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GP2: Detail vs Framerates

5 posts by 5 people · 10 Sep 1996 - 11 Sep 1996

So, what's the general opinion out there. In GP2, is it better to have a fast framerate with few graphic details, or turn on the details and have a slower framerate. What framerate is generally considered acceptable for playing GP2? Gary.
don.mcdow.. 11 Sep 1996#336813
> So, what's the general opinion out there. In GP2, is it better to have >a fast framerate with few graphic details, or turn on the details and have >a slower framerate. Positively. Go for the frame rate. I have a 166 w/goodies, run SVGA but run at the bottom setting for detail, have sky and a couple other textures turned off, and only a handful of things on in the mirror. Curbs, track and a couple more. I ask for 23 frames a second a get it infrequently, but the game never gets to bogging down (if you know what I mean) until there are four or more of us in a chicane, like the first one at Monza. 16 maybe 17 or better. There is a time, as the frame rate gets faster, where the view of the track changes to a seamless flowing strip. Looks like water. I shoot for that. -=Don=-
Mark 11 Sep 1996#336814
Quoted text (7 lines)> So, what's the general opinion out there. In GP2, is it better to have > a fast framerate with few graphic details, or turn on the details and have > a slower framerate. > What framerate is generally considered acceptable for playing GP2? > Gary.
On the same line I've been playing at 25.6 or 26.5 whatever it is. I was wondering if the greater than symbol speeds up the frame rate or does it just let you know you can add more detail? Mark W
iksteh 11 Sep 1996#336815
> > So, what's the general opinion out there. In GP2, is it better to have > > a fast framerate with few graphic details, or turn on the details and have > > a slower framerate. Personal preference I would have thought. Just consider your machine's abilities and check that the cpu occupancy levels aren't well above 100% all the time. I found that I could bump up detail and lower the frame rate after I got a wheel, 'cos the extra control meant I didn't have to see the tail slide coming in as soon to opp. lock it. Try to work on the CPU occupancy to let you know how much more FPS or detail to add. Some ppl I know actually drive around using a stop watch to see how well game time matches real time. This is probably the most realistic. Too low an occupancy can actually make a 1:23 at Monza take 1:20 to drive. Also, each track is VERY different. You could be screaming around at max detail on the Adelaide circuit and then slow to a crawl at Monaco. Monaco is the only track which I really have to revert to VGA to be close to real time.
I would say that a faster frame rate is better, but GP2 seems fine to me at anything above 15fps in SVGA. I do however find it easier to drive off line with a fater frame rate. I settle for about 18fps SVGA, 25fps VGA. -- Suck The Goat

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