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Rec.Autos.Simulators Archive

NASCAR and ICR2 - need two-player help, we are desperate

2 posts by 2 people · 10 Sep 1996 - 10 Sep 1996

I have two machines connected with a null modem cable (the LapLink "factory" cable). One is a P-90, the other a 486-66, both have 16550 ports. I cannot get either NASCAR or ICR2 to run in two-player mode. Invariably, I get a timeout, "slow connection" error, or "can't send/receive tracks" error before ever getting to start a race. As far as I know, I have the latest version of each program. The hardware setup works fine, with the two machines communicating perfectly in: Lap Link, Doom, Microsoft Flight Sim 5.1, and others. Only the two Papyrus games won't talk to each other. This is a major frustration item at our house. Can any one help? Bob
> I have two machines connected with a null modem cable (the LapLink > "factory" cable). One is a P-90, the other a 486-66, both have 16550 > ports. I cannot get either NASCAR or ICR2 to run in two-player mode. > Invariably, I get a timeout, "slow connection" error, or "can't > send/receive tracks" error before ever getting to start a race. Bob: My roommate and I have the exact same problem. Nascar & ICR2 are the *wierdest* games to null-modem link. Even with the suggestions I'm about to give ya, we're only successful maybe 60% of the time.(luckily we have separate phone lines to use during the other 40%) A. current version of Nascar is v1.21 B. If you're in DOS mode to play, try unloading your mouse drivers. (I know that sounds wierd. I can't make sense of it either, but it sometimes works) C. Reccomend checking the IRMUL Modem Racers list: http://www.localnet.org/users/ctelecom/ for the proper modem init strings..remember you need to disable error detection, error correction, and data compression. D. As a last ditch effort, try setting the answering PC to a *higher* baud rate than the calling one. i.e.: caller uses 14.4, answerer uses 19.2. Having experienced your agony, I wish you the best of luck! Saturn

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