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Rec.Autos.Simulators Archive

Reactor

3 posts by 3 people · 05 Nov 1996 - 06 Nov 1996

I have a question about the Reactor. I was playing Duke Nukem 3D and noticed that Bilinear Filtering and Anit-Aliasing weren't enabled. Does the game have to be written so this is enabled or do I need to do something to enable them? Thanks.
Todd Benz 05 Nov 1996#342627
>Subject: Reactor >Date: 5 Nov 1996 23:57:24 GMT > I have a question about the Reactor. I was playing Duke Nukem 3D and >noticed that Bilinear Filtering and Anit-Aliasing weren't enabled. Does >the game have to be written so this is enabled or do I need to do something >to enable them? Thanks. I would assume that the software needs to be ported to the rendition chipset, unless it is direct 3d compliant. Is there a Duke3D port out for the Rendition? l8r, Todd
Eric Busch 06 Nov 1996#342775
None of the 3D features will be enabled on old DOS games (or new ones for that matter) unless they are specifically ported to the Rendition cards. You do get the advantage of very fast VESA modes, without a UniVBE driver like SciTech's Display Doctor that is needed with most cards (a savings of $34.95). -- Emory University Graduate School of Arts & Sciences Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/

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