Given speed and distance figures comming in at the rate of fif***
samplings per second, how do I compute the acceleration?
--
Chuck Stuart - Mesquite TX USA
>Given speed and distance figures comming in at the rate of fif***
>samplings per second, how do I compute the acceleration?
>--
>Chuck Stuart - Mesquite TX USA
Try this:
accel (fps) = (S - S ) * 15
n n-1
Where S is your speed samples. You don't need the distance samples if your
speed samples are accurate.
Dave (davids) Sparks
Late Night League
http://www.sequoia-dev.com/Hawaii/latenite.html
The calculation for acceleration between two consecutive velocity points,
v1 and v2, is as follows:
a = (v2 - v1) / (1/15)
You don't need the distance figures because acceleration is simply a
derivative of velocity over time.
Lawrence Lo
> Given speed and distance figures comming in at the rate of fif***
> samplings per second, how do I compute the acceleration?
> --
> Chuck Stuart - Mesquite TX USA
last I knew, aceleration (medium) was a= (v2-v1) / (t2-t1) .
The aceleration (instantaneous) is a= lim (v2-v1) / (t2-t1) when
(t2-t1) tends to 0. I don't know how the written simbol is but
normally (v2-v1) is represented by /\t (with a base line)
I don't know a lot of physics so I maybe wrong but I doubt it, since
it's was it taught everywhere else in the world.
...:-=>> The freaking Mail Band <<=-:...
http://www.geocities.com/MotorCity/3039
Quoted text (13 lines)
>>Given speed and distance figures comming in at the rate of fif*** >>samplings per second, how do I compute the acceleration? >>-- >>Chuck Stuart - Mesquite TX USA >Try this: >accel (fps) = (S - S ) * 15 > n n-1 >Where S is your speed samples. You don't need the distance samples if your >speed samples are accurate.Quoted text (11 lines)
>>The calculation for acceleration between two consecutive velocity points, >>v1 and v2, is as follows: >>a = (v2 - v1) / (1/15) >>You don't need the distance figures because acceleration is simply a >>derivative of velocity over time. >last I knew, aceleration (medium) was a= (v2-v1) / (t2-t1) . >The aceleration (instantaneous) is a= lim (v2-v1) / (t2-t1) when >(t2-t1) tends to 0. I don't know how the written simbol is but >normally (v2-v1) is represented by /\t (with a base line)why do you multiply it by 15 ?? i don't know that formula.
...:-=>> The freaking Mail Band <<=-:...
http://www.geocities.com/MotorCity/3039


































