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ACM Game Card Installation Hassle

21 posts by 13 people · 11 Oct 1996 - 15 Oct 1996

Disabling a Sound Blaster AWE32 PnP game port for an ACM card

A user struggled to install a ThrustMaster ACM game card alongside a plug-and-play AWE32 whose game port would not stay disabled under Windows 95. Suggestions included ThrustMaster's install-order procedure, the device manager checkbox, and editing CTPNP.CFG to disable the port. Several posters reported that Windows kept re-detecting the port, and some joked about auctioning old non-PnP sound cards.

tech supporthardware: wheels/pedals

Automated summary.

m.. 11 Oct 1996#340312
I'm *attempting* to have an ACM game card installed on a new P5 system running Win95. It will primarily be used for GP2 with a T2. The people building the system are good at networks but rather clueless when it comes to sims & controllers ( like me ). The system has the Sound Blaster 32AWE PnP which I understand is the root of the problem. I have been unable to contact the Thrustmaster website for over a week as I believe it is being re-built. So the questions are: 1. Is it possible to get the ACM up & running with the Sound Blaster PnP? 2. I have an old Sound Blaster 16. Can this puppy live happily with the ACM? 3. If the ACM won't work with the Sound Blaster PnP, what are my alternatives? Use the old 16 bit SB? or use the game port on the PnP? Are there other game cards that work with the Pnp? 4. Is the Thrustmaster site *ever* going to be reachable? I realize this is an old topic around here but I've looked thru all the articles still at netcom and cannot locate any *solid* info. And, considering the huge number of links to GP2 on the web, using my old 486, by the time I locate the pertinent info, Grand Prix 3 will be coming out and a new set of problems will be the topic for discussion...:-) TIA --
Daniel Mye 11 Oct 1996#340313
Quoted text (34 lines)>I'm *attempting* to have an ACM game card installed on a new >P5 system running Win95. It will primarily be used for GP2 with >a T2. The people building the system are good at networks but >rather clueless when it comes to sims & controllers ( like me ). >The system has the Sound Blaster 32AWE PnP which I understand >is the root of the problem. I have been unable to contact the >Thrustmaster website for over a week as I believe it is being >re-built. >So the questions are: >1. Is it possible to get the ACM up & running with the Sound > Blaster PnP? >2. I have an old Sound Blaster 16. Can this puppy live happily > with the ACM? >3. If the ACM won't work with the Sound Blaster PnP, what are > my alternatives? Use the old 16 bit SB? or use the game > port on the PnP? Are there other game cards that work > with the Pnp? >4. Is the Thrustmaster site *ever* going to be reachable? >I realize this is an old topic around here but I've looked >thru all the articles still at netcom and cannot locate any >*solid* info. And, considering the huge number of links to >GP2 on the web, using my old 486, by the time I locate the >pertinent info, Grand Prix 3 will be coming out and a new set >of problems will be the topic for discussion...:-) >TIA >--
I had the same problem. AWE32 PnP's game port refused to disable. I called TM and they gave me the following procedure: 1) Uninstall your AWE32 in 95. 2) Shut down the computer 3) Remove the AWE32, put the ACM in. 4) Reboot, install the ACM in 95. 5) Shut down 6) Put your AWE back in. 7) Reboot 8) Configure the ACM in 95. (95 got the wrong i/o address on mine) 9) Play Daniel Myers
Trips 11 Oct 1996#340314
Quoted text (14 lines)> I'm *attempting* to have an ACM game card installed on a new > P5 system running Win95. It will primarily be used for GP2 with > a T2. The people building the system are good at networks but > rather clueless when it comes to sims & controllers ( like me ). > The system has the Sound Blaster 32AWE PnP which I understand > is the root of the problem. I have been unable to contact the > Thrustmaster website for over a week as I believe it is being > re-built. > So the questions are: > 1. Is it possible to get the ACM up & running with the Sound > Blaster PnP?
Yes, but the exact procedure varies with each machine... on some the Awe32PnP disables eradily, just like you'd think it should. On others, you can rip your hair out for weeks before you get it working. Yes, absolutely, if it has the jumper on the board marked JYEN, just pull that jumper and you're there... better yet, don't use that card, sell it to me. Name your price. Seriously, you should be able to get the Awe32 PnP gameport disabled eventually, but it might take some fancy maneuvering. If you lose patience, your old SB 16 will do quite nicely. It's reachable right now, I've been hitting it almost every day and it hasn't failed on me yet... Just in case, check the URL you're hitting... the correct URL for Thurstmaster is: <http://www.thrustmaster.com> Good luck, and if you do get the AWE 32 PnP working happily with the ACM card, I'm not kidding about wanting to buy your old SB 16, if it has jumpers... name your price. Later, Trips
Don Mullin 11 Oct 1996#340315
Quoted text (34 lines)> I'm *attempting* to have an ACM game card installed on a new > P5 system running Win95. It will primarily be used for GP2 with > a T2. The people building the system are good at networks but > rather clueless when it comes to sims & controllers ( like me ). > The system has the Sound Blaster 32AWE PnP which I understand > is the root of the problem. I have been unable to contact the > Thrustmaster website for over a week as I believe it is being > re-built. > So the questions are: > 1. Is it possible to get the ACM up & running with the Sound > Blaster PnP? > 2. I have an old Sound Blaster 16. Can this puppy live happily > with the ACM? > 3. If the ACM won't work with the Sound Blaster PnP, what are > my alternatives? Use the old 16 bit SB? or use the game > port on the PnP? Are there other game cards that work > with the Pnp? > 4. Is the Thrustmaster site *ever* going to be reachable? > I realize this is an old topic around here but I've looked > thru all the articles still at netcom and cannot locate any > *solid* info. And, considering the huge number of links to > GP2 on the web, using my old 486, by the time I locate the > pertinent info, Grand Prix 3 will be coming out and a new set > of problems will be the topic for discussion...:-) > TIA > --
First thing you must do is check to see if your gameport on the sound blaster awe 32 is disabled. If it isn't check your manual on how to disable it. You should only have to remove one jumper. Then all you have to do is put in the acm card. Install the software that came withit. Run it to cailbrate then your all set.
Trips 11 Oct 1996#340316
Quoted text (40 lines)> > I'm *attempting* to have an ACM game card installed on a new > > P5 system running Win95. It will primarily be used for GP2 with > > a T2. The people building the system are good at networks but > > rather clueless when it comes to sims & controllers ( like me ). > > The system has the Sound Blaster 32AWE PnP which I understand > > is the root of the problem. I have been unable to contact the > > Thrustmaster website for over a week as I believe it is being > > re-built. > > So the questions are: > > 1. Is it possible to get the ACM up & running with the Sound > > Blaster PnP? > > 2. I have an old Sound Blaster 16. Can this puppy live happily > > with the ACM? > > 3. If the ACM won't work with the Sound Blaster PnP, what are > > my alternatives? Use the old 16 bit SB? or use the game > > port on the PnP? Are there other game cards that work > > with the Pnp? > > 4. Is the Thrustmaster site *ever* going to be reachable? > > I realize this is an old topic around here but I've looked > > thru all the articles still at netcom and cannot locate any > > *solid* info. And, considering the huge number of links to > > GP2 on the web, using my old 486, by the time I locate the > > pertinent info, Grand Prix 3 will be coming out and a new set > > of problems will be the topic for discussion...:-) > > TIA > > -- > First thing you must do is check to see if your gameport on the sound > blaster awe 32 is disabled. If it isn't check your manual on how to > disable it. You should only have to remove one jumper. Then all you have > to do is put in the acm card. Install the software that came withit. Run > it to cailbrate then your all set.
He's asking about a PnP Awe32... it doesn't have jumpers. Trips
Paul Wat 11 Oct 1996#340317
Quoted text (17 lines)>> I'm *attempting* to have an ACM game card installed on a new >> P5 system running Win95. It will primarily be used for GP2 with >> a T2. The people building the system are good at networks but >> rather clueless when it comes to sims & controllers ( like me ). >> The system has the Sound Blaster 32AWE PnP which I understand >> is the root of the problem. I have been unable to contact the >> Thrustmaster website for over a week as I believe it is being >> re-built. >> So the questions are: >> 1. Is it possible to get the ACM up & running with the Sound >> Blaster PnP? >Yes, but the exact procedure varies with each machine... on some the >Awe32PnP disables eradily, just like you'd think it should. On others, >you can rip your hair out for weeks before you get it working.
You are not wrong. It is a TOTAL PAIN IN THE ***this problem. SB16PNP is just as bad. I spent weeks trying to get it working and gave up. All the installing, uninstalling, etc did not work. Whoever caused this problem at Microsoft or Creative should be apologising to all us fustrated gamers for the hours we have wasted!!!! "Plug and Pray" is an apt desciption Hey...I'll outbid you for it! ********************* Paul Watts Brisbane, Australia *********************
Trips 11 Oct 1996#340318
> >Yes, absolutely, if it has the jumper on the board marked JYEN, just > >pull that jumper and you're there... better yet, don't use that card, > >sell it to me. Name your price. > Hey...I'll outbid you for it! No way!! I saw it first!! :) Trips
m.. 11 Oct 1996#340319
[...PnP whine trimmed...] [...PnP rant trimmed...] Now that's what I like. Let the bidding war begin! I also have an original Microsloth V 8.0 2 button Mouse in flawless condition. Who needs MAKE MONEY FAST when you've got old hardware...:-) --
Me too ! ! ! ! Anyone that has one of the old SB16's (not PNP) I'll be glad to pay a decent price for it ! ! Zork ----------------------------------------
Quoted text (55 lines)>> I'm *attempting* to have an ACM game card installed on a new >> P5 system running Win95. It will primarily be used for GP2 with >> a T2. The people building the system are good at networks but >> rather clueless when it comes to sims & controllers ( like me ). >> The system has the Sound Blaster 32AWE PnP which I understand >> is the root of the problem. I have been unable to contact the >> Thrustmaster website for over a week as I believe it is being >> re-built. >> So the questions are: >> 1. Is it possible to get the ACM up & running with the Sound >> Blaster PnP? >Yes, but the exact procedure varies with each machine... on some the >Awe32PnP disables eradily, just like you'd think it should. On others, >you can rip your hair out for weeks before you get it working. >> 2. I have an old Sound Blaster 16. Can this puppy live happily >> with the ACM? >Yes, absolutely, if it has the jumper on the board marked JYEN, just >pull that jumper and you're there... better yet, don't use that card, >sell it to me. Name your price. >> 3. If the ACM won't work with the Sound Blaster PnP, what are >> my alternatives? Use the old 16 bit SB? or use the game >> port on the PnP? Are there other game cards that work >> with the Pnp? >Seriously, you should be able to get the Awe32 PnP gameport disabled >eventually, but it might take some fancy maneuvering. If you lose >patience, your old SB 16 will do quite nicely. >> 4. Is the Thrustmaster site *ever* going to be reachable? >It's reachable right now, I've been hitting it almost every day and it >hasn't failed on me yet... Just in case, check the URL you're hitting... >the correct URL for Thurstmaster is: <http://www.thrustmaster.com> >> I realize this is an old topic around here but I've looked >> thru all the articles still at netcom and cannot locate any >> *solid* info. And, considering the huge number of links to >> GP2 on the web, using my old 486, by the time I locate the >> pertinent info, Grand Prix 3 will be coming out and a new set >> of problems will be the topic for discussion...:-) >Good luck, and if you do get the AWE 32 PnP working happily with the ACM >card, I'm not kidding about wanting to buy your old SB 16, if it has >jumpers... name your price. >Later, >Trips
Chuck Stuar 11 Oct 1996#340321
Search your drive for CTPNP.CFG. In that file, use a text editor to change disable=0 to disable=1. Thats all it takes. -- Chuck Stuart - Mesquite TX USA
Tom Piccia 11 Oct 1996#340322
Quoted text (44 lines)>> > I'm *attempting* to have an ACM game card installed on a new >> > P5 system running Win95. It will primarily be used for GP2 with >> > a T2. The people building the system are good at networks but >> > rather clueless when it comes to sims & controllers ( like me ). >> > The system has the Sound Blaster 32AWE PnP which I understand >> > is the root of the problem. I have been unable to contact the >> > Thrustmaster website for over a week as I believe it is being >> > re-built. >> > So the questions are: >> > 1. Is it possible to get the ACM up & running with the Sound >> > Blaster PnP? >> > 2. I have an old Sound Blaster 16. Can this puppy live happily >> > with the ACM? >> > 3. If the ACM won't work with the Sound Blaster PnP, what are >> > my alternatives? Use the old 16 bit SB? or use the game >> > port on the PnP? Are there other game cards that work >> > with the Pnp? >> > 4. Is the Thrustmaster site *ever* going to be reachable? >> > I realize this is an old topic around here but I've looked >> > thru all the articles still at netcom and cannot locate any >> > *solid* info. And, considering the huge number of links to >> > GP2 on the web, using my old 486, by the time I locate the >> > pertinent info, Grand Prix 3 will be coming out and a new set >> > of problems will be the topic for discussion...:-) >> > TIA >> > -- >> First thing you must do is check to see if your gameport on the sound >> blaster awe 32 is disabled. If it isn't check your manual on how to >> disable it. You should only have to remove one jumper. Then all you have >> to do is put in the acm card. Install the software that came withit. Run >> it to cailbrate then your all set. >He's asking about a PnP Awe32... it doesn't have jumpers. >Trips
I'm about to install the Awe32, hopefully today. I heard that the way to go is to install the game card without the sound card. Get it up and running in Win95 so it reserves the port. Then install the AWE32. Also, for more info you can try dejanews and search for joystick or AWE32 to get old articles on this subject. Tom P.
Trips 11 Oct 1996#340323
Quoted text (9 lines)> > >Good luck, and if you do get the AWE 32 PnP working happily with the ACM > > >card, I'm not kidding about wanting to buy your old SB 16, if it has > > >jumpers... name your price. > Search your drive for CTPNP.CFG. In that file, use a text editor to > change disable=0 to disable=1. Thats all it takes. > -- > Chuck Stuart - Mesquite TX USA
I thought this just HAD to be a troll... but sure enuff, CTPNP.CFG was there... I did change the DISABLE=0 to DISABLE=1 in the Gameport section of the file, but I haven't rebooted yet to see if that does the job. Chuck, if it does, you're God. TIA, Trips
Quoted text (9 lines)> > >Yes, absolutely, if it has the jumper on the board marked JYEN, just > > >pull that jumper and you're there... better yet, don't use that card, > > >sell it to me. Name your price. > > Hey...I'll outbid you for it! > No way!! I saw it first!! :) > Trips
anyone has an awe32 NON-pnp????
Tom Piccia 12 Oct 1996#340397
Quoted text (19 lines)>> > >Good luck, and if you do get the AWE 32 PnP working happily with the ACM >> > >card, I'm not kidding about wanting to buy your old SB 16, if it has >> > >jumpers... name your price. >> Search your drive for CTPNP.CFG. In that file, use a text editor to >> change disable=0 to disable=1. Thats all it takes. >> -- >> Chuck Stuart - Mesquite TX USA >I thought this just HAD to be a troll... but sure enuff, CTPNP.CFG was >there... I did change the DISABLE=0 to DISABLE=1 in the Gameport section >of the file, but I haven't rebooted yet to see if that does the job. >Chuck, if it does, you're God. >TIA, >Trips
I just installed an AWE32, an adaptec 2920, and a HP4000s and I also have the ACM card for my joystick. I didn't even think there was a cfg file but I heard you could disable a device by going into the system manager and removing the check from the box in the device's properties labeled 'original configuration'. I had to do this both for the joystick port and the ide controller on the soundcard. The controller was interfering with the SCSI card at int 10. Anyway it's working now but it took a long time. Tom P.
Trips 12 Oct 1996#340398
Quoted text (33 lines)> >> > >Good luck, and if you do get the AWE 32 PnP working happily with the ACM > >> > >card, I'm not kidding about wanting to buy your old SB 16, if it has > >> > >jumpers... name your price. > >> Search your drive for CTPNP.CFG. In that file, use a text editor to > >> change disable=0 to disable=1. Thats all it takes. > >> -- > >> Chuck Stuart - Mesquite TX USA > >I thought this just HAD to be a troll... but sure enuff, CTPNP.CFG was > >there... I did change the DISABLE=0 to DISABLE=1 in the Gameport section > >of the file, but I haven't rebooted yet to see if that does the job. > >Chuck, if it does, you're God. > >TIA, > >Trips > I just installed an AWE32, an adaptec 2920, and a HP4000s and I also > have the ACM card for my joystick. > I didn't even think there was a cfg file but I heard you could disable > a device by going into the system manager and removing the check from > the box in the device's properties labeled 'original configuration'. I > had to do this both for the joystick port and the ide controller on > the soundcard. The controller was interfering with the SCSI card at > int 10. > Anyway it's working now but it took a long time. > Tom P.
On some systems, that's all you need to do.. I'm lucky, I have one of those systems. BUT, when I upgraded my BIOS, that method no longer worked... no matter what I did, every time I rebooted, the soundcard's gameport was back, and that "original configuration (Current)" checkbox was checked again... Nothing would get rid of it until I went back to the original BIOS... but I'm going to give this method a shot and see what happens... The upgrade BIOS has some features that I'm dying to get at... Trips
Dana Baile 12 Oct 1996#340399
Quoted text (11 lines)> > > >Yes, absolutely, if it has the jumper on the board marked JYEN, just > > > >pull that jumper and you're there... better yet, don't use that card, > > > >sell it to me. Name your price. > > > Hey...I'll outbid you for it! > > No way!! I saw it first!! :) > > Trips > anyone has an awe32 NON-pnp????
I have an old AWE32 that I may want to sell. I'll start the bidding at $200. Dana Bailes
: :anyone has an awe32 NON-pnp???? I sure do, and Im not selling.. It's mine, All mine!! <VBG> -Jinx -- Hakan Kallstrand - Stockholm, Sweden [Local time: EST+6 (+1 DST)]
Greg Cisko 12 Oct 1996#340401
Quoted text (14 lines)>I'm *attempting* to have an ACM game card installed on a new >P5 system running Win95. It will primarily be used for GP2 with >a T2. The people building the system are good at networks but >rather clueless when it comes to sims & controllers ( like me ). >The system has the Sound Blaster 32AWE PnP which I understand >is the root of the problem. I have been unable to contact the >Thrustmaster website for over a week as I believe it is being >re-built. >So the questions are: >1. Is it possible to get the ACM up & running with the Sound > Blaster PnP?
I don't know. But I would suggest disabling plug&play in general. This is including your BIOS. Then see if the SB can have it's PnP disabled too. THe manual setup should be the best. I should think so. Isn't there a way to disable the GAMEPORT on your PnP card? If not PnP would be rather useless.
Quoted text (11 lines)>4. Is the Thrustmaster site *ever* going to be reachable? >I realize this is an old topic around here but I've looked >thru all the articles still at netcom and cannot locate any >*solid* info. And, considering the huge number of links to >GP2 on the web, using my old 486, by the time I locate the >pertinent info, Grand Prix 3 will be coming out and a new set >of problems will be the topic for discussion...:-) >TIA >--
Keiron Ra 14 Oct 1996#340517
> Search your drive for CTPNP.CFG. In that file, use a text editor to > change disable=0 to disable=1. Thats all it takes. Hi Chuck, Is your motherboard BIOS PnP? When you edit your .CFG file, in your experience, does WIN95 release the resources (adresses) previously allocated to the SB gameport? I've found that when trying to change status in the Win95 interface, the card can actually be disabled, which I guess means it's writing to the CFG file, but the secondary problem is that won't release the address range it's previously used, which means 201 is not available for the ACM. This is useless if intending to use a TM T2 or combo FLCS/TQS/RCS in most games. I've also found that as long as the resources used by the SB are not re-occupied by another device, it will re-install intself upon subsequent re-boot automatically unfortunately, a process over which the user has no control to my knowledge. I suspect a PnP system BIOS may play a part in this fiasco. Does editing your .CFG file circumvent all these problems?
Chuck Stuar 14 Oct 1996#340518
I am running Windows NT 3.51. My AWE32 did not use PnP when I received the computer. I downloaded and installed CTCM.EXE which causes PnP to read the cfg file and disable the AWE32 game port. I only checked to confirm the port was disabled. I have not yet tried to install the ACM game port. -- Chuck Stuart - Mesquite TX USA
Trips 15 Oct 1996#340613
> Go to the device manager and find the joystick device. Click on properties > and you'll see a little box at the bottom that says something like > 'original configuration'. Clear the box and the joystick port on the > AWE32 will be disabled. When you reboot the ACM card will run fine. IF you're lucky. Otherwise at the next bootup Win 95 will redetect the Soundblaster gameport, install the drivers for it and remove the ACM card. All with no action on your part. Over and over. If it were that simple, it wouldn't be a problem. That's the way it's supposed to work, and in many cases it does just that. It's the other times that you can tear your hair out and get nowhere. Believe me, That procedure is the very first thing I try. When it works, it's a relief... when it doesn't, get ready for some serious thrashing. Trips

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