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Rec.Autos.Simulators Archive

GP2 Opposite lock help?

12 posts by 11 people · 27 Oct 1996 - 07 Nov 1996

Greetings to all. It seems to be the opinion of all the "Real Drivers" out there that driving with any help settings on somehow makes you a lesser SIM RACING DRIVER. To each their own I say. GP2 Opposite lock help??? When this setting is switched off I find the handling & reaction of the car to be most unrealistic. No amount of opposite lock via the steering device (T2 in my case) seems to be able to catch and control a dose of oversteer, and I usually end up in the wall or in the graveltrap. (do the graveltraps remind anyone else of Popcorn???) However when Op.L. help is on and the car oversteers via too much throttle or bouncing off a kerb a quick dose of opposite lock can sometimes save the situation. Maybe I'm wrong and a real F1 car is that unforgiving? I don't think so!! You only have to watch the in car vision from above the drivers head in a real F1 car to see the reaction of the driver to an oversteer situation and they have the added bonus of a seat of the pants feel, all I have is a comfy chair. Anyhow I'll be leaving Opposite lock help on because it's got a more realistic feel, in my opinion, and besides you can get some wicked replays from the trackside camera as you power out of a corner with the rear-end loose and smokeing. RACE HARD!!!!!!! PARTY HARDER!!!! Steve
On Sun, 27 Oct 1996 23:25:25 +0930, Steve Humphry >When this setting is switched off I find the handling & reaction of the >car to be most >unrealistic. No amount of opposite lock via the steering device (T2 in >my case) seems >to be able to catch and control a dose of oversteer You need to catch the spin _quickly_. By the time you're into the spin it is _way_ too late. The real F1 drivers have incredibly fast reactions. Much better than you or I. F1 cars have lots of grip but when things go, they go _very_ fast. Yes they are that unforgiving. If you are happy to make use of an aid that gives you Schumacher's reactions, then fine. But you're not stretching your own abilities. Ah well, that's what it's all about isn't it. As long as you can get "wicked replays", sod the driving model <g> As you say, each to his own. Richard
SH> It seems to be the opinion of all the "Real Drivers" out there that SH> driving with any help settings on somehow makes you a lesser SIM RACIN= G SH> DRIVER. To each their own I say. If it makes you feel any better: I also use opposite lock help with my home= built wheel&pedal system. And i most certainly consider myself a Real Drive= r. I won't say that switching it off makes the car 'unrealistic'. It simply= makes the car into a machine mankind has yet to encounter. Including Frank= Williams. I'm a bit worried about GP2 drivers very different preferences concerning= steering and brake/gas setup. Many joysticks are different electronic-wise= (ohm readings vary). So is wheel&pedal systems (bought or homemade). And= every soundcard is different. And people are running different clock frequ= encies on their PC. Etc.! I would claim that all these variables affect a persons setup and opinions.= If this is true - then there's no reason in discussing setups in GP2. Frus= trating it is! ~~~~~~~~~~~~~~~~ Henrik Hjortnaes AMIGA ~~~~~~~~~~~~~~~~
co.. 27 Oct 1996#341688
: I would claim that all these variables affect a persons setup and opinions.= : If this is true - then there's no reason in discussing setups in GP2. Frus= : trating it is! True, all the variables involved *** the idea about simply sharing setups. BUT...all hope is not lost! We merely have to do something more "realistic", and share setup DIRECTIONS and CONCEPTS. In the (probable) case of real F1 cars, one team telling another it's "setup" isn't going to help all that much, concidering the inherent design differences involved. Rather, shared information regarding ideas on how to change the setup, and the direction taken is more valuable, IMHO. __o _-\<,_ Cosmo Potapoff
: True, all the variables involved *** the idea about simply sharing : setups. BUT...all hope is not lost! : We merely have to do something more "realistic", and share setup : DIRECTIONS and CONCEPTS. In the (probable) case of real F1 cars, one team : telling another it's "setup" isn't going to help all that much, : concidering the inherent design differences involved. Rather, shared : information regarding ideas on how to change the setup, and the direction : taken is more valuable, IMHO. This is an EXCELLENT idea. I've seen a few posts here where this has been done. But, it would really be helpful for all of us, if more people would share their approach to setting up their car for fast laps and race setups. So any volunteers? -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
If you are using a wheel/pedal combo, there is insignificant differnece between having "on" or "off". If, however, you are using a joystick and/or keybaord, it makes a very big difference. BK
Here is a comment on reactions from a book titled Drive To Win by Carroll Smith. The racing driver's reflexes seem abnormal because, like all athletes, they have been trained and conditioned. The truth of the reflex bit is that the successful racing driver does not react to what the car does-he anticipates what the car is going to do and makes the car do what he wants it to do. The driver's speed comes from anticipation. Reflexes are what saves his like when the anticipation (or the car) fails. This is an awesome book for any driving enthusist whether it be sim or part of your real like.
Marth 30 Oct 1996#341980
> >When this setting is switched off I find the handling & reaction of the > >car to be most > >unrealistic. You don't find the car to be realistic? Heh, heh, I don't know if any of us has any kind of idea how extremely responsive a F1 car is... You get back from your car what you give it. All drivers, even F1 drivers, make mistakes, but when you are actually sitting in the car you have a much better chance to correct it... Yeah, right! The BIG difference between racing in your comfy chair and racing in the car is that when you sit in the car, you can FEEL the oversteer much earlier than you can see or hear. I think it is... We have no idea how much practice a F1 driver has to put into racing even before he is in a position to race in F1. Driving in F1, or Indycar, is a highly specific task which demands years of racing. Don't expect GP2 to be mastered after a few months... F1 drivers have good reactions, but not inhumanly good reactions. They use the same reactions you do when you touch som hot object. You are pretty fast that way too!!! The oversteer reactions sit in the F1 drivers guts, so to speak... Yeah, I agree with you, I feel the sim gets much more interesting when most helps are turned off...I only use F7 (anti spin) because: 1) The manual claims this is a non enhancing feature (not the banned one from -94) 2) It makes my races less of a concentrating task... 3) The other helps give me the feeling of NOT having entire control over the car... Asgeir (see you in the Racing League..) -- - Marthe Nes?en Gangfl?t
Jo 30 Oct 1996#341981
Quoted text (9 lines)>On Sun, 27 Oct 1996 23:25:25 +0930, Steve Humphry >>When this setting is switched off I find the handling & reaction of the >>car to be most >>unrealistic. No amount of opposite lock via the steering device (T2 in >>my case) seems >>to be able to catch and control a dose of oversteer >You need to catch the spin _quickly_. By the time you're into the spin >it is _way_ too late.
True, but GP2 also seems to have a "canned spin" it throws at you whenever you go over some accelleration/turn parameter- that goddamn 180. I am not convinced that in all such cases, particularly at speeds under 50, a full 180 (backward-facing) spin would occur in real life. Well, particularly fast reactions aren't actually what they seem to have. Apparently, studies of top race car drivers has shown that while they don't generally have particularly fast reactions, they do definitely have an ability to sort and gather information from a rushing stream of data much more abley than the average person. Above all, they look ahead in their minds, forseeing their path and potential hazards ahead, because there is no time for even the fastest human reactions to deal with most potential hazards as they occur. Top racers also have a phenomenal feel for what forces are acting upon the car. Put those together, and they amount to what looks like fast reaction time. <cut>
It sure helps to keep your car on the track. But if the opposite lock help kicks in, you are already too late and you can forget a fast qualifying time. So putting it on doesn't make you faster, but it saves you from a lot of frustration. Arnold
gnauj.. 05 Nov 1996#342589
Well said Richard ! With OLH almost everybody can run fast, without OLH only the real mens can run fast. <g> Georg
Hi Georg! What's with the aol bit? Not defecting I hope? <g> I was messing about at Aida with OL a few days ago & once when I deliberately took Hobbs way too fast, the OL kicked in to such an effect that I slid sideways for about 20 metres. Utterly ludicrous :( I could also consistently get a 5 metre slide through Attwood where it felt like someone was tugging on a rope attached to the front wing. OL may make the responses more fun for those who aren't quite so serious about the "sim" bit (nothing wrong with that, I hasten to add <g>), but even the real drivers spin occasionally ;-) Cheers, Richard

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