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Rec.Autos.Simulators Archive

Rendition - VGA games in SVGA

4 posts by 4 people · 27 Nov 1996 - 29 Nov 1996

Karl Rau 27 Nov 1996#345100
Here's a new one (I hope). I have read that the rendition cards will speed up SVGA performance but will not do a thing for regular 'ol VGA games, namely Nascar 1. So the question is, what if someone runs Nascar 1 under SVGA mode, will the graphics speed up be a great increase? What about GP2? Right now with GP2 to get a really good framerate with my P133 I run in VGA with most of the textures. Will the rendition cards make a big improvement running that on in SVGA? *********************************************** * * * Karl aka The Dobeman * * Clan member of Zealot Wroth * * * *********************************************** * * * 1996 Ninja 500 1995 VW Golf * * 1995 Wife & 1990 Doberman * * * ***********************************************
Guy Brossea 27 Nov 1996#345101
Quoted text (8 lines)> Here's a new one (I hope). I have read that the rendition cards will > speed up SVGA performance but will not do a thing for regular 'ol VGA > games, namely Nascar 1. > So the question is, what if someone runs Nascar 1 under SVGA mode, > will the graphics speed up be a great increase? What about GP2? Right > now with GP2 to get a really good framerate with my P133 I run in VGA > with most of the textures. Will the rendition cards make a big > improvement running that on in SVGA?
I ran GP2 on both a Hercules Dynamite 128 and an Intergraph Reactor. The Hercules was just slightly faster, not much. And this is a good reference as the Hercules is as fast as anything in DOS Guy Brosseau
Jeff Ha 29 Nov 1996#345308
Running Nascar 1 in svga mode works great with the Rendition. That mode uses the VESA 2.0 which is built into the Rendition. I found the Rendition to run GP2 (in high res) at least as fast as the Herc 128 that I replaced it with. I don't see any "big improvement" since there is nothing in the games to take advantage of the Reactor hardware. VESA 2.0 is built in though so DON'T run univbe....

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