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Rec.Autos.Simulators Archive

Daytona USA PC Bug!

3 posts by 3 people · 26 Nov 1996 - 27 Nov 1996

dmor.. 26 Nov 1996#344925
The ThrustMaster T1,T2, and the GP1 will work with Daytona USA, but you have to go to the buttons option and change the first two options to accelerate and brake (and you have to use the white or black adapter plug that came with your racing controller). I also agree with what someone else posted, the handling is really bad, and on top of that, you have to set the controls every time you play, Daytona USA does not save the controller settings on exit, and when you re-run the game, the settings go back to its original defaults. THIS IS A DEFINITE BUG! Sega should release a patch to fix the handling and controller save options if they even hope to sell this or any future PC software products!
Why even bother because the Arcade and Pc versioms suck!!!!!!!!!!!!! It's not even Daytona or close to it what a freaking joke.What Sega should do is drop the rights to Daytona and let someone else have the rights to the track.Someone that can do hell of a better job like Papyrus!!!!!!!!!!!!!. Robert
RocketJoh 27 Nov 1996#345022
regardless of the fact that this program has these bugs... HOW could SEGA put their name on this product what an embarrassment! i returned this product immediately... this is by far the worst video game porting i have seen... i have an Intel Pentium 133, 6XCDRom, 80 meg ram, and this product would only run quick with the display at 1/3 size!!! this program is a disgrace... when i returned it back to CompUSA, i told them that they need to take it off the shelf! isn't this 1996? aren't we passed the point of shitty PC games? i guess not! -- RocketJohn 1996 Mustang GT - Moonlight Blue/Medium Graphite 5spd.

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