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Rec.Autos.Simulators Archive

Autosim unpause suggestion

3 posts by 2 people · 26 Aug 1996 - 26 Aug 1996

Here's an idea I had recently. In these autosims we play (ICR2/GP2/Nascar etc) why not put in a delay of a few seconds between when the sim is unpaused, so that we can get our hands back on the controls before the action restarts. With things as they are now, there's a 50/50 chance of screwing the pooch (for me anyway). The wife gets pretty annoyed when I tell her to wait for me to get into a safe place before I can pay attention to what she's saying. Cheers Jason -- ---------------------------------- Jason A. Cooke BSc, MASc [link lost in import: /~al524/]
Julian Lov 26 Aug 1996#335050
Quoted text (11 lines)> Here's an idea I had recently. > In these autosims we play (ICR2/GP2/Nascar etc) why not put > in a delay of a few seconds between when the sim is unpaused, > so that we can get our hands back on the controls before > the action restarts. > With things as they are now, there's a 50/50 chance of screwing the > pooch (for me anyway). The wife gets pretty annoyed when I tell > her to wait for me to get into a safe place before I can pay > attention to what she's saying.
GP2 already does this. If you pause or save a game, on the restart you can have a 20 second replay. If you choose your***pit view, then it is just like you are driving (because you were!). It certainly helps when you unpause. Julian _____________________________________________________________________ University of Oxford
Quoted text (9 lines)>> In these autosims we play (ICR2/GP2/Nascar etc) why not put >> in a delay of a few seconds between when the sim is unpaused, >> so that we can get our hands back on the controls before >> the action restarts. > GP2 already does this. If you pause or save a game, on the restart you > can have a 20 second replay. If you choose your***pit view, then it is > just like you are driving (because you were!). It certainly helps when > you unpause.
I disagree. When the replay ends, the game goes paused again, and then you have to press 'P' to unpause, whereupon the action immediately resumes. That's how I recall it, and it is this instant return to action before I get my hands back in position that gives me a problem. I see what you getting at though, but unfortunately, that doesn't really get at the root of the matter. Thanks anyway -- ---------------------------------- Jason A. Cooke [link lost in import: /~al524/]

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