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Rec.Autos.Simulators Archive

Thrustmaster T2 and Daytona USA - Sega

8 posts by 8 people · 15 Nov 1996 - 28 Nov 1996

Dan Raca 15 Nov 1996#343894
Does anyone know if it is possible to get the Thrustmaster T2 to work with Sega's Daytona USA? Dan Racan
Robert Mull 15 Nov 1996#343895
>Does anyone know if it is possible to get the Thrustmaster T2 >to work with Sega's Daytona USA? >Dan Racan I had my T1 working. You need to use the beige axis converter because Win 95 can only calibrate if the axis are x+y. You also need to got to the controls section and change the button assignment, it defaults to use the pedals for shifting and buttons for accelerate/brake. After I got it all working I took it back to EB its just no fun for me after playing GP2 and NASCAR.
You can set it up by using the buttons setup. ie up=accelerate down=brake etc. This game really sucks so don't bother. Your at either full gas, no gas, or full brake and full left, center, or full right. I had the game less than an hour before I took it back.
Quoted text (13 lines)> No. > Brief enough for ya? > > Does anyone know if it is possible to get the Thrustmaster T2 > > to work with Sega's Daytona USA? > > Dan Racan > >Do you mean "No" - you don't know?
OR "No" - the T2 doesn't work with Daytona? Scott PS - Maybe if your next posting isn't quite as brief, we might have a hope of understanding it ;)
Brent Edge 22 Nov 1996#344632
I knew it was a loser in 10 minutes... as soon as I found out it didn't support the T2. This game is a surprise after playing their conversion of Virtua Figher. They obviously must think we are idiots, or blind, or rich, or ... Actually I thought the release was a bad joke or something.(where's that hidden camera) Brent > > No. > > Brief enough for ya? > You can set it up by using the buttons setup. ie up=accelerate down=brake > etc. This game really sucks so don't bother. Your at either full gas, no > gas, or full brake and full left, center, or full right. I had the game > less than an hour before I took it back.
dmor.. 26 Nov 1996#344994
The ThrustMaster T1,T2, and the GP1 will work with Daytona USA, but you have to go to the buttons option and change the first two options to accelerate and brake (and you have to use the white or black adapter plug that came with your racing controller). I agree with what someone else posted, the handling is really bad, and on top of that, you have to set the controls every time you play, Daytona USA does not save the controller settings on exit, and when you re-run the game, the settings go back to its original defaults. This is a definite bug! Sega should release a patch to fix the handling and controller save options if they even hope to sell this product!
Dave Thaye 28 Nov 1996#345211
TO GET DAYTONA USA to somewhat work with WHEEL controllers: I got the Daytona to work with my TSW wheel controller by selecting gamepad option(third selection down. Then going into BUTTON ASSIGN and setting the following: UP = accelerate DOWN = brake button1 = shift up button2 = shift down all the rest set to NOT USED. I then could use my pedals to accelerate and brake. Not very good but at least it works. Also select the cars with grip and traction indicated = A They handle better When you have the gamepad selected to go though the menu selections you use the wheel itself to select items. Then hit return to go on to next menu. The only track that is a challange is the third or most difficult track. You start last out of 40 cars and try to catch all the cars before end of race. Kind of a dumb game but it is somewhat entertaining. Dave Thayer

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