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Rec.Autos.Simulators Archive

GP2 worst bug of all

4 posts by 4 people · 04 Oct 1996 - 09 Oct 1996

Andrew Y 04 Oct 1996#339789
I've noticed that there are a lot of utils coming out for GP2 now, but I don't think anyone has done one for, in my opinion, the worst bug of all, and that is the sensitivity of the damage. The game is meant to be a similulator (ie. realistic) and I think that crashing into a concrete wall at 100mph and not breaking anything at all is not very realistic. I don't know much about hacking but I guess that there is a value that takes your speed and the speed of the object you are hitting and calculates if the difference is higher than this value thus causing damage, simple, I think. So this is really just a request for some hacker to do this to make GP2 into a more realistic simulator. Thanks Andy
jj 05 Oct 1996#339880
Quoted text (13 lines)>I've noticed that there are a lot of utils coming out for GP2 now, but I don't >think anyone has done one for, in my opinion, the worst bug of all, and that is >the sensitivity of the damage. >The game is meant to be a similulator (ie. realistic) and I think that crashing >into a concrete wall at 100mph and not breaking anything at all is not very >realistic. >I don't know much about hacking but I guess that there is a value that takes >your speed and the speed of the object you are hitting and calculates if the >difference is higher than this value thus causing damage, simple, I think. >So this is really just a request for some hacker to do this to make GP2 into a >more realistic simulator. >Thanks >Andy
You're kidding. Right? Is your indestructible switch off? C-Ya!, J.J.};->
Quoted text (18 lines)> I've noticed that there are a lot of utils coming out for GP2 now, but I don't > think anyone has done one for, in my opinion, the worst bug of all, and that is > the sensitivity of the damage. > The game is meant to be a similulator (ie. realistic) and I think that crashing > into a concrete wall at 100mph and not breaking anything at all is not very > realistic. > I don't know much about hacking but I guess that there is a value that takes > your speed and the speed of the object you are hitting and calculates if the > difference is higher than this value thus causing damage, simple, I think. > So this is really just a request for some hacker to do this to make GP2 into a > more realistic simulator. > Thanks > Andy
There is a damage editor for GP2, you can find it on just about any GP2 site, if not I can send it to you Trev ------------------------------------------------------------------------- Thomas Enterprises Makers of the TSW the best racing controller. http://www.ia.net/~thomas Lifetime warranty. Solid steel construction. -------------------------------------------------------------------------

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