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GP2.....can this be true??? I hope not!!!!

7 posts by 7 people · 20 Aug 1996 - 23 Aug 1996

Okay. We all know that Crammond's way of dealing with processor overload is to "slow down"the frame rate until the congestion is lessened. But I have one question...... since GP2 is not a "real time" sim, does the speed of our processor prevent all of us from comparing lap times???? I am currently running a couple of ICR2 series' and dont have any problem being competitive. Likewise for Nascar on Hawaii. However, I have been trying for 3 wks (since I bought the game) to get my lap times down on GP2. I've only run Brazil, as I want to concentrate on finding the right line and the feel of the car. I have downloaded some hot laps and compared them to my own personal best (1:19.???), and I have even graphed both laps(the other was 1:15.???) and they are almost identical in every comparison. I cannot find any way to pick up some time, let alone 3 SECONDS!!! I can only assume it is because I am running on a 486DX 100. Do I need to pack up the game until I can upgrade? Sure seems like it to me........ lemme know what you guys think...... post replies or email at David A Branch Lead Dog Racing "the lead dog eats no dust"
Quoted text (16 lines)>Okay. We all know that Crammond's way of dealing with processor >overload is to "slow down"the frame rate until the congestion is >lessened. But I have one question...... since GP2 is not a "real >time" sim, does the speed of our processor prevent all of us from >comparing lap times???? I am currently running a couple of ICR2 >series' and dont have any problem being competitive. Likewise for >Nascar on Hawaii. However, I have been trying for 3 wks (since I >bought the game) to get my lap times down on GP2. I've only run >Brazil, as I want to concentrate on finding the right line and the >feel of the car. I have downloaded some hot laps and compared them to >my own personal best (1:19.???), and I have even graphed both laps(the >other was 1:15.???) and they are almost identical in every comparison. >I cannot find any way to pick up some time, let alone 3 SECONDS!!! I >can only assume it is because I am running on a 486DX 100. Do I need >to pack up the game until I can upgrade? Sure seems like it to >me........ lemme know what you guys think......
I don't think that it has to do with processing power. I have a PPro 200MHZ w/ Matrox Millenium and my best at Brazil is a 1:18.3xx. This is with a steering wheel and absolutely no helps on. One thing that I found was that since I had to turn on the correct line help to learn the track, I was always looking at the point where the farthest line from me was being drawn. This is bad since you should look further ahead to know when to clip the turn's apex. As a result, I was usually clipping the apex a little early and forcing me to slow down even more in the corners. Hope that helps. =========================================================== Alex Fernandez MTS Lucent Technologies No. Andover, MA email: tel: (508)960-6510 ===========================================================
Le 21 Aug 1996#334442
Quoted text (16 lines)>Okay. We all know that Crammond's way of dealing with processor >overload is to "slow down"the frame rate until the congestion is >lessened. But I have one question...... since GP2 is not a "real >time" sim, does the speed of our processor prevent all of us from >comparing lap times???? I am currently running a couple of ICR2 >series' and dont have any problem being competitive. Likewise for >Nascar on Hawaii. However, I have been trying for 3 wks (since I >bought the game) to get my lap times down on GP2. I've only run >Brazil, as I want to concentrate on finding the right line and the >feel of the car. I have downloaded some hot laps and compared them to >my own personal best (1:19.???), and I have even graphed both laps(the >other was 1:15.???) and they are almost identical in every comparison. >I cannot find any way to pick up some time, let alone 3 SECONDS!!! I >can only assume it is because I am running on a 486DX 100. Do I need >to pack up the game until I can upgrade? Sure seems like it to >me........ lemme know what you guys think......
I doubt it's your processor. I have a 486DX120 and a generic video card (gp2log results: processor 136 Video 81 I play the game in VGA with all the graphics turned off. I get an est frame of 25+ but I play at 21. With all the detail off, I use the "best line" option to give me braking and turn in points, etc. I also use the Formula T1 wheel & pedals. I have only played three tracks (and mastered none!): Brazil 1:16.1xx Hock 1:43.7xx Monza 1:23.9xx So you should be able to go a lot faster with you 486DX100 Lee Lee __ __ _ Utah Karting Champion (1991 1992 1993) __ _ - ~~ l ~-_ "Karting is the purest form of motor >~~\___/~~~~~~~~~~~~~~~~\___/~ 1987 Fiero GT Metallic Blue
: Okay. We all know that Crammond's way of dealing with processor : overload is to "slow down"the frame rate until the congestion is : lessened. But I have one question...... since GP2 is not a "real : time" sim, does the speed of our processor prevent all of us from : comparing lap times???? I am currently running a couple of ICR2 : series' and dont have any problem being competitive. Likewise for : Nascar on Hawaii. However, I have been trying for 3 wks (since I : bought the game) to get my lap times down on GP2. I've only run : Brazil, as I want to concentrate on finding the right line and the : feel of the car. I have downloaded some hot laps and compared them to : my own personal best (1:19.???), and I have even graphed both laps(the : other was 1:15.???) and they are almost identical in every comparison. : I cannot find any way to pick up some time, let alone 3 SECONDS!!! I : can only assume it is because I am running on a 486DX 100. Do I need : to pack up the game until I can upgrade? Sure seems like it to : me........ lemme know what you guys think...... Well there are drawbacks to having the CPU Occupancy over 100%. Running over curbs is completely different at >100% vs. <80%. The higher the occupancy the longer the car seems to stay airborne and the harder it is to get the feel for when to correct and get back into the throttle. The drawback to having the occupancy <100% is that the simulated world is traveling faster than it would in real time. Thus a 1:19 could really be anything from 1:17.5 to 1:15 in real time. Anywhere from 3-5% difference in "reaction" time can make cornering and braking difficult. But, then I am the wrong guy to ask. I have never been one to come close to breaking these "sim" records. I am usually hard pressed to even top a real world record in my simulated world. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
says... I think there could be small differences in car handling for different frame rates (more frame rates = more accurate control). However the time in the game should flow at the same speed, regardless of how we perceive it. I have a 486/100 as well, and am reasonably fast (~1 sec from the best times I've seen at Monza and Monaco). I guess you are just slow ;-) It's amazing the amount of time you can gain in GP2 with practice and a better setup. The first day I practiced at Monaco my best time was 1:21.8. I would look at the hotlaps from other people and think "how can they do that? I can drop to 1:20, maybe 1:19, but 1:18 is out of my reach". Now my best is 1:17.3. -- Nicola Salmoria
Greg Cisko 23 Aug 1996#334708
Yep... I was affraid of this. I'll bet your are right too. I usually manage to break the "sim" records. I got down to 1:58.242 at Spa today (no helps ON). I cannot come close to some of the astonishing laptimes/speed that others seem to always post though. I had one friend on my INDYCAR racing League (first series). THat guy was just awesome. I nicknamed him "Magic". Turns out he was an expert at cutting corners & lowering times. I think everyone can come close to the "sim" records with enough practice. I always did, and I was not that great (as I said). Had lots of fun, which is the important thing :-) >-- >**************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. >=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hi Greg, Michael is correct as far as the time compression goes, but I think he might be being a little pessimistic about it. From my own limited testing, it appears to be reasonably constant if you are driving <100% processor occupancy. By this I mean that you won't particularly notice the difference between a PO of 70% and one of 80% (less than 0.25 sec per lap). The key is to never let the PO go above 100% when things really do start to get bogged down. Cheers, Richard

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