I'm *attempting* to have an ACM game card installed on a new
P5 system running Win95. It will primarily be used for GP2 with
a T2. The people building the system are good at networks but
rather clueless when it comes to sims & controllers ( like me ).
The system has the Sound Blaster 32AWE PnP which I understand
is the root of the problem. I have been unable to contact the
Thrustmaster website for over a week as I believe it is being
re-built.
So the questions are:
1. Is it possible to get the ACM up & running with the Sound
Blaster PnP?
2. I have an old Sound Blaster 16. Can this puppy live happily
with the ACM?
3. If the ACM won't work with the Sound Blaster PnP, what are
my alternatives? Use the old 16 bit SB? or use the game
port on the PnP? Are there other game cards that work
with the Pnp?
4. Is the Thrustmaster site *ever* going to be reachable?
I realize this is an old topic around here but I've looked
thru all the articles still at netcom and cannot locate any
*solid* info. And, considering the huge number of links to
GP2 on the web, using my old 486, by the time I locate the
pertinent info, Grand Prix 3 will be coming out and a new set
of problems will be the topic for discussion...:-)
TIA
--
Disabling a Sound Blaster AWE32 PnP game port for an ACM card
A user struggled to install a ThrustMaster ACM game card alongside a plug-and-play AWE32 whose game port would not stay disabled under Windows 95. Suggestions included ThrustMaster's install-order procedure, the device manager checkbox, and editing CTPNP.CFG to disable the port. Several posters reported that Windows kept re-detecting the port, and some joked about auctioning old non-PnP sound cards.
tech supporthardware: wheels/pedals
Automated summary.
Quoted text (34 lines)
>I'm *attempting* to have an ACM game card installed on a new >P5 system running Win95. It will primarily be used for GP2 with >a T2. The people building the system are good at networks but >rather clueless when it comes to sims & controllers ( like me ). >The system has the Sound Blaster 32AWE PnP which I understand >is the root of the problem. I have been unable to contact the >Thrustmaster website for over a week as I believe it is being >re-built. >So the questions are: >1. Is it possible to get the ACM up & running with the Sound > Blaster PnP? >2. I have an old Sound Blaster 16. Can this puppy live happily > with the ACM? >3. If the ACM won't work with the Sound Blaster PnP, what are > my alternatives? Use the old 16 bit SB? or use the game > port on the PnP? Are there other game cards that work > with the Pnp? >4. Is the Thrustmaster site *ever* going to be reachable? >I realize this is an old topic around here but I've looked >thru all the articles still at netcom and cannot locate any >*solid* info. And, considering the huge number of links to >GP2 on the web, using my old 486, by the time I locate the >pertinent info, Grand Prix 3 will be coming out and a new set >of problems will be the topic for discussion...:-) >TIA >--Quoted text (14 lines)
> I'm *attempting* to have an ACM game card installed on a new > P5 system running Win95. It will primarily be used for GP2 with > a T2. The people building the system are good at networks but > rather clueless when it comes to sims & controllers ( like me ). > The system has the Sound Blaster 32AWE PnP which I understand > is the root of the problem. I have been unable to contact the > Thrustmaster website for over a week as I believe it is being > re-built. > So the questions are: > 1. Is it possible to get the ACM up & running with the Sound > Blaster PnP?Quoted text (34 lines)
> I'm *attempting* to have an ACM game card installed on a new > P5 system running Win95. It will primarily be used for GP2 with > a T2. The people building the system are good at networks but > rather clueless when it comes to sims & controllers ( like me ). > The system has the Sound Blaster 32AWE PnP which I understand > is the root of the problem. I have been unable to contact the > Thrustmaster website for over a week as I believe it is being > re-built. > So the questions are: > 1. Is it possible to get the ACM up & running with the Sound > Blaster PnP? > 2. I have an old Sound Blaster 16. Can this puppy live happily > with the ACM? > 3. If the ACM won't work with the Sound Blaster PnP, what are > my alternatives? Use the old 16 bit SB? or use the game > port on the PnP? Are there other game cards that work > with the Pnp? > 4. Is the Thrustmaster site *ever* going to be reachable? > I realize this is an old topic around here but I've looked > thru all the articles still at netcom and cannot locate any > *solid* info. And, considering the huge number of links to > GP2 on the web, using my old 486, by the time I locate the > pertinent info, Grand Prix 3 will be coming out and a new set > of problems will be the topic for discussion...:-) > TIA > --Quoted text (40 lines)
> > I'm *attempting* to have an ACM game card installed on a new > > P5 system running Win95. It will primarily be used for GP2 with > > a T2. The people building the system are good at networks but > > rather clueless when it comes to sims & controllers ( like me ). > > The system has the Sound Blaster 32AWE PnP which I understand > > is the root of the problem. I have been unable to contact the > > Thrustmaster website for over a week as I believe it is being > > re-built. > > So the questions are: > > 1. Is it possible to get the ACM up & running with the Sound > > Blaster PnP? > > 2. I have an old Sound Blaster 16. Can this puppy live happily > > with the ACM? > > 3. If the ACM won't work with the Sound Blaster PnP, what are > > my alternatives? Use the old 16 bit SB? or use the game > > port on the PnP? Are there other game cards that work > > with the Pnp? > > 4. Is the Thrustmaster site *ever* going to be reachable? > > I realize this is an old topic around here but I've looked > > thru all the articles still at netcom and cannot locate any > > *solid* info. And, considering the huge number of links to > > GP2 on the web, using my old 486, by the time I locate the > > pertinent info, Grand Prix 3 will be coming out and a new set > > of problems will be the topic for discussion...:-) > > TIA > > -- > First thing you must do is check to see if your gameport on the sound > blaster awe 32 is disabled. If it isn't check your manual on how to > disable it. You should only have to remove one jumper. Then all you have > to do is put in the acm card. Install the software that came withit. Run > it to cailbrate then your all set.Quoted text (17 lines)
>> I'm *attempting* to have an ACM game card installed on a new >> P5 system running Win95. It will primarily be used for GP2 with >> a T2. The people building the system are good at networks but >> rather clueless when it comes to sims & controllers ( like me ). >> The system has the Sound Blaster 32AWE PnP which I understand >> is the root of the problem. I have been unable to contact the >> Thrustmaster website for over a week as I believe it is being >> re-built. >> So the questions are: >> 1. Is it possible to get the ACM up & running with the Sound >> Blaster PnP? >Yes, but the exact procedure varies with each machine... on some the >Awe32PnP disables eradily, just like you'd think it should. On others, >you can rip your hair out for weeks before you get it working.> >Yes, absolutely, if it has the jumper on the board marked JYEN, just
> >pull that jumper and you're there... better yet, don't use that card,
> >sell it to me. Name your price.
> Hey...I'll outbid you for it!
No way!! I saw it first!! :)
Trips
[...PnP whine trimmed...]
[...PnP rant trimmed...]
Now that's what I like. Let the bidding war begin! I also have
an original Microsloth V 8.0 2 button Mouse in flawless condition.
Who needs MAKE MONEY FAST when you've got old hardware...:-)
--
Me too ! ! ! ! Anyone that has one of the old SB16's (not PNP) I'll be glad
to pay a decent price for it ! !
Zork
----------------------------------------
Quoted text (55 lines)
>> I'm *attempting* to have an ACM game card installed on a new >> P5 system running Win95. It will primarily be used for GP2 with >> a T2. The people building the system are good at networks but >> rather clueless when it comes to sims & controllers ( like me ). >> The system has the Sound Blaster 32AWE PnP which I understand >> is the root of the problem. I have been unable to contact the >> Thrustmaster website for over a week as I believe it is being >> re-built. >> So the questions are: >> 1. Is it possible to get the ACM up & running with the Sound >> Blaster PnP? >Yes, but the exact procedure varies with each machine... on some the >Awe32PnP disables eradily, just like you'd think it should. On others, >you can rip your hair out for weeks before you get it working. >> 2. I have an old Sound Blaster 16. Can this puppy live happily >> with the ACM? >Yes, absolutely, if it has the jumper on the board marked JYEN, just >pull that jumper and you're there... better yet, don't use that card, >sell it to me. Name your price. >> 3. If the ACM won't work with the Sound Blaster PnP, what are >> my alternatives? Use the old 16 bit SB? or use the game >> port on the PnP? Are there other game cards that work >> with the Pnp? >Seriously, you should be able to get the Awe32 PnP gameport disabled >eventually, but it might take some fancy maneuvering. If you lose >patience, your old SB 16 will do quite nicely. >> 4. Is the Thrustmaster site *ever* going to be reachable? >It's reachable right now, I've been hitting it almost every day and it >hasn't failed on me yet... Just in case, check the URL you're hitting... >the correct URL for Thurstmaster is: <http://www.thrustmaster.com> >> I realize this is an old topic around here but I've looked >> thru all the articles still at netcom and cannot locate any >> *solid* info. And, considering the huge number of links to >> GP2 on the web, using my old 486, by the time I locate the >> pertinent info, Grand Prix 3 will be coming out and a new set >> of problems will be the topic for discussion...:-) >Good luck, and if you do get the AWE 32 PnP working happily with the ACM >card, I'm not kidding about wanting to buy your old SB 16, if it has >jumpers... name your price. >Later, >TripsSearch your drive for CTPNP.CFG. In that file, use a text editor to
change disable=0 to disable=1. Thats all it takes.
--
Chuck Stuart - Mesquite TX USA
Quoted text (44 lines)
>> > I'm *attempting* to have an ACM game card installed on a new >> > P5 system running Win95. It will primarily be used for GP2 with >> > a T2. The people building the system are good at networks but >> > rather clueless when it comes to sims & controllers ( like me ). >> > The system has the Sound Blaster 32AWE PnP which I understand >> > is the root of the problem. I have been unable to contact the >> > Thrustmaster website for over a week as I believe it is being >> > re-built. >> > So the questions are: >> > 1. Is it possible to get the ACM up & running with the Sound >> > Blaster PnP? >> > 2. I have an old Sound Blaster 16. Can this puppy live happily >> > with the ACM? >> > 3. If the ACM won't work with the Sound Blaster PnP, what are >> > my alternatives? Use the old 16 bit SB? or use the game >> > port on the PnP? Are there other game cards that work >> > with the Pnp? >> > 4. Is the Thrustmaster site *ever* going to be reachable? >> > I realize this is an old topic around here but I've looked >> > thru all the articles still at netcom and cannot locate any >> > *solid* info. And, considering the huge number of links to >> > GP2 on the web, using my old 486, by the time I locate the >> > pertinent info, Grand Prix 3 will be coming out and a new set >> > of problems will be the topic for discussion...:-) >> > TIA >> > -- >> First thing you must do is check to see if your gameport on the sound >> blaster awe 32 is disabled. If it isn't check your manual on how to >> disable it. You should only have to remove one jumper. Then all you have >> to do is put in the acm card. Install the software that came withit. Run >> it to cailbrate then your all set. >He's asking about a PnP Awe32... it doesn't have jumpers. >TripsQuoted text (9 lines)
> > >Good luck, and if you do get the AWE 32 PnP working happily with the ACM > > >card, I'm not kidding about wanting to buy your old SB 16, if it has > > >jumpers... name your price. > Search your drive for CTPNP.CFG. In that file, use a text editor to > change disable=0 to disable=1. Thats all it takes. > -- > Chuck Stuart - Mesquite TX USAQuoted text (9 lines)
> > >Yes, absolutely, if it has the jumper on the board marked JYEN, just > > >pull that jumper and you're there... better yet, don't use that card, > > >sell it to me. Name your price. > > Hey...I'll outbid you for it! > No way!! I saw it first!! :) > TripsQuoted text (19 lines)
>> > >Good luck, and if you do get the AWE 32 PnP working happily with the ACM >> > >card, I'm not kidding about wanting to buy your old SB 16, if it has >> > >jumpers... name your price. >> Search your drive for CTPNP.CFG. In that file, use a text editor to >> change disable=0 to disable=1. Thats all it takes. >> -- >> Chuck Stuart - Mesquite TX USA >I thought this just HAD to be a troll... but sure enuff, CTPNP.CFG was >there... I did change the DISABLE=0 to DISABLE=1 in the Gameport section >of the file, but I haven't rebooted yet to see if that does the job. >Chuck, if it does, you're God. >TIA, >TripsQuoted text (33 lines)
> >> > >Good luck, and if you do get the AWE 32 PnP working happily with the ACM > >> > >card, I'm not kidding about wanting to buy your old SB 16, if it has > >> > >jumpers... name your price. > >> Search your drive for CTPNP.CFG. In that file, use a text editor to > >> change disable=0 to disable=1. Thats all it takes. > >> -- > >> Chuck Stuart - Mesquite TX USA > >I thought this just HAD to be a troll... but sure enuff, CTPNP.CFG was > >there... I did change the DISABLE=0 to DISABLE=1 in the Gameport section > >of the file, but I haven't rebooted yet to see if that does the job. > >Chuck, if it does, you're God. > >TIA, > >Trips > I just installed an AWE32, an adaptec 2920, and a HP4000s and I also > have the ACM card for my joystick. > I didn't even think there was a cfg file but I heard you could disable > a device by going into the system manager and removing the check from > the box in the device's properties labeled 'original configuration'. I > had to do this both for the joystick port and the ide controller on > the soundcard. The controller was interfering with the SCSI card at > int 10. > Anyway it's working now but it took a long time. > Tom P.Quoted text (11 lines)
> > > >Yes, absolutely, if it has the jumper on the board marked JYEN, just > > > >pull that jumper and you're there... better yet, don't use that card, > > > >sell it to me. Name your price. > > > Hey...I'll outbid you for it! > > No way!! I saw it first!! :) > > Trips > anyone has an awe32 NON-pnp????:
:anyone has an awe32 NON-pnp????
I sure do, and Im not selling.. It's mine, All mine!! <VBG>
-Jinx
--
Hakan Kallstrand - Stockholm, Sweden [Local time: EST+6 (+1 DST)]
Quoted text (14 lines)
>I'm *attempting* to have an ACM game card installed on a new >P5 system running Win95. It will primarily be used for GP2 with >a T2. The people building the system are good at networks but >rather clueless when it comes to sims & controllers ( like me ). >The system has the Sound Blaster 32AWE PnP which I understand >is the root of the problem. I have been unable to contact the >Thrustmaster website for over a week as I believe it is being >re-built. >So the questions are: >1. Is it possible to get the ACM up & running with the Sound > Blaster PnP?Quoted text (11 lines)
>4. Is the Thrustmaster site *ever* going to be reachable? >I realize this is an old topic around here but I've looked >thru all the articles still at netcom and cannot locate any >*solid* info. And, considering the huge number of links to >GP2 on the web, using my old 486, by the time I locate the >pertinent info, Grand Prix 3 will be coming out and a new set >of problems will be the topic for discussion...:-) >TIA >--> Search your drive for CTPNP.CFG. In that file, use a text editor to
> change disable=0 to disable=1. Thats all it takes.
Hi Chuck,
Is your motherboard BIOS PnP?
When you edit your .CFG file, in your experience, does WIN95 release the
resources (adresses) previously allocated to the SB gameport?
I've found that when trying to change status in the Win95 interface, the
card can actually be disabled, which I guess means it's writing to the
CFG file, but the secondary problem is that won't release the address
range it's previously used, which means 201 is not available for the
ACM. This is useless if intending to use a TM T2 or combo FLCS/TQS/RCS
in most games.
I've also found that as long as the resources used by the SB are not
re-occupied by another device, it will re-install intself upon
subsequent re-boot automatically unfortunately, a process over which the
user has no control to my knowledge. I suspect a PnP system BIOS may
play a part in this fiasco.
Does editing your .CFG file circumvent all these problems?
I am running Windows NT 3.51. My AWE32 did not use PnP when I received
the computer. I downloaded and installed CTCM.EXE which causes PnP to
read the cfg file and disable the AWE32 game port. I only checked to
confirm the port was disabled. I have not yet tried to install the ACM
game port.
--
Chuck Stuart - Mesquite TX USA
> Go to the device manager and find the joystick device. Click on properties
> and you'll see a little box at the bottom that says something like
> 'original configuration'. Clear the box and the joystick port on the
> AWE32 will be disabled. When you reboot the ACM card will run fine.
IF you're lucky. Otherwise at the next bootup Win 95 will redetect the
Soundblaster gameport, install the drivers for it and remove the ACM
card. All with no action on your part. Over and over.
If it were that simple, it wouldn't be a problem. That's the way it's
supposed to work, and in many cases it does just that. It's the other
times that you can tear your hair out and get nowhere. Believe me, That
procedure is the very first thing I try. When it works, it's a relief...
when it doesn't, get ready for some serious thrashing.
Trips


































