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track modelling question

2 posts by 2 people · 21 Jul 2004 18:54 UTC - 22 Jul 2004 14:09 UTC

Uwe Schuerkamp 21 Jul 2004 18:54 UTC#34220
Hi folks, I've been thinking about modelling a track based in my home town for a long time, and I think it would be a very challenging street circuit which is also fun to drive. My question is: if you'd start with track modelling from scratch, would you model for - gpl - n200x - f1c - racer? Are there any tools available that help with the task of placing objects, texturing, curbing, camber, circuit design? A while ago I found a blender tutorial for track making, and the one great thing about blender is that it's available for linux (my work environment), so I'd be happy to hear about any other tools that either are available for Linux natively or run in WINE so I could use them. Thanks in advance & looking forward to hearing from you, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
"Uwe Sch�rkamp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (25 lines)> Hi folks, > > I've been thinking about modelling a track based in my home town for a > long time, and I think it would be a very challenging street circuit > which is also fun to drive. > > My question is: if you'd start with track modelling from scratch, > would you model for > > - gpl > - n200x > - f1c > - racer? > > Are there any tools available that help with the > task of placing objects, texturing, curbing, camber, circuit design? A > while ago I found a blender tutorial for track making, and the one > great thing about blender is that it's available for linux (my work > environment), so I'd be happy to hear about any other tools that > either are available for Linux natively or run in WINE so I could use > them. > > Thanks in advance & looking forward to hearing from you, > > uwe
I'd go for N2003 or GPL. There seems so be a lot more info available in the forums. But thats just a personal preference.:-) Haven't got the hang of 3ds max good enough yet to attempt tracks for f1c, though I've been asked to convert Symmons and Baskerville. Will try it eventually(when I get time) And I haven't even looked at making tracks for Racer. If it came to a choice between N2k3 and GPL, I'd go for N2K3. Theres the track making program from Papy called Sandbox and the other private project called Centreline. Both are very good and both have their advantages and drawbacks. Both available from The Pits. whether those run in Linux, I couldn't tell you. I'm still trying to get Nascar and GPL to run using WINE:-) hope that helps cheers Steve

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