful not to get a tire below that white line unless you've got the wheel straightened out. I usually cut across the line on the exit of T2. The mirrors are a significant improvement over NASCAR 1 mirrors. You can actually tell how far you are from another car when you're running side by side. Yes, there's a big blind spot back of the C post, so you have to watch the traffic in the mirror and assume if they drop low and off the mirror, that they may have a fender on you. Then wait for the spotter to call it, if you don't hear from the spotter, you're probably OK. Dave (davids) Sparks Late Night League http://www.sequoia-dev.com/Hawaii/latenite.html

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