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Rec.Autos.Simulators Archive

Papyrus's 1960s Grand Prix sim

4 posts by 4 people · 03 Oct 1996 - 07 Oct 1996

T.Galvin 03 Oct 1996#339671
Read about this at cnet today. due out mid 1998. Also isnt Nascar2 demo alot easier than the first. I do hope brake lock and traction slip are included in the full game.It is these to features that makes F1GP2 so good . Thats what racing is all about, trying to get the power down as fast as you can without spinning.
> Read about this at cnet today. > due out mid 1998. If you would like more info on this, check it out here. [ 100296a.html 9K ] Join now for FREE NEWS REVIEWS Hot list Just in All comparisons CD-ROM central Best of the Web FEATURES Techno How to Digital life GAMECENTER *** news Shoot-outs *** guides Exclusives! Reviews Sneak peeks PERSONALITIES Douglas Rushkoff Christopher Barr Rafe Needleman Movers & shakers CNET TV The shows The hosts Air times COMMUNITY About CNET Feedback Live studio cam Member services Posting Today's poll RESOURCES Software central Glossary HELP NEWS.COM SEARCH.COM SHAREWARE.COM Hot deals Sponsors Papyrus's 1960s Grand Prix sim by Gordon Goble October 2, 1996, 4 p.m. PT The word from Papyrus's Matt Sentell is that work on the company's hush-hush new racing project is coming along swimmingly. It doesn't have a name yet, or if it does no one's telling, but it does promise a whole new take on PC racing competition. Or at least a fresh look at an old discipline. According to project producer Sentell, Papyrus's next offering will be a historical simulation based on mid-1960s Grand Prix racing. That, racing fans, means the game will boast old-time Formula 1 racing in vintage, precarious cars made for speed, not safe Sunday driving. How closely the game will try to simulate the rigors of this classic period in Formula 1 racing is unclear, but the sim will feature the hairiest speedways of the '60s, such as Germany's legendary Nurburgring, where racing stalwarts like Jackie Stewart cheated death and carved out their reputations. Sentell says licensing for the new product is nearing completion and that nearly a dozen Papyrus employees are currently involved in the production, including David Kaemmer, Papyrus's president and the man who brought us 1988's Indianapolis 500: The Simulation. Kaemmer has been concentrating on the game's "significantly more realistic" physics model, one that will be utilized in any Papyrus racing product for nearly two years. He calls the results to this point "awesome." Unfortunately for PC racing enthusiasts, the release date for this latest Papyrus/Sierra effort is still far down the road. Sentell says it will be "no later than mid-1998." related story Papyrus designers split, form 5D Games back to today's game|news Another inside look at Quake ... read more »
Jeff 06 Oct 1996#339939
Quoted text (83 lines)> > Read about this at cnet today. > > due out mid 1998. > If you would like more info on this, check it out here. > --------------------------------------------------------------- > [Image] [Hi, my name is Tim and I can't get on the Internet. Click here for therapy.] > [CNET.COM] [CNET gamecenter] > Join now > for FREE [today's game|news] > [menu] Papyrus's 1960s Grand Prix sim > NEWS > [Papyrus]by Gordon Goble > REVIEWS October 2, 1996, 4 p.m. PT > Hot list > Just in The word from Papyrus's Matt Sentell is that work > All on the company's hush-hush new racing project is > comparisons coming along swimmingly. It doesn't have a name > CD-ROM yet, or if it does no one's telling, but it does > central promise a whole new take on PC racing competition. > Best of the Or at least a fresh look at an old discipline. > Web > According to project producer Sentell, Papyrus's > FEATURES next offering will be a historical simulation > Techno based on mid-1960s Grand Prix racing. That, racing > How to fans, means the game will boast old-time Formula 1 > Digital life racing in vintage, precarious cars made for speed, > not safe Sunday driving. How closely the game will > GAMECENTER try to simulate the rigors of this classic period > *** news in Formula 1 racing is unclear, but the sim will > Shoot-outs feature the hairiest speedways of the '60s, such > *** as Germany's legendary Nurburgring, where racing > guides stalwarts like Jackie Stewart cheated death and > Exclusives! carved out their reputations. > Reviews > Sneak peeks Sentell says licensing for the new product is > nearing completion and that nearly a dozen Papyrus > PERSONALITIES employees are currently involved in the > Douglas production, including David Kaemmer, Papyrus's > Rushkoff president and the man who brought us 1988's > Christopher Indianapolis 500: The Simulation. Kaemmer has been > Barr concentrating on the game's "significantly more > Rafe realistic" physics model, one that will be > Needleman utilized in any Papyrus racing product for nearly > Movers & two years. He calls the results to this point > shakers "awesome." > CNET TV Unfortunately for PC racing enthusiasts, the > The shows release date for this latest Papyrus/Sierra effort > The hosts is still far down the road. Sentell says it will > Air times be "no later than mid-1998." > COMMUNITY related story > About CNET Papyrus designers split, form 5D Games > Feedback > Live studio > cam [Imback to today's game|news Another inside look at[Image] > Member Quake > services > Posting [links to game|news archive] > Today's poll > RESOURCES > Software > central > Glossary > HELP > [CNET Services] > NEWS.COM > SEARCH.COM > SHAREWARE.COM > [Marketplace] > Hot deals > Sponsors > [back to top] Copyright ? 1996 CNET Inc. All rights reserved
Sounds slick to me.
Al F 07 Oct 1996#340013
Quoted text (7 lines)>> > Read about this at cnet today. >> > due out mid 1998. >> If you would like more info on this, check it out here. >> --------------------------------------------------------------- >> [Image] [Hi, my name is Tim and I can't get on the Internet. Click here for
th
Quoted text (54 lines)>erapy.] >> [CNET.COM] [CNET gamecenter] >> Join now >> for FREE [today's game|news] >> [menu] Papyrus's 1960s Grand Prix sim >> NEWS >> [Papyrus]by Gordon Goble >> REVIEWS October 2, 1996, 4 p.m. PT >> Hot list >> Just in The word from Papyrus's Matt Sentell is that work >> All on the company's hush-hush new racing project is >> comparisons coming along swimmingly. It doesn't have a name >> CD-ROM yet, or if it does no one's telling, but it does >> central promise a whole new take on PC racing competition. >> Best of the Or at least a fresh look at an old discipline. >> Web >> According to project producer Sentell, Papyrus's >> FEATURES next offering will be a historical simulation >> Techno based on mid-1960s Grand Prix racing. That, racing >> How to fans, means the game will boast old-time Formula 1 >> Digital life racing in vintage, precarious cars made for speed, >> not safe Sunday driving. How closely the game will >> GAMECENTER try to simulate the rigors of this classic period >> *** news in Formula 1 racing is unclear, but the sim will >> Shoot-outs feature the hairiest speedways of the '60s, such >> *** as Germany's legendary Nurburgring, where racing >> guides stalwarts like Jackie Stewart cheated death and >> Exclusives! carved out their reputations. >> Reviews >> Sneak peeks Sentell says licensing for the new product is >> nearing completion and that nearly a dozen Papyrus >> PERSONALITIES employees are currently involved in the >> Douglas production, including David Kaemmer, Papyrus's >> Rushkoff president and the man who brought us 1988's >> Christopher Indianapolis 500: The Simulation. Kaemmer has been >> Barr concentrating on the game's "significantly more >> Rafe realistic" physics model, one that will be >> Needleman utilized in any Papyrus racing product for nearly >> Movers & two years. He calls the results to this point >> shakers "awesome." >> CNET TV Unfortunately for PC racing enthusiasts, the >> The shows release date for this latest Papyrus/Sierra effort >> The hosts is still far down the road. Sentell says it will >> Air times be "no later than mid-1998." >> COMMUNITY related story >> About CNET Papyrus designers split, form 5D Games >> Feedback >> Live studio >> cam [Imback to today's game|news Another inside look
at[Image
Quoted text (26 lines)>] >> Member Quake >> services >> Posting [links to game|news archive] >> Today's poll >> RESOURCES >> Software >> central >> Glossary >> HELP >> [CNET Services] >> NEWS.COM >> SEARCH.COM >> SHAREWARE.COM >> [Marketplace] >> Hot deals >> Sponsors >> [back to top] Copyright ? 1996 CNET Inc. All rights reserved >Sounds slick to me.
Maybe they can aslo do a Can-Am sim while they're at it????:) -Al

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