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Rec.Autos.Simulators Archive

GP2 tracks too flat?

7 posts by 7 people · 29 Oct 1996 - 31 Oct 1996

Pasi Ahopel 29 Oct 1996#341944
Has anyone else noticed that tracks in GP2 seem to too flat? I think this is most noticeable in last corner just before start finish straight in Interlagos. In TV the corner seems to have variable banking - almost flat near pit entry and relatively high banking near grandstands. In GP2 the corner surface has even banking, which (I think) is incorrect. Pasi.
Randy BO 30 Oct 1996#342068
You're right. The Sony Playstation F1 is better than GP2 in this regard. The banking of the track is faithfully reproduced there, but not in GP2. Randy
Andrew 30 Oct 1996#342069
A lot of tracks have been altered since 1994 which GP2 simulates. F1 on PSX simulates 1995??? -- Andrew
There is no banking at all in GP2. Ofcourse there are altitude differences, but only in driving direction, not perpendicular to the driving direction. Arnold
Luca Varan 31 Oct 1996#342195
> Has anyone else noticed that tracks in GP2 seem to too flat? I think > this is most noticeable in last corner just before start finish straight > in Interlagos. Speaking of tracks, I would also like to have asphalt at the exit of the variante Ascari at Monza rather than grass. In real life cars often go too wide over the kerb and end up ... still on track (almost). I often do the same and loose control on the grass :) Bye, Luca
> = > > Has anyone else noticed that tracks in GP2 seem to too flat? I think= > > this is most noticeable in last corner just before start finish strai= ght > > in Interlagos. > = > Speaking of tracks, I would also like to have asphalt at the exit of > the variante Ascari at Monza rather than grass. > In real life cars often go too wide over the kerb and end up ... still = on > track (almost). I often do the same and loose control on the grass :) > = > Bye, > Luca Somewhere along the way in setting up and trying things to get the maximu= m speed out of my pc, I got real bumpy tracks (Monaco!, Suzuka!), and I mean onsc= reen, everything shivering, not only in the cars behaviour. So this must alread= y be in the game, but disabled for some (commercial?) reason, just like the sound= s we don't hear yet. But I only had it for a moment, continueing in my quest for spe= ed I lost it again. How and why? I don't know. Bye, Ren=E9. -- = ************************* ******************************************* * Dreammaster rules again **Windows :-( * *When Dream And Day Unite **.....the choice of a brainwashed generation* ************************* *******************************************
Robert Doy 31 Oct 1996#342197
Hmm, if you watch a car drive onto pit straight from the TV camera view (left cursor) it does look like there is banking on the road. I'm not sure about this, but in real life is there banking there? I know it looks like it from the trackside camera on TV, but what about from car-mounted cameras? Anyone? Rob. -- ]\obert ])oyle Channel: #amiga 4th Year Computer Science Student, Trinity College Dublin, Republic of Ireland ----- Luxor the Moonprince stands at the Tower of the Moon. It is dawn. ------

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